Fungal Scrape (Standard; at-will) ♦ poison
Spitting Spores (Standard; at-will) ♦ poison
Fungal Blast (Standard; recharge 
) ♦ poison
Exploratory Spore (Minor; at-will) ♦ poison, 1/round
Fungal Slam (Standard; at-will)
Defensive Haze (Immediate Reaction) ♦ poison, when missed by a
Fungal Grab (Standard; at-will)
Acidic Smother (Standard; at-will) ♦ acid, grabbed target only
Feeding Fronds (Standard; encounter) ♦ grabbed target only
Choking Spore Field (Immediate Reaction) ♦ zone, acid, poison,
Bite (Standard; at-will)
Radiant Tail Slap (Standard; at-will) ♦ radiant
Radiant Pulse Beam (Standard; at-will) ♦ radiant
Hypnotic Gaze (Standard; recharge 
) ♦ charm
Majestic Presence (Standard; encounter) ♦ charm, once use
Prismatic Breath (Standard; recharge 
) ♦ special damage
Scorching Burst (Standard; at-will) ♦ firePhased fights are awesome and do work.

It was a proof of concept, nothing more. In my defense, I'll say that at the time of the OP, I had never seen the Onyxia fight before (though I saw it a week ago, and yeah, Phase 2 is identical). I was more inspired by some of the Ulduar bosses that lay down terrain buffs and nerfs that can be stolen from/given to the enemies.much better than the original poster who was trying to recreate the WoW Onyxia fight for some reason
Nothing wrong with stealing stuff that works.Awesome post Markn, I like this idea quite alot - much better than the original poster who was trying to recreate the WoW Onyxia fight for some reason

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.