PieAndDragon
Duncan T
Biavor
Derris was glad to be out of Junnis. Although it contained many interesting people and had many opportunities for danger and excitement, the teeming masses and the yearnings of his elven blood kept him wanting to travel the roads of the Free Cities and beyond. His mood was grim these last few weeks, after a letter arrived from the military with no news of the whereabouts of his beloved. In fact they had placed a bounty on her head, and had the gall to ask the noble to pass on any information he had to them. For now he kept quiet and listened to his companions chatter.
Several opportunities for work had been presented them, his illustrious companions attracting the desperate and dangerous like dwarves to a gold rush. Rumours of an obsidian obelisk rising out from the desert struck a matched the nightmares of Sam and the desert warrior had been desperate to take others with him. Lack of known reward, a journey across the Inner Sea and the dangers of desert heat had hindered interest from the rest of the group.
The Enjant Adventurer’s Guild had been pleased after the success of the last adventure. A man named Yaberk of Enjant was now their main contact with the Guild, an older priest of Stars who had spent time learning their names and faces. When no name for their group was forthcoming, he had suggested the Company of Rifter as an appropriate appellation until a more suited name presented itself. Ra had been made the leader and the nomad second in command. Derris would have to find an appropriate name for a daring band of adventurers, and maybe some sort of heraldic device which their foes could come to fear.
Yaberk also informed them of a possible task which the Guild had reserved for them. The forest town of Luzern in the Tronewald was under some kind of curse, they would have been paid fifteen hundred gold to travel north to Trondale and receive more instructions on how to investigate. But the money was not enough to lure the Company of Rifter away from their chosen tasks. Derris was on his way home to Biavor!
Their first planned stop was at the Algen Keep, home to nobles of Biavor friendly to the De Marco family. Sir Harold Algen, with whom Derris had played as a child, had sent a letter requesting the half-elf and any companions pay a visit, with the possibility of some sort of hunt to be performed as a favour. It would do all and sundry good to pay call to high society such as the Algen Family, and it would be good to move in such circles once more.
Their second planned stop was at the village of Turvin on the edge of the Forest of the Lakes. One of Ra’s superiors had asked him to investigate the appearance of a strange halfling bearing the holy symbol of Hesak, god of Murder. There were strange happenings around the village and likely dangers from the forest. The lure of a rustic village and goodly folk to aid was the most likely cause for his companions eagerness to aid the priest of Sun.
But there was another reason they had left Junnis. According to their saviour Masym, the Wardens of the Tarnished Ones were looking for escaped prisoners, with some escapees from the Justicar's Bastion vanishing during the night. Groups of gnomes and other agents were on the look out, and the servant of Fire was not staying in the city any longer. He was off to work with dwarfs in Lundhek, and if the powerful summoner of fire didn't think the Jewel of the Innner Sea was safe, then neither did the Company of Rifter.
Their overland travels had so far taken them though the Free Cities of Tar-Tellik, Enjant and now Highsun, with no signs of the great dangers to supposedly walk the dangerous routes they traversed. From here they would enter Biavor and a couple of weeks should see them to Algen Keep. The Company of Rifter were in high spirits, swapping tales and getting to know each other, firm friendships forming between the companions. Only Layla was quiet, afflicted by some sort of malaise, rarely talking or taking an interest outside of her environment.
Derris enjoyed the next part of the journey, entering his homeland and crossing lands he was familiar with. He showed them a tavern at Marnsuel which he remembered from his youth, and pointed out many other sights from his glorious nation. Verdant green pastures full of livestock, friendly peasants at archery butts and dark haired beauties of elven blood were among just the many delights of his homecoming.
Here the deeds of the Company of Rifter would begin in earnest, he could feel it in his heart.
Derris was glad to be out of Junnis. Although it contained many interesting people and had many opportunities for danger and excitement, the teeming masses and the yearnings of his elven blood kept him wanting to travel the roads of the Free Cities and beyond. His mood was grim these last few weeks, after a letter arrived from the military with no news of the whereabouts of his beloved. In fact they had placed a bounty on her head, and had the gall to ask the noble to pass on any information he had to them. For now he kept quiet and listened to his companions chatter.
Several opportunities for work had been presented them, his illustrious companions attracting the desperate and dangerous like dwarves to a gold rush. Rumours of an obsidian obelisk rising out from the desert struck a matched the nightmares of Sam and the desert warrior had been desperate to take others with him. Lack of known reward, a journey across the Inner Sea and the dangers of desert heat had hindered interest from the rest of the group.
The Enjant Adventurer’s Guild had been pleased after the success of the last adventure. A man named Yaberk of Enjant was now their main contact with the Guild, an older priest of Stars who had spent time learning their names and faces. When no name for their group was forthcoming, he had suggested the Company of Rifter as an appropriate appellation until a more suited name presented itself. Ra had been made the leader and the nomad second in command. Derris would have to find an appropriate name for a daring band of adventurers, and maybe some sort of heraldic device which their foes could come to fear.
Yaberk also informed them of a possible task which the Guild had reserved for them. The forest town of Luzern in the Tronewald was under some kind of curse, they would have been paid fifteen hundred gold to travel north to Trondale and receive more instructions on how to investigate. But the money was not enough to lure the Company of Rifter away from their chosen tasks. Derris was on his way home to Biavor!
Their first planned stop was at the Algen Keep, home to nobles of Biavor friendly to the De Marco family. Sir Harold Algen, with whom Derris had played as a child, had sent a letter requesting the half-elf and any companions pay a visit, with the possibility of some sort of hunt to be performed as a favour. It would do all and sundry good to pay call to high society such as the Algen Family, and it would be good to move in such circles once more.
Their second planned stop was at the village of Turvin on the edge of the Forest of the Lakes. One of Ra’s superiors had asked him to investigate the appearance of a strange halfling bearing the holy symbol of Hesak, god of Murder. There were strange happenings around the village and likely dangers from the forest. The lure of a rustic village and goodly folk to aid was the most likely cause for his companions eagerness to aid the priest of Sun.
But there was another reason they had left Junnis. According to their saviour Masym, the Wardens of the Tarnished Ones were looking for escaped prisoners, with some escapees from the Justicar's Bastion vanishing during the night. Groups of gnomes and other agents were on the look out, and the servant of Fire was not staying in the city any longer. He was off to work with dwarfs in Lundhek, and if the powerful summoner of fire didn't think the Jewel of the Innner Sea was safe, then neither did the Company of Rifter.
Their overland travels had so far taken them though the Free Cities of Tar-Tellik, Enjant and now Highsun, with no signs of the great dangers to supposedly walk the dangerous routes they traversed. From here they would enter Biavor and a couple of weeks should see them to Algen Keep. The Company of Rifter were in high spirits, swapping tales and getting to know each other, firm friendships forming between the companions. Only Layla was quiet, afflicted by some sort of malaise, rarely talking or taking an interest outside of her environment.
Derris enjoyed the next part of the journey, entering his homeland and crossing lands he was familiar with. He showed them a tavern at Marnsuel which he remembered from his youth, and pointed out many other sights from his glorious nation. Verdant green pastures full of livestock, friendly peasants at archery butts and dark haired beauties of elven blood were among just the many delights of his homecoming.
Here the deeds of the Company of Rifter would begin in earnest, he could feel it in his heart.
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