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<blockquote data-quote="Li Shenron" data-source="post: 3826404" data-attributes="member: 1465"><p>I think I've been having a PoL framework in my mind practically in all campaigns I run, so I certainly like the idea.</p><p></p><p>But I really see no chance that PoL can be forced upon other! It's just not possible. Actually, I think that 3e did the opposite, that it forced a highly populated, full-availability of knowledge, vibrant economy with everything-on-sale-at-walmart framework to all campaigns, particularly because it made it almost mandatory for every character to be rich, to have a very strong and costly equipment, and to improve it and customize it continually during level advancement. That was almost mandatory. And it caused as a consequence that everything that has a price must be on sale anytime, and could be bought and sold in the blink of an eye. That kind of framework is irritating for those (like me) who don't like it, because it's very hard to get away from it in 3e.</p><p></p><p>Instead, if they really manage in 4e to make equipment only a minor part of a character's strength, then this doesn't force everyone to not have the same vibrant economy if the like it more than a PoL. It's just that it won't make a huge difference to the PCs' equipment.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3826404, member: 1465"] I think I've been having a PoL framework in my mind practically in all campaigns I run, so I certainly like the idea. But I really see no chance that PoL can be forced upon other! It's just not possible. Actually, I think that 3e did the opposite, that it forced a highly populated, full-availability of knowledge, vibrant economy with everything-on-sale-at-walmart framework to all campaigns, particularly because it made it almost mandatory for every character to be rich, to have a very strong and costly equipment, and to improve it and customize it continually during level advancement. That was almost mandatory. And it caused as a consequence that everything that has a price must be on sale anytime, and could be bought and sold in the blink of an eye. That kind of framework is irritating for those (like me) who don't like it, because it's very hard to get away from it in 3e. Instead, if they really manage in 4e to make equipment only a minor part of a character's strength, then this doesn't force everyone to not have the same vibrant economy if the like it more than a PoL. It's just that it won't make a huge difference to the PCs' equipment. [/QUOTE]
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