Kidnapping/Hostage idea...

Gynsala

First Post
This is something I'm going to throw at players in my campaign, I'd like to hear what you think of it.

The villain (which is actually a fairly nice psionic warrior guy, currently inhabited by a demon the PC's don't know about yet.... long story) has disguised himself as a PC and kidnapped a cleric from a completely benevolent and helpful Order of clerics. The PC's have to rescue him to clear his name. They track the villain and eventually find the hostage attached to a pile of chains in the center of a room. He cries out to them that he's been attached to a chain golem given the command to stay inert until someone moves its chains. At this point there are two and a half options...

1) The villain simply lied, it's just a normal pile of chains, but is laughing at the PCs as they try to "carefully" extract him from the "dangerous monster"

2) It really is a chain golem, and they have to figure out a way to destroy it/sever the couple chains holding the cleric in the first round before it goes blade barrier and frapee's him.

2.5) If I'm feeling especially nasty, I'll add a time element, like a pendulum slowly dropping over the chain golem...

If they succeed, they clear the PC's name and all is good. If they fail, he becomes a hated public enemy and it changes minor things about the plot.

Thoughts?
 

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I think this is great! A couple of thoughts:

- The demon previously animated object on the chains, so the cleric really believes that they will animate

- If the chains are just chains, detect magic might just reveal this.

Personally, I love the heroic image of one person repeatedly healing the cleric, and one person sundering the chains as the cleric is lifted up and attacked. What a cool fight that could be.
 

And the demon might just have disposed the psychic warrior and inhabited the cleric, waiting to get freed and then...

Bye
Thanee
 

True True....

Man, I thought this was complicated already, and now layers upon layers.

I really like the animated chains idea:)

I'm still trying to figure out how complex to get without the players knowing what's going on. I've definitely been in campaigns where the DM had crazy stuff going on in the background that we didn't know about so nothing made sense (and he didn't give us all that many clues either). If I make the big demon switch already, I'll have to start giving them clues. Thanks for the input!
 

Gynsala said:
If they succeed, they clear the PC's name and all is good. If they fail, he becomes a hated public enemy and it changes minor things about the plot.

Thoughts?
[Framed PC]: It wasn't me! I was framed by someone who only looked like me.
[Cleric]: *thinks about Alter Self, Change Self, Polymorph Self, and various illusion magics* Hrm. You may be telling the truth.
[Framed PC]: Please, I've been framed and the true villain is running free!
[Cleric]: You could be right. Perhaps I should cast Commune and verify whether or not you're a villain before we start printing up Wanted posters.
 

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