• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Ken'ichi, Cat and Marius enter Wicht's Lair

“Flank it!” shouts Ken. “I’ll keep it away from Tso-Nah!” Ken stands firm against the beast, and his sword lashes out like lighting.

The lightning slashes near the wastelands; waves away the descent of the sky!
 

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The two fighters finish off the dog handily and Tso-Nah manages to struggle to his feet, his head swimming momentarily from the knock he recieved.

Each fighter gains 1 hit worth of experience.
 


Beyond the door is what looks like a comfortable sitting room, newly furnished. There are several comfortable looking chairs, each with a small side table. The floor is carpeted and the walls are painted. Two doors lead out of the room, one to the left, and one to the right.
 

Ken checks the door on the left for traps, then puts his ear to it. If he finds no traps and hears nothing on the other side, he will open it and peer through the doorway.

Ken searches for traps: The panther storms the ricefield; shields the pain of the club!

Ken listens at the door: The manticore severs the beach; redirects the offensive of the bird!
 

Having learned his lesson, Tso-Nah methodically checks the room for any unwanted surprises.

Tso-Nah Checks for Traps: The lightning rides in the midst of the island; averts the chaos of the bird!
 

There appear to be no traps in either the room or the door. However Ken can hear the disctinct sound of a knife chopping something on a cutting board through the door as well as a low whistling sound.
 


Into the Woods

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