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Khorvarian Days & Knights [FULL -Recruiting alternates]
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<blockquote data-quote="Badger" data-source="post: 1867251" data-attributes="member: 7252"><p>Just wanted you to see what he looks like pending your approval on everything. If you still think it is a go, then I will put him up on the RG thread once I get up in the morning. If not, I will edit whatever you think I need to.</p><p></p><p>I hope you don't think I am trying to buck the system, but I am going to try to write you a background up which will put everything into perspective. All in all, without his hat of disguise, Korthos looks like Darkman from the old movie, and he will go to great lengths to hide that fact, the hat and soon hopefully the heavy armor will show just how paranoid he is that someone will see how scarred he is.</p><p></p><p>Korthus (Kort) Stonefire</p><p>Dwarven Male</p><p>Age : 110</p><p>Hgt : 4' 8"</p><p>Wgt : 150</p><p>ALIGNMENT : Lawful Neutral</p><p>Class: Wiz 3 / Ftr 1</p><p></p><p>Speed 20 ft </p><p>Base Attack Bonus +2</p><p>Base Melee Bonus +5 (BAB + STR)</p><p>Base Ranged Bonus +2 (BAB + DEX)</p><p></p><p>Initiative: +4</p><p></p><p>Str: 16 (+3)</p><p>Dex: 10 (+0)</p><p>Con: 14 (12+2) (+2)</p><p>Int: 17 (+3) (+1 @ 4th level)</p><p>Wis: 14 (+2)</p><p>Chr: 6 (8-2) (-2)</p><p></p><p></p><p>Languages Known: Common, Dwarven, Draconic, Goblin, Gnomish</p><p></p><p>Saving Throws:</p><p>Fortitude: +6</p><p>Reflex: +2</p><p>Willpower: +6</p><p></p><p>H.P. : 30 </p><p>A.C. 16 Flatfooted:16 Touch Attacks: 10 </p><p>Check Penalty: 0 Arcane Spell Fail: 10%</p><p>Armor AC Bonus: +4 Dex AC Bonus: +0</p><p>Max Dex Bonus: +4</p><p></p><p>Weapon Attack Damage Crit Range TypeNotes</p><p>MW Dwarven Waraxe +6 d10 x3 S</p><p>Light Crossbow +2 d8 19-20x2 80ft P</p><p></p><p>Feats </p><p>Scribe Scroll (Bonus Wizard 1)</p><p>Improved Initiative (Wizard 1)</p><p>Craft Wonderous Item (Wizard 3)</p><p>Dwarven Armor Proficiency (Bonus Fighter 1)</p><p></p><p>Skills </p><p>Craft (Alchemy): +5 (2) </p><p>Craft (Weaponsmithing): +8, +9* (5) </p><p>Craft (Armorsmithing): +8, +9* (5)</p><p>Craft (Stonecarving):+12 (7)</p><p>Knowledge (Arcana): +6 (3) </p><p>Knowledge (Geology): +4 (1) </p><p>Search: +4, +6** (1)</p><p>Spellcraft: +9 (6)</p><p></p><p>*=if crafting metel or stone</p><p>**=if searching in stone area</p><p></p><p>Class/Racial Abilities</p><p>1) Summon Familiar</p><p>2) Cast Arcane Spells</p><p>3) Darkvision 60'</p><p>4) Stonecutting: +2 racial bonus on Search checks to notice unusual stonework</p><p>5) Inuit Direction underground.</p><p>6) Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgoshes as martial weapons, rather than exotic weapons.</p><p>7) Stability: +4 bonus vs bull rushed or tripped.</p><p>8) +2 racial bonus vs poison, spells, and spell-like effects.</p><p>9) +1 racial bonus to attack vs orcs and goblinoids</p><p>10) +4 A.C. bonus vs giant class</p><p>11) +2 racial bonus to Appraise and Craft checks when the material component is stone or metal items.</p><p></p><p>EQUIPMENT</p><p>Explorer's Outfit </p><p>Hat of Disguise* 900gp</p><p>Mithral Shield 1,015</p><p>Mithral Chain Shirt 1,100</p><p>MW Dwarven Waraxe* 110 gp</p><p>Light Crossbow 35gp</p><p>20 Crossbow bolts 2gp</p><p>Cloak of Resistance +1 1,000gp</p><p>Wand of Detect Magic (50 charges) 375 gp</p><p>MW Potionbelt (10 of 10 slots filled) 60 gp </p><p>4 Alchemist Frost Vials* 36 gp</p><p>4 Alchemist Spark Vials* 36 gp</p><p>2 Acid Vials* 6gp</p><p>Scrollcase 1 gp</p><p>Backpack 2 gp</p><p>Waterskin 1 gp</p><p>4 Days rations 2gp</p><p>Spare Peasant's Outfit 1 sp</p><p>Spellbook </p><p>*=Crafted by Korthus</p><p></p><p>CURRENCY </p><p>Platinum: 0</p><p>Gold: 182</p><p>Silver: 9</p><p>Copper: </p><p></p><p>MAGIC</p><p></p><p>SPELLS: Wizard Class</p><p>Prohibited: None</p><p></p><p>Lvl 0Lvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6Lvl 7Lvl 8Lvl 9</p><p>Base/Day 4 2 1 -- -- -- -- -- -- -- </p><p>Bonus Spells -- 1 1 1 -- -- -- -- -- -- </p><p>Total Spells/Day 4 3 2 -- -- -- -- -- </p><p></p><p></p><p>0- Know All</p><p>1st- Mage Armor, Magic Missle, Shield, Identify, Repair Light Damage, Alarm, Obscuring Mist, Magecraft, Comprehend Language^, Detect Secret Doors^</p><p>2nd-Kragon's Acid Bolt*, Web, Disguise Self^^</p><p></p><p>*=Same as Melf's Acid Arrow, just trying to give unique name</p><p>^= Scribed from scroll cost total 125 gp each</p><p>^^=Scribed from scroll cost total 350 gp</p><p>Spells Memorized</p><p></p><p>0- Read Magic, Detect Magic, Daze x2</p><p>1st- Magic Missle x2, Shield, open slot</p><p>2nd- Kragon's Acid Bolt, Web</p></blockquote><p></p>
[QUOTE="Badger, post: 1867251, member: 7252"] Just wanted you to see what he looks like pending your approval on everything. If you still think it is a go, then I will put him up on the RG thread once I get up in the morning. If not, I will edit whatever you think I need to. I hope you don't think I am trying to buck the system, but I am going to try to write you a background up which will put everything into perspective. All in all, without his hat of disguise, Korthos looks like Darkman from the old movie, and he will go to great lengths to hide that fact, the hat and soon hopefully the heavy armor will show just how paranoid he is that someone will see how scarred he is. Korthus (Kort) Stonefire Dwarven Male Age : 110 Hgt : 4' 8" Wgt : 150 ALIGNMENT : Lawful Neutral Class: Wiz 3 / Ftr 1 Speed 20 ft Base Attack Bonus +2 Base Melee Bonus +5 (BAB + STR) Base Ranged Bonus +2 (BAB + DEX) Initiative: +4 Str: 16 (+3) Dex: 10 (+0) Con: 14 (12+2) (+2) Int: 17 (+3) (+1 @ 4th level) Wis: 14 (+2) Chr: 6 (8-2) (-2) Languages Known: Common, Dwarven, Draconic, Goblin, Gnomish Saving Throws: Fortitude: +6 Reflex: +2 Willpower: +6 H.P. : 30 A.C. 16 Flatfooted:16 Touch Attacks: 10 Check Penalty: 0 Arcane Spell Fail: 10% Armor AC Bonus: +4 Dex AC Bonus: +0 Max Dex Bonus: +4 Weapon Attack Damage Crit Range TypeNotes MW Dwarven Waraxe +6 d10 x3 S Light Crossbow +2 d8 19-20x2 80ft P Feats Scribe Scroll (Bonus Wizard 1) Improved Initiative (Wizard 1) Craft Wonderous Item (Wizard 3) Dwarven Armor Proficiency (Bonus Fighter 1) Skills Craft (Alchemy): +5 (2) Craft (Weaponsmithing): +8, +9* (5) Craft (Armorsmithing): +8, +9* (5) Craft (Stonecarving):+12 (7) Knowledge (Arcana): +6 (3) Knowledge (Geology): +4 (1) Search: +4, +6** (1) Spellcraft: +9 (6) *=if crafting metel or stone **=if searching in stone area Class/Racial Abilities 1) Summon Familiar 2) Cast Arcane Spells 3) Darkvision 60' 4) Stonecutting: +2 racial bonus on Search checks to notice unusual stonework 5) Inuit Direction underground. 6) Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgoshes as martial weapons, rather than exotic weapons. 7) Stability: +4 bonus vs bull rushed or tripped. 8) +2 racial bonus vs poison, spells, and spell-like effects. 9) +1 racial bonus to attack vs orcs and goblinoids 10) +4 A.C. bonus vs giant class 11) +2 racial bonus to Appraise and Craft checks when the material component is stone or metal items. EQUIPMENT Explorer's Outfit Hat of Disguise* 900gp Mithral Shield 1,015 Mithral Chain Shirt 1,100 MW Dwarven Waraxe* 110 gp Light Crossbow 35gp 20 Crossbow bolts 2gp Cloak of Resistance +1 1,000gp Wand of Detect Magic (50 charges) 375 gp MW Potionbelt (10 of 10 slots filled) 60 gp 4 Alchemist Frost Vials* 36 gp 4 Alchemist Spark Vials* 36 gp 2 Acid Vials* 6gp Scrollcase 1 gp Backpack 2 gp Waterskin 1 gp 4 Days rations 2gp Spare Peasant's Outfit 1 sp Spellbook *=Crafted by Korthus CURRENCY Platinum: 0 Gold: 182 Silver: 9 Copper: MAGIC SPELLS: Wizard Class Prohibited: None Lvl 0Lvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6Lvl 7Lvl 8Lvl 9 Base/Day 4 2 1 -- -- -- -- -- -- -- Bonus Spells -- 1 1 1 -- -- -- -- -- -- Total Spells/Day 4 3 2 -- -- -- -- -- 0- Know All 1st- Mage Armor, Magic Missle, Shield, Identify, Repair Light Damage, Alarm, Obscuring Mist, Magecraft, Comprehend Language^, Detect Secret Doors^ 2nd-Kragon's Acid Bolt*, Web, Disguise Self^^ *=Same as Melf's Acid Arrow, just trying to give unique name ^= Scribed from scroll cost total 125 gp each ^^=Scribed from scroll cost total 350 gp Spells Memorized 0- Read Magic, Detect Magic, Daze x2 1st- Magic Missle x2, Shield, open slot 2nd- Kragon's Acid Bolt, Web [/QUOTE]
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