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General Tabletop Discussion
*TTRPGs General
Justifying high level 'guards', 'pirates', 'soldiers', 'assassins', etc.
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<blockquote data-quote="Irda Ranger" data-source="post: 4486695" data-attributes="member: 1003"><p>At my table it does. I see the character sheet numbers as a contract I have with the PCs. I can't change them. </p><p></p><p>For instance, would you ever, in a million years, simply take away the player's character sheets and rewrite all the stats as you saw fit? "<em>Hmm, this AC is too high - I'm making it 17.</em>" I think people would be pretty pissed if you tried that. Well, simply giving NPCs an extra +3 to attack just because you feel like it is exactly the same thing as decreasing the PC's AC from 20 to 17. There's no difference. Therefore I don't do it.</p><p></p><p>And no, it doesn't matter that "they'd never know." Cheating doesn't stop being cheating just because you get away with it.</p><p></p><p></p><p></p><p>The purpose of XP, NPC admiration and gold is to reward the players, but the purpose of writing down 2d6+9 (as opposed to 2d4+1) is to accurately describe how badass a N/PC is. Like inflating attack penalties, inflating enemy HP to wipe out the difference between 2d6+9 and 2d4+1 is to take away any and all improvement the PCs (mistakenly believed) have achieved.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4486695, member: 1003"] At my table it does. I see the character sheet numbers as a contract I have with the PCs. I can't change them. For instance, would you ever, in a million years, simply take away the player's character sheets and rewrite all the stats as you saw fit? "[I]Hmm, this AC is too high - I'm making it 17.[/I]" I think people would be pretty pissed if you tried that. Well, simply giving NPCs an extra +3 to attack just because you feel like it is exactly the same thing as decreasing the PC's AC from 20 to 17. There's no difference. Therefore I don't do it. And no, it doesn't matter that "they'd never know." Cheating doesn't stop being cheating just because you get away with it. The purpose of XP, NPC admiration and gold is to reward the players, but the purpose of writing down 2d6+9 (as opposed to 2d4+1) is to accurately describe how badass a N/PC is. Like inflating attack penalties, inflating enemy HP to wipe out the difference between 2d6+9 and 2d4+1 is to take away any and all improvement the PCs (mistakenly believed) have achieved. [/QUOTE]
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Justifying high level 'guards', 'pirates', 'soldiers', 'assassins', etc.
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