• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Ken'ichi, Cat and Marius enter Wicht's Lair

“These coffins probably hold more undead,” says Ken. “Let’s try them one at a time. Help me with this table, will you?” To keep zombies from popping out of all the coffins at once, he drags a table in front of the second and third coffins to keep them closed. Then, after a cursory examination, he throws open the first coffin.

Ken searches Coffin #1 for traps: The scorpion moves higher than the peaks; averts the cut of the insect!
 

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The coffin flies open.

Inside is a corpse. But in a bit of an anticlimactic gesture it refuses to move.

A ginger examination shows that not only is it dead and umoving, it has yet to be embalmed. A nasty sword wound on the neck seems to have been the cause of death.
 

"If these things aren't zombies now, they will be." Cat takes out her knife and plunges it into the zombie's head several times, "just in case."
 
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"I hate to defile the dead," says Ken, "but better that than for them to rise again as undead." That said, he drags the mutilated corpse from the coffin and lops its head off with his sword. Then he drags the table away and does the same for the bodies in the other two coffins (assuming that they, too, do not animate).

If nothing untoward happens, Ken leaps over to the small door to search it for traps, then opens it a few inches and peers through.

Ken searches the door for traps: The scorpion leaps near the volcano; guards against the violence of the venom!
 


The bodies offer no resistance to being mutilated.

The door seems untrapped but opening it reveals a small dark tunnel. A cool breeze flows out of the tunnel. It smells a bit like rancid meat.
 

Cat leads the way down the tunnel, her nimble fingers checking for traps as she goes.

Cat searches for traps: The spear spins in the midst of the tundra; parts the stab of the grass!
 
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"You know, we skipped a door back there, just opposite the necromancer's room. We really should check that out. I wouldn't want to be attacked from behind."
 


Into the Woods

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