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Keep your filthy points of light away from me!
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<blockquote data-quote="wayne62682" data-source="post: 3824959" data-attributes="member: 40455"><p>Joining the thread late, so bear with me if this has already been said:</p><p></p><p>I think the main issue is that FR should have stayed the way it was (with minor changes to facilitate the 4E changes) and been presented as an <strong>alternate</strong> campaign framework, in addition to the "Points of Light" concept, which should stay as the "Greyhawk" of 4E (i.e. core, implied setting). Instead, WotC is going to rework FR (and, presumably, Eberron) to fit the new concept. They're basically saying "All D&D campaigns must now follow this framework" by admitting that they plan to <strong>force</strong> all of them to conform to the PoL framework, instead of making each new campaign an alternative model for those of us who don't WANT a "Points of Light" setting.</p><p></p><p>In other words a model like:</p><p></p><p>Default Setting: Points of Light</p><p>Forgotten Realms: Medieval fantasy and high adventure</p><p>Eberron: Magic and technology meet</p><p>Ravenloft (example): Gothic horror meets fantasy</p><p>Planescape (example): Everything else and the kitchen sink in the outer planes</p><p></p><p>Not:</p><p></p><p>Default Setting: Points of Light</p><p>Forgotten Realms: Points of Light with a different twist</p><p>Eberron: Points of Light with a magitek twist</p><p>Ravenloft (example): Points of Light with a darker twist</p><p>Planescape (example): Points of Light in the outer planes</p><p></p><p>Which sounds like what they're doing. Every campaign will just be a new twist on this "points of light" concept, instead of being presented as a different theme entirely.</p></blockquote><p></p>
[QUOTE="wayne62682, post: 3824959, member: 40455"] Joining the thread late, so bear with me if this has already been said: I think the main issue is that FR should have stayed the way it was (with minor changes to facilitate the 4E changes) and been presented as an [b]alternate[/b] campaign framework, in addition to the "Points of Light" concept, which should stay as the "Greyhawk" of 4E (i.e. core, implied setting). Instead, WotC is going to rework FR (and, presumably, Eberron) to fit the new concept. They're basically saying "All D&D campaigns must now follow this framework" by admitting that they plan to [b]force[/b] all of them to conform to the PoL framework, instead of making each new campaign an alternative model for those of us who don't WANT a "Points of Light" setting. In other words a model like: Default Setting: Points of Light Forgotten Realms: Medieval fantasy and high adventure Eberron: Magic and technology meet Ravenloft (example): Gothic horror meets fantasy Planescape (example): Everything else and the kitchen sink in the outer planes Not: Default Setting: Points of Light Forgotten Realms: Points of Light with a different twist Eberron: Points of Light with a magitek twist Ravenloft (example): Points of Light with a darker twist Planescape (example): Points of Light in the outer planes Which sounds like what they're doing. Every campaign will just be a new twist on this "points of light" concept, instead of being presented as a different theme entirely. [/QUOTE]
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