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Killing a character through roleplaying
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<blockquote data-quote="Water Bob" data-source="post: 5686406" data-attributes="member: 92305"><p>Player in one of my games ran a cleric, and the party got hooked up running jobs for the church. They did well. They were heroes. One thing led to another, and as a reward, I finally had an NPC offer the cleric his own church.</p><p> </p><p>To be honest, I expected it to be just a nice role play moment where the cleric character got an in-game pat on the back but turned the offer. But, the player didn't see it that way. He couldn't see how his cleric could turn down such an opportunity.</p><p> </p><p>So, the cleric actually accepted the position. The character became an NPC--a contact for the party. And, the player rolled up a new character.</p><p> </p><p>It was actually pretty neat.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5686406, member: 92305"] Player in one of my games ran a cleric, and the party got hooked up running jobs for the church. They did well. They were heroes. One thing led to another, and as a reward, I finally had an NPC offer the cleric his own church. To be honest, I expected it to be just a nice role play moment where the cleric character got an in-game pat on the back but turned the offer. But, the player didn't see it that way. He couldn't see how his cleric could turn down such an opportunity. So, the cleric actually accepted the position. The character became an NPC--a contact for the party. And, the player rolled up a new character. It was actually pretty neat. [/QUOTE]
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