Rhogar_Rarr
First Post
The exact same argument could be made if the healer were reduced to 0 hp by a crit in the first encounter of the day but succeeded on three death saves.
The character is stable but cant do anything and is just a body until they get more powerful magic (i.e. any healing magic). Should the other players be permitted to mercy kill a character in that situation?
Respectfully, I must say that I do not think your example fits the scenario very well. Having a character that is basically out for 8-10 sessions, or even 1 session, is a lot different than having a character who is out for 1d4 hours. They don't even need extra, higher level resources. They do not need any healing magic or a special spring or a potion to revive the character. They just need to wait for them wake up with 1 HP. They are very different scenarios.