jeffhartsell said:The Dragonborn is 32 points using what people have determined is the new method:
8 = 0
9 = 1
10 = 2
11 = 3
12 = 4
13 = 5
14 = 7
15 = 9
16 = 11
17 = 14
18 = 18
11+4+2+3+5+7=32
Lurker59 said:All the characters seem to have been created from a 16, 14, 13, 12, 11, 10 point array. If added up using the old method all five are 30 points, as are 3 of the pre-gens from the XP event.
Voss said:I'm still very unimpressed with the wizard. Low amounts of area damage just don't matter much, particularly with the way hit points have been adjusted. Dropping foes matters. Singing a bunch has very little effect, because they can still act..
Cadfan said:1. The dwarf is a 36 point buy not counting ability score boosts. So is the half elf. So is the human. The dragonborn is 40 point buy not counting ability score boosts. So is the halfling. What we can derive from this I do not know.
Gorrstagg said:Well if that's the method, and I don't like it at all. Not one bit.
But if that is.. the Dragonborn and Halfling both are 32. The Dwarf & Half-elf are 31's, and the human wizard is only 29.
Either way.. no matter the method of swinging it. Those numbers don't add up.
Gorrstagg said:And seriously if that's the point buy method, I'm not liking it at all. It's progression isn't logical. And a higher number isn't weighted any more than less. A 1 is a 1, a 4 is a 4. However you achieve that 4, it costs you some place else.
FitzTheRuke said:Two things:
1: Dude, he's first level.
2: Low-damage area bursts KILL a whole LOT of minions.
Fitz

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.