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General Tabletop Discussion
*TTRPGs General
Justifying high level 'guards', 'pirates', 'soldiers', 'assassins', etc.
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<blockquote data-quote="S'mon" data-source="post: 4940643" data-attributes="member: 463"><p>Contrary to what I've been saying above about status quo minions, this morning I converted a bunch of elven archers from their original stats as 2nd level artillery to 10th level minions. They'll be accompanying the PCs into battle vs a dragon next week, and tracking 8 of them looked like a pain so I decided to minionise them - they'll hit hard and go down fast.</p><p></p><p>Edit: I did it because otherwise the fight looked like being a royal pain to run. Actually another way of looking at this is that it supports my view that most NPCs should be minions, with only heroic types 'normally' statted.</p></blockquote><p></p>
[QUOTE="S'mon, post: 4940643, member: 463"] Contrary to what I've been saying above about status quo minions, this morning I converted a bunch of elven archers from their original stats as 2nd level artillery to 10th level minions. They'll be accompanying the PCs into battle vs a dragon next week, and tracking 8 of them looked like a pain so I decided to minionise them - they'll hit hard and go down fast. Edit: I did it because otherwise the fight looked like being a royal pain to run. Actually another way of looking at this is that it supports my view that most NPCs should be minions, with only heroic types 'normally' statted. [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
Justifying high level 'guards', 'pirates', 'soldiers', 'assassins', etc.
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