Slife
First Post
S'mon said:For population increase where there's plenty of land available I use ca 2%/year, or doubling every 50 years.
It's closer to doubling every thirty years. Compound interest, ya'know?
S'mon said:For population increase where there's plenty of land available I use ca 2%/year, or doubling every 50 years.
The_Universe said:So, the King needs to replenish the nobility - it's time to start offering those mercenaries manors and baronies in exchange for their services, rather than coin.
iwatt said:Also, you have the merchant class filling in the power vacum (sp?) left by all the lost lordlings.
You have a kingdom full of 8 year old barons or lot's of unwed daughters set to inheirt titles. It's a good time to be an adventurer.![]()
NewJeffCTHome said:you got it! that was part of my idea behind it, possibly have the PCs complete some tasks for the kingdom, which could include protecting a 5 year old Duke on his journey back to his manor/estate, helping quell a small rebellion, etc. if they do well, the king rewards them with a small barony on the border of the kingdom, or something to that effect.
The_Universe said:EDIT: Modern "basic training" in the US is 6-8 weeks, IIRC. Presumably, there's less you need to teach a spearman or shieldbearer, so you could probably train volunteers in some shorter amount of time. I don't know how long it would take to teach a blacksmith or farmhand to be an Non-Commissioned Officer, but as mentioned above, you have a bigger problem in trying to find people to be the commissioned officers...
NewJeffCT said:Sure, they can get 5,000 healthy bodies out onto the field, but how long until they are competent soldiers with a strong core of officers and/or knights to lead them?
Slife said:It's closer to doubling every thirty years. Compound interest, ya'know?
EdL said:Um, learning how to shoot a rifle is a whole lot easier than leaning sword & shield or spear & shield work! 3-6 months for regular grunts, a lot more for non-coms and officers.
Yep - it's actually a pretty good setup for a game, and you can bet that the core of nobility that's left is going to have a lot more power (and more land) than they did before the battle. After all, they're the only "real" nobles left, and everyone else is going to be an usurper/pretender.iwatt said:Also, you have the merchant class filling in the power vacum (sp?) left by all the lost lordlings.
You have a kingdom full of 8 year old barons or lot's of unwed daughters set to inheirt titles. It's a good time to be an adventurer.![]()