Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Keep your filthy points of light away from me!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rechan" data-source="post: 3814993" data-attributes="member: 54846"><p>Depends on what you mean by "Secure".</p><p></p><p>Take a look at the maps. Unless the red dot goes through an area, there's no lightning rail. That means there are only two real ways of communication between "Points of Light": Orien mail services and Speaking Stone stations. Your little hamlet out there may not have a Sivis Enclave big enough to warrant a speaking stone. Sort've like how you can live in a town in the US not big enough to warrant a redlight or a McDonalds.</p><p></p><p>So with that said, take a look at the map of say, Breland. While the whole South of Breland has a lot of populated areas, North and North East are very sparse. The Northeast is especially dangerous, given its proximity to Droaam. </p><p></p><p>If you're anywhere in the Northish areas, and no where near the lightning rail station, you are boned. That's a lot of room for darkness. A lot of disconnect from the south of Breland.</p><p></p><p>Another thing to keep in mind is that the Mournland is smack dab in the middle of Khorvaire, so countryside that was once peaceful and had no monsters now has monsters just strolling out of the Mournland in all directions. So you have the edges of all the nations around the Mournland with a new influx of beasties.</p><p></p><p>Also, something that must be realized is that Eberron doesn't just have points of light, but there are points of darkness IN the light. You have cultists worshiping the fiend bound in the Silver Flame in Flamekeep/Thrane. You have Quori infiltrating Sharn, Q'Barra and many other cities. The Emerald Claw is a terrorist organization that could attack in any city. Incursions from Khyber could happen in the countryside or in your back yard. Cults of the Dragon Below could infiltrate the city, made up of the nobles or the guildhall down the street. The Swords of Liberty, a terrorist organization in Breland, want to overthrow the king and institute a Democracy - which would severely de-stabilize Breland, if not the Five Nations. </p><p></p><p>I see Eberron like the night sky. Sure, you have groups of light points around constellations, but you still have lots of void, and lots of isolated points.</p></blockquote><p></p>
[QUOTE="Rechan, post: 3814993, member: 54846"] Depends on what you mean by "Secure". Take a look at the maps. Unless the red dot goes through an area, there's no lightning rail. That means there are only two real ways of communication between "Points of Light": Orien mail services and Speaking Stone stations. Your little hamlet out there may not have a Sivis Enclave big enough to warrant a speaking stone. Sort've like how you can live in a town in the US not big enough to warrant a redlight or a McDonalds. So with that said, take a look at the map of say, Breland. While the whole South of Breland has a lot of populated areas, North and North East are very sparse. The Northeast is especially dangerous, given its proximity to Droaam. If you're anywhere in the Northish areas, and no where near the lightning rail station, you are boned. That's a lot of room for darkness. A lot of disconnect from the south of Breland. Another thing to keep in mind is that the Mournland is smack dab in the middle of Khorvaire, so countryside that was once peaceful and had no monsters now has monsters just strolling out of the Mournland in all directions. So you have the edges of all the nations around the Mournland with a new influx of beasties. Also, something that must be realized is that Eberron doesn't just have points of light, but there are points of darkness IN the light. You have cultists worshiping the fiend bound in the Silver Flame in Flamekeep/Thrane. You have Quori infiltrating Sharn, Q'Barra and many other cities. The Emerald Claw is a terrorist organization that could attack in any city. Incursions from Khyber could happen in the countryside or in your back yard. Cults of the Dragon Below could infiltrate the city, made up of the nobles or the guildhall down the street. The Swords of Liberty, a terrorist organization in Breland, want to overthrow the king and institute a Democracy - which would severely de-stabilize Breland, if not the Five Nations. I see Eberron like the night sky. Sure, you have groups of light points around constellations, but you still have lots of void, and lots of isolated points. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Keep your filthy points of light away from me!
Top