painandgreed
First Post
When 3.5 came out I decided to get back into D&D and bought the books and arranged for a series of all night "hack and slash" games with pizza and Mountain Dew for all of us 30+ year olds to relive high school and college. I picked Keep ont eh Borderlands to run.
They all almost got killed the first encounter because they wandered into the ogre. I pulled some of his damage and they survived.
They did pretty well but took the exact same path going back and forth to the caves. They got ambushed by some orcs and goblins while walking down the road. Goblins fired bows while orcs fended off everybody with reach weapons.
The spetacularly memorable death was the 1st level monk who rushed to fight the owlbear while everybody else backed up. Full round attack, claw, claw, bite(crit). The description I used for the damage was it basically picking him up by the sholders and biting off his head.
Most of the battles happened in the evil temple. They'd killed everything and were trying to destroy the tapestries while one player decided that the halfling rogue was too attached to the 40 pounds of pewter dishes he'd picked up in the evil temple several weeks earlier and insisted on carrying around everywhere with him. They started to attempt to burn the tapestries while chasing the halfling around and the gong started sounding. Since there was nobody else in that part of the complex to summon, I decided the temple was what had caused all the mosnters to gather there and it summoned everything left in the rest of the caves. They continued with their futile efforts grumbling aobut how they're going to get caught in this cave by all the monsters, which they were. Big, final battle with the minotaur and orcs in the lead that the PCs only survived because the monsters morale failed when a fear spell caused one of the orc leaders to flee. They gave up on trying to burn the tapestries or getting the halfling's treasure away from him.
I decided the halfling thief would return later with the cursed pewter items to become the new evil cleric for when I run it again.
They all almost got killed the first encounter because they wandered into the ogre. I pulled some of his damage and they survived.
They did pretty well but took the exact same path going back and forth to the caves. They got ambushed by some orcs and goblins while walking down the road. Goblins fired bows while orcs fended off everybody with reach weapons.
The spetacularly memorable death was the 1st level monk who rushed to fight the owlbear while everybody else backed up. Full round attack, claw, claw, bite(crit). The description I used for the damage was it basically picking him up by the sholders and biting off his head.
Most of the battles happened in the evil temple. They'd killed everything and were trying to destroy the tapestries while one player decided that the halfling rogue was too attached to the 40 pounds of pewter dishes he'd picked up in the evil temple several weeks earlier and insisted on carrying around everywhere with him. They started to attempt to burn the tapestries while chasing the halfling around and the gong started sounding. Since there was nobody else in that part of the complex to summon, I decided the temple was what had caused all the mosnters to gather there and it summoned everything left in the rest of the caves. They continued with their futile efforts grumbling aobut how they're going to get caught in this cave by all the monsters, which they were. Big, final battle with the minotaur and orcs in the lead that the PCs only survived because the monsters morale failed when a fear spell caused one of the orc leaders to flee. They gave up on trying to burn the tapestries or getting the halfling's treasure away from him.
I decided the halfling thief would return later with the cursed pewter items to become the new evil cleric for when I run it again.