[KAUAI]The Rod of Seven Parts: Of Hexes and Gems

"Yes the trees do seem to be listening and I am curious to hear more of this Arquestan fellow you speak of. Any chance of some needle and thread also? I seemed to have tore my pants and bit and would like to see about fixing them." Chev says to the gnome as he nods to his companions. Removing his hand from his axe blade at his belt and extending it towards the gnome, Chev properly introduces himself. "The name is Chev. Pleasure to meet you.

Following the gnome, Chev tries to start up a friendly conversation. "What sort of beverages you got down there, Mazzel? Anything good to eat? I hear this area has some good mushrooms."

If this fellow wants to start trouble, Chev would be prepared. It seems foolish to bring strangers into your home only to cause trouble. Plus, Gamad did mention the other piece was underground near some mushrooms.
 

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CanadienneBacon said:
"Well. No need to be unpleasant. Mazzel Quickblade, Thisbe, and company at your service. Just passing through, or did you use it yet?" The gnome winks at Voadam.

Voadam smiles and leaves his hands empty of weapons "Well met master Quickblade. I am Voadam, the Green Wizard of Althora. Some tea sounds good. Discretion is best, so you will understand if we don't discuss it. Or even him by name. When did he come by here last? Aye, he looks human, but do you know more of the truth of the matter than that?"

In his mind Voadam cringes slightly at dealing with the earth race so close to the fey realm of chaos magic "Gnomes." but he sets himself to making the best of it and keeping aware in case it is a set up. Voadam wishes he had learned exactly when Arquesta(n) suffered her/his curse, but quickly tries to recall Forsythe's statement about healing Arquesta as a minimal baseline.
 

Gamad

I prefer being underground rather in this creepy forest.
Reply the deformed dwarf.
Not to mention the visage I saw, somewhere underground lie the second "thing"
Beside it, forest gnomes tend to be good folk.

Gamad's instinct tell him it is secure enough and he goes to stand beside Voadam and Chev
 


The Gudwulf warrior bit his tongue as he did his best to manage his frustration and disgust while continuing to hold his bowstring taut. It seemed that his allies preferred to listen to the blathering of the trespassing mongrels rather than dispatch them as he himself longed to do. The only interest Maelicent had in entering the tunnel was to scout out its defenses and count the heads of his enemies firsthand; all the better to plan his later retribution.

More than ever the goblin longed for the fellowship and support of his murdered gangmates. Glancing out from the shadow beneath the brim of his helmet Maelicent studied his current allies; a ragtag band of giant-kin. Is this is what he'd been reduced to in his hunt for eldritch knowledge? Staying his hand and sharing tea with mongrels and barbarians? Only his feelings of self-loathing seemed to outweigh his disdain for the others.
 

Mazzel's eyes bug out at Voadam's introduction, then a hearty handshake is offered. "Well met, Green Wizard!" Dungeddin and Fognewtin hurry on ahead. Mazzel walks a bit slower, to accompany everyone back into the thicket to his hidey hole. To Chev, Mazzel nods enthusiastically, saying, "Aye, we've rabbits for stew, a half keg of porter, braised mushrooms, and tea. You're welcome to what we've got." At Voadam's question, Mazzel puts a finger to his ruddy lips and winks but says no more.

With Thisbe snuffling for mushrooms out front, the blazing haired gnome guides everyone into and through a thorny bramble to the base of an old oak stump that, by the look of it, was struck by lightening and cracked in half. "Just down in there. Mind your heads, now, mind your heads!" The gnome points to a hollowed out knot at the base of the tree with a cleverly hidden set of hardened clay stairs leading downward. Though it's hard for some of the taller folk like Brakkus to squeeze through the knot, the inside of the tree opens up vertically and is surprisingly spacious. Though narrow, the clay steps give way to stone and everyone soon finds themselves down below the tree in a round well-furnished room complete with a wooden plank table, four small chairs, one bench seat, a hearth with a odd flue that looks to point down rather than up, and a hearth that has a bit of copper piping running from the back of the cooktop to the hearth flue as an impromptu exhaust. Bundles of wild onions, dried mushrooms, lavender, and thyme hang from pegs on the walls. A brace of four coneys is strung up near the hearth. Stripped of their skin, the rabbits' pink flesh glistens in the dim light of the hidey hole.

Dungeddin and Fognewtin have evidently been quite busy in the interim, for a copper kettle on the stove whistles with steaming water. Fognewtin pours cups of tea and brings these round while Dungeddin lays a platter of creamy oyster and woody morel mushrooms out on the table for the guests. Dungeddin offers a quiet, "Stew'll be ready, but not for an hour or two."

Once inside, Mazzel winks again at Voadam. "As I said, Arquestan's a queer sort. He last come 'round maybe six years ago, and it warn't when we were here. We've not been here that long, maybe two years. The keep's locked up sound, but there're wonders secreted down below, in the rock. I've sometimes wondered how Arquestan knows the things he does. He seems to show up just before things happen sometimes." Mazzel quirks an eyebrow at Gamad. "Think he has a crystal ball? My nephew saw one of those once, in a wizard's tower. Turned hisself into a toad trying to use the darn thing, though." Mazzel points at a pot of water in the corner of the room, where a large bullfrog croaks from its perch on a bit of rock inside the pot.

Fognewtin eyes the plate of mushrooms with lust and pops one in his mouth. Between chews, the gnome asks, "Can we see the thing you got? Arquestan said he thought something important'd been found. I'm kinda curious to see it. I just love magic items, and Dungeddin too!" Mazzel harumphs. "Don't mind them two. We're here on the citadel grounds hoping to find some buried treasure. Found a few things already, a pretty ladies necklace and a ring. Lost the ring though." Mazzel looks thoughtful and touch sad for a moment.
 

The iron point of the Gudwulf's arrow slowly turns to follow the group as they disappear into the hollow. Maelicent remains in his hiding spot, bowstring drawn, as his allies, the three mongrels and their pet rodent enter into the tree trunk's concealed entrance. A few moments later their voices fade away as the goblin is left behind, alone but for the ever watchful trees surrounding him. Finally, the archer relaxes the tension on his bowstring and lets the iron arrowhead drifts downward towards the ground.

The humiliation he felt was damning. Six months... I been livin here six damned months with me hut not more than a few dozen yards away from a tree burrow with three mongrels in it and me none tha wiser. The Gudwulf warrior spat his disgust onto the ground. Even wit tha trees movin there aint no excuse for it. Sergent Kurdven've had me head for tha failure... if she were still livin. Ell, I'd offer it ta her meself for bein so stinkin blind. How the goblin wished he could slay the three trespassers and erase the proof of his own incompetence; to dye his clothes red in their warm blood. That wasn't an option however. For the moment at least he needed them to live, as he did his allies, so that he could learn more about their secret knowledge. Soon however the Gudwulf would have his revenge for being made a fool of.

Silently Maelicent steals forward towards the concealed entrance. Slowly and nimbly the goblin makes his way down the stairs, pausing in the shadows once he hears the voices of the mongrels and the giant-kin once more.
 

Maelicent creeps down the knot in the old oak, following the voices of the giant-kin and mongrels. Outside the oak, the badger sniffs once curiously at Maelicent but gets wind of something it doesn't like and scurries away without coming closer or entering the hidey hole. Entering the knot and walking down the roughshod steps, Maelicent hears the dim echo of Mazzel's voice. "...aye, we don't come up. There's more down below than up in the wood, and we figured out right quick them trees don't truck well to outsiders. We got ever'thing we'd want right here, and this passageway...right outside into...sewer line. No need to risk the wood....'sides, plenty of...right here. Plus...rigged that bit o' copper just there...steam...below. You'd...look hard...find the hole."
 

CanadienneBacon said:
Mazzel's eyes bug out at Voadam's introduction, then a hearty handshake is offered. "Well met, Green Wizard!" Dungeddin and Fognewtin hurry on ahead. Mazzel walks a bit slower, to accompany everyone back into the thicket to his hidey hole. To Chev, Mazzel nods enthusiastically, saying, "Aye, we've rabbits for stew, a half keg of porter, braised mushrooms, and tea. You're welcome to what we've got." At Voadam's question, Mazzel puts a finger to his ruddy lips and winks but says no more.
Voadam nods in acknowledgment and does not press the matter in the open air.

. . .

Dungeddin and Fognewtin have evidently been quite busy in the interim, for a copper kettle on the stove whistles with steaming water. Fognewtin pours cups of tea and brings these round while Dungeddin lays a platter of creamy oyster and woody morel mushrooms out on the table for the guests. Dungeddin offers a quiet, "Stew'll be ready, but not for an hour or two."

Once inside, Mazzel winks again at Voadam. "As I said, Arquestan's a queer sort. He last come 'round maybe six years ago, and it warn't when we were here. We've not been here that long, maybe two years. The keep's locked up sound, but there're wonders secreted down below, in the rock. I've sometimes wondered how Arquestan knows the things he does. He seems to show up just before things happen sometimes." Mazzel quirks an eyebrow at Gamad. "Think he has a crystal ball? My nephew saw one of those once, in a wizard's tower. Turned hisself into a toad trying to use the darn thing, though." Mazzel points at a pot of water in the corner of the room, where a large bullfrog croaks from its perch on a bit of rock inside the pot.

Voadam accepts the tea and politely tries the oyster and mushrooms and makes small talk inquiring about how they obtain seafood down here, whether they venture out of the forest at all.

When the topic turns to the nephew Voadam will inspect the bull frog and then ask "Did the wizard appear as an ebon-skinned human? One with a haughty and cool demeanor who bore a golden ring with a compass sigil? If so then I have seen the handiwork of his shapechanging curses first hand."

Fognewtin eyes the plate of mushrooms with lust and pops one in his mouth. Between chews, the gnome asks, "Can we see the thing you got? Arquestan said he thought something important'd been found. I'm kinda curious to see it. I just love magic items, and Dungeddin too!" Mazzel harumphs. "Don't mind them two. We're here on the citadel grounds hoping to find some buried treasure. Found a few things already, a pretty ladies necklace and a ring. Lost the ring though." Mazzel looks thoughtful and touch sad for a moment.

"It is an item of importance but more a thing of danger we are securing and safeguarding than a wonder to be shared and admired. I would be a poor guest to return your hospitality by exposing you to its risks.

Voadam strokes his beard considering, then says to Mazzel "The first aid you can provide us is with lore of the Wood we are within and any news of recent events. For instance there was an event at the gate earlier today that I would like to know more about. I have already stared into the black heart of one of the trees this day and felt its malevolence press upon my soul, but I am new to the Wood."
 

Mazzel, Dungeddin, and Fognewtin intently listen to everything said by the group, at times nodding and chipping in. When queried about the appearance of the wizard who turned their kin into a bullfrog, Mazzel shakes his head no. "Ebonskinned? No. Big pointy hat, royal blue robes spangled with stars and moons, and a diamond pendant. Old, too. Greybeard, we calls him. And thank my Barrel, we've only met up with him the once!" The gnomes nod vigorously in unison. Mazzel continues, "I don't know nothing' about the gate--didn't even know there was a gate. Like I said, we been down here most our time. We gots the one tunnel out into the city, but that's it as far's I know. We come in that way originally. Soon as we had a look at the wood and Dungeddin got hisself a right good scare that first night by some ghost wanderin' about, we took back down to the hollow. The wood's black as black in part, mostly nearer the keep. This part, up north, is farther from the motte and not as cruel. I been in the keep, once. Dug a tunnel and wormed me way in. Musta got caught in something, cause I don't rightly know the way back, but I do 'member some queer golden hourglass on a pedestal inside the castle. Musta looked at that thing for days. The boys here say I were gone a fortnight before I come back, if you can believe that! Seemed only a few hours. Wish I could find me way back in...been looking for the last long while but ain't found nothing like it."

Mazzel pours and downs a bit of warm tea. "The thing Arquestan wanted you to be shown. It's half an hour to the north, shorter if the trees stay true, maybe longer if Old Wormy decides to wend his way up here. He said it's a passage to mushrooms and to show you the cave. I been up in there once, a short ways. I can show you all where it is. This day's about spent, or will be soon. Are you wanting to see the cave now, or mayhap you're wanting to shelter here for the night? Arquestan said help you, so help you we will. We gots some mining tools, lengths of rope, picks, that kind of thing, if you're needing supplies."
 

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