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Community
General Tabletop Discussion
*Dungeons & Dragons
Kind of confused about the staggered releases.
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<blockquote data-quote="Mouseferatu" data-source="post: 6360311" data-attributes="member: 1288"><p>Let's talk numbers. Hypothetically, we have a 300 page game book.</p><p></p><p>A "standard" manuscript page is considered 250 words. That means, from my own experience with Wizards, one page in a game book averages to three "standard pages."</p><p></p><p>So we're starting with a figure of 900.</p><p></p><p>This a very technical book, so we'll put it at the bottom of the "standard" range for proofreading. (We're calling it proofing because we're talking about a late, "find lingering errors" pass; it'd probably be heavy copyediting or developmental editing earlier in the process.</p><p></p><p>Which puts the rate at 9 manuscript pages per hour.</p><p></p><p>We're not talking about a ten-hour process, but a <em>hundred-hour</em> process. (And before you tell me that's ridiculous, try reading a book like the PHB looking at <em>every word</em> for errors.)</p><p></p><p>Proofreading at that size is likely to cost you about $35 per hour.</p><p></p><p>$3,500 may not sound like a lot, but it actually is a measurable chunk of the cost of production. More to the point, it's $3,500 being spent to reduce the typo rate by, in the examples being discussed here, a fraction of a percent.</p><p></p><p>It's not worth it from a monetary standpoint. A .3% reduction in typos is not going to bring in extra sales--certainly not $3,500-worth.</p><p></p><p>(All rates/figures estimated via the Editorial Freelancers Association.)</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 6360311, member: 1288"] Let's talk numbers. Hypothetically, we have a 300 page game book. A "standard" manuscript page is considered 250 words. That means, from my own experience with Wizards, one page in a game book averages to three "standard pages." So we're starting with a figure of 900. This a very technical book, so we'll put it at the bottom of the "standard" range for proofreading. (We're calling it proofing because we're talking about a late, "find lingering errors" pass; it'd probably be heavy copyediting or developmental editing earlier in the process. Which puts the rate at 9 manuscript pages per hour. We're not talking about a ten-hour process, but a [I]hundred-hour[/I] process. (And before you tell me that's ridiculous, try reading a book like the PHB looking at [I]every word[/I] for errors.) Proofreading at that size is likely to cost you about $35 per hour. $3,500 may not sound like a lot, but it actually is a measurable chunk of the cost of production. More to the point, it's $3,500 being spent to reduce the typo rate by, in the examples being discussed here, a fraction of a percent. It's not worth it from a monetary standpoint. A .3% reduction in typos is not going to bring in extra sales--certainly not $3,500-worth. (All rates/figures estimated via the Editorial Freelancers Association.) [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Kind of confused about the staggered releases.
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