Kalamar Players handbook Overview!


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I ordered mine when I saw psionic feats listed in as part of a campaign world(and an official D&D campaign world at that).

How much does the book suport psions and psychic warriors?
I have been hoping for something as simple as listing Psi2 or PsyWar2 on spell's level.

d10,000??? I think I got one of those free with the DragonBall Z RPG. :D
 

Razuur, thanks for the quick review. This book looks really cool. However, I am concerned with one of your points:

Razuur said:
ap 2:

Rules on the Normal classes + six new ones!

Basiran Dancer - kindof a cool bard/warrior variant that uses magic and weapons intertwined with a mesmerizing dance.

Gladiator, Shaman, Infiltrator, Brigand ( Robin hood ), and spell singers ( magic users that cast spells through songs ).

What those new classes add to the standard ones and why aren't they designed as prestige classes?
 

Re: Re: Kalamar Players handbook Overview!

Ron said:
What those new classes add to the standard ones and why aren't they designed as prestige classes?

At least one (the Basiran Dancer, which is in the preview material Kenzer posted on their website) looks like it's basically a variant class -- and variant classes are mentioned in both the PHB and DMG. The Dancer is a variant bard, FWIW. I imagine that some (if not all) of the others are similar variants.

What I still want to see is a comparison of the OA shaman, the Kalamar shaman, the Green Ronin shaman, and the Mongoose shaman.

I've already confused my players with an NPC shaman -- they thought he was some kind of weird druid -- I can just imagine what 4 different shamans will do. (Player: "My shaman casts weapon bless!" GM: "Uh, isn't that an OA shaman spell? Weren't you one of the other ones?" PC: "Err, let me check.")

As for the missing monks -- Hard8Staff, clearly the monks of Kalamar are blessed by some god -- with their divinely-granted +10 bonus to Move Silently & Hide, they escaped your editorial oversight. :D
 

You shouldn't be disappointed!

Hello folks! :)

I bought the Kingdoms of Kalamar Player's Guide last Saturday and I've poured over it in preparation of posting a good sized review within a week. (Draft extracts of that review can be found here.)

I believe it is one of the best setting products out on the market. Considering what one receives in relation to the cost to one's wallet, you should be quite pleased. I was. ;)

Despite a few quibbling points (aren't there always some?), I am truly happy to have bought this book. I've been planning a KoK campaign for quite sometime--imagine the satisfied smile on my face once I had it in my quivering paws! :D

"But what if I don't give a hoot about Kalamar?" you might reasonably ask. Well, not only is the content sanctioned by WotC (which is an important consideration to many D&D fans), the vast majority of the rules material found within this lovely tome is portable to other non-KoK D&D games...

Run, don't walk, to procure this reasonably priced book for your gaming library!

Long live Kruk-Ma-Kali!

Cheers :)
 

Hard8Staff said:
PS on d10000, I meant, I'm not sure if we published it in Kalamar PRIOR to the HackMaster GMG. But now that I think about it, I think at least one of the "Kalamar Quests" from circa 99-00 had a d10000 encounter table in it.

The Kalamar Quest you are thinking of would be KA2 "In Too Deep," by Brian Jelke (K&C109), published in 2000.

Actually, the first appearance of the D10,000 table in a KenzerCo product (and thus, anywhere, AFAIK,) was in RB1, "Secret Temple of Adajy," by many KenzerCo folks, published in 1997.

James Mishler
 


The gladiator, especiually, has been created as a variant class because it seemed strange that you'd need 5 levels in a fighting class before you "finally could enter slavedom and become a gladiator!" ;)

Berandor
 

Hi James!!

Damn! Adajy was my first guess, then I back-pedalled.

For those of you that don't know, James "Mystaros" Mishler is currently a writer and editor for Krause (Scrye, C&GR, etc.) periodicals and was formerly KenzerCo's one-man sales force and a very talented Kalamar writer to boot. We're hoping his name graces the cover of an up-coming 2003 release as well...

Dave
 

My biggest disappointment with it was that the Battle-rager didn't have anything unique to him. After reading the description his clerics just scream out for some custom class or PrC.
 

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