FoxWander
Adventurer
So last week our group played through "We Be Goblins!" and it was lots of fun. On the drive home my wife brought up the idea of keeping our goblin group and running through some kind of quest to establish a goblin nation. We'd have to find someplace away from established cities so the big-folk don't send their armies/PCs to crush us, then build our own cities/lairs and what-not. Anyway, it sounded like what the Kingmaker AP is supposed to be about.
My question, to those folks who have run/played that AP is- can it be adapted for building a GOBLIN nation/city/whatever? It doesn't necessarily have to be goblins, but some kind of PC-whipping-boy kind of monster would be fun- maybe kobolds. Maybe a band of kobolds and goblins who are collectively tired of being stomped on by PCs and want to go live someplace in peace? Anyway, would Kingmaker work for this?
If you post- keep in mind, I'd be a player in this campaign so NO SPOILERS please.
Any ideas or advice would be helpful though.
My question, to those folks who have run/played that AP is- can it be adapted for building a GOBLIN nation/city/whatever? It doesn't necessarily have to be goblins, but some kind of PC-whipping-boy kind of monster would be fun- maybe kobolds. Maybe a band of kobolds and goblins who are collectively tired of being stomped on by PCs and want to go live someplace in peace? Anyway, would Kingmaker work for this?
If you post- keep in mind, I'd be a player in this campaign so NO SPOILERS please.
