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*Dungeons & Dragons
Kender in AD&D
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<blockquote data-quote="Remathilis" data-source="post: 8614224" data-attributes="member: 7635"><p>I think part of the issue is that they are played to caricature levels of absurdity and the rules (and fluff) encourage such. </p><p></p><p>Kender aren't curious, they have an impulsive need to steal, go places they shouldn't and do things that are harmful. </p><p>Kender aren't just brave, they are foolhardy to the point where they have little concept of self-preservation.</p><p>Kender aren't innocent or naive, they have child-like thinking that never matures past the emotional maturity of a 9-year-old. </p><p>Kender aren't just opportunistic with their handling, they cannot understand that handling is theft without a profit motive.</p><p>Kender aren't absent-minded, they have the attention span and memory-length of a moth.</p><p></p><p>If kender were presented as a race of halflings-like humanoids that due to decades of isolation in their idelic homes have developed a utopian, communistic society predicated on naivety (to the point many are gullible or unaware of the dangers many things pose), sharing (to the point everything in the village is owned by everyone so people just take what they need) and curiosity (years of isolation make them ask questions, want to see and do things foreign to them, and occasionally create faux-pas) and that the arc of a kender is GROWING AND LEARNING how the world outside of their homes is different, then you'd have an interesting race with a built in story. A kender could be fresh-off-the-farm, one who has lived among outsiders and adapted, one who takes advantage of the fact his race is viewed as bumpkins to manipulate others, or even one who has become sour, depressed, or disillusioned with the world outside being so cruel.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8614224, member: 7635"] I think part of the issue is that they are played to caricature levels of absurdity and the rules (and fluff) encourage such. Kender aren't curious, they have an impulsive need to steal, go places they shouldn't and do things that are harmful. Kender aren't just brave, they are foolhardy to the point where they have little concept of self-preservation. Kender aren't innocent or naive, they have child-like thinking that never matures past the emotional maturity of a 9-year-old. Kender aren't just opportunistic with their handling, they cannot understand that handling is theft without a profit motive. Kender aren't absent-minded, they have the attention span and memory-length of a moth. If kender were presented as a race of halflings-like humanoids that due to decades of isolation in their idelic homes have developed a utopian, communistic society predicated on naivety (to the point many are gullible or unaware of the dangers many things pose), sharing (to the point everything in the village is owned by everyone so people just take what they need) and curiosity (years of isolation make them ask questions, want to see and do things foreign to them, and occasionally create faux-pas) and that the arc of a kender is GROWING AND LEARNING how the world outside of their homes is different, then you'd have an interesting race with a built in story. A kender could be fresh-off-the-farm, one who has lived among outsiders and adapted, one who takes advantage of the fact his race is viewed as bumpkins to manipulate others, or even one who has become sour, depressed, or disillusioned with the world outside being so cruel. [/QUOTE]
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