Superj3nius
First Post
okay I was looking at the druid spells and saw that create water can not be cast inside a creature........why not??? why cant i choose is someone needs water now and decide if they deserve to drown or be saved safely??
and I D.M. my players get out of hand/ off track/ play out of character/ ect. how do i stop that? should I? Should i slowly bring them back into my old campain or make a new one. and what about Meta-game thinking?? and what about the challenge vs their monster? too tough or easier because we have some very "special" characters and some all star athleets
example: chaotic neutral rouge gets mad at his party and wanders off on his own the rest of the party and then they gets captured and rouge doesnt know but his player does.... so the rouge suddenly goes to a random warehouse and saves his party.
example: lawful good monk goes robbing houses with my rouge "as a body gaurd" and ends up killling innocents, fights the gaurds, and steals things himself just to keep the rouge safer.
and I D.M. my players get out of hand/ off track/ play out of character/ ect. how do i stop that? should I? Should i slowly bring them back into my old campain or make a new one. and what about Meta-game thinking?? and what about the challenge vs their monster? too tough or easier because we have some very "special" characters and some all star athleets
example: chaotic neutral rouge gets mad at his party and wanders off on his own the rest of the party and then they gets captured and rouge doesnt know but his player does.... so the rouge suddenly goes to a random warehouse and saves his party.
example: lawful good monk goes robbing houses with my rouge "as a body gaurd" and ends up killling innocents, fights the gaurds, and steals things himself just to keep the rouge safer.