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Keep on the Shadowfell preview

Delgar said:
I'd like to see some of the PC's abilities. Namely the fighter/wizard/rogue/cleric (in that order). :)

I'll second this request with a specific interest in their build benefit (ex: Rogue's Tactics:Artful Dodger/Brawny Rogue). If fact do they point which tactic the Pre-gens are and the specific benefit? Thanks ;)
 

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Hey, thalmin, could you describe the following creatures (no need for full stats, just a quick description):

[sblock]
Goblin Cutters
Guard Drakes
Human Rabble
Hobgoblin Torturer
Decrepit Skeletons
Skeleton Knight
Large Blue Slime
Corruption Corpses
Zombie Rotters
Clay Scout
Deathlock wight[/sblock]
 

One more request... there seems to be a lot of hoopla going on about the half-elf cleric being weaker than the other classes and not matching up with the Pre-Release Rules Compilation... do you mind posting the half-elf so us designers can break it down in comparison to the half-elf from D&DXP. Thanks ;)
 

I'd like to add my thanks to Thalmin, lvl20dm, and Shroomy too, for all this wonderful crunch.

For those that use the PrRC: Just a note though in case people haven't heard, I won't be adding any details from KotS to the PrRC, unless someone from WotC says 'go ahead' (please, do!), as KotS isn't released as promotion or preview. At most, I'll erase errors, or add names of powers to PrRC and say "See KotS".

As much as I'd like to continue compiling the material, I have to draw the line someplace. I'll continue to add material from the excerpts though.

Verys.
 

Mouseferatu said:
The rule say the fighter can mark anyone she attacks, not that she must or does so automatically.

I was reading the description as saying that the immediate interrupt ability was part of the marking effect, but it looks like that was a misread. Maybe that's just how I think it should work; a fighter has the potential to be uber-scary without that limitation. "Stay away from the fighter!"
 

Can you tell us some details on the human wizard?

I would like to know

1) how many at-will power it have?
2) which ones?
3) how many trained skills?
4) how many cantrips?
5) which ones?
6) what daily he have and can it chose them?


thank you again!
 

Do the Pregens let you know what armors/weapons they are proficient in just in case you pick up an enemy's weapon or want to switch armors? If so, what are each classes' armor and weapon proficiencies? Thanks ;)
 

To Thalmin and all of the others that are giving us this information, Thank You :D

:1: Can you please tell us if there is different equipment/weapons/armor to buy as you level up?

and
:2: Can you please give info on the zombie abilities?
 

Thanks for all the info. My question: what are the other pregen's utility powers? Wizards get Expeditious Retreat, what do the others get?
 

AllisterH said:
Interesting...Coming from DMing/playing 1e/2e, I always levelled up the characters as soon as they hit the right amount (otherwise you were potentially screwing over the faster xp classes).

Did 3.x change this?

No.
 

Into the Woods

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