Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[KK2]Encounter 2: Warm up is over. (Healing)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Victim" data-source="post: 4518671" data-attributes="member: 78"><p>Reed continues to curse the Stormrage's perceptions.</p><p></p><p>[sblock]HIT. 19 damage and the usuals.[/sblock]</p><p></p><p>Xak delivers a powerful smite to the shambler, healing himself.</p><p></p><p>[sblock]Shocked for 5.</p><p></p><p>HIT. 21 damage. heal 9. Second Wind (heal 33, +2 defenses).[/sblock]</p><p></p><p>Rollie tricks the Stormrage into attacking him, luring it into switching positions with him. </p><p></p><p>[sblock]HIT. 26 damage. Switch positions.[/sblock]</p><p></p><p>Narbel remains stuck inside the shambler.</p><p></p><p>[sblock]Save fails.[/sblock]</p><p></p><p>"<span style="color: DeepSkyBlue">You guys aren't looking so good. I mean, you got those plant dudes all gooed up. But you're all beat up. Do you really think you can go the distance</span>?" Hovering in the air above Tharos and Erdric, the dragon lays down a straight line of lightning that hits Tharos, Rollie and Torment. The wizard is especially badly hit. "<span style="color: deepskyblue">Especially after that. Youch!</span>"</p><p></p><p>[sblock]Recharge: success. <a href="http://invisiblecastle.com/roller/view/1781226/" target="_blank">Roll Lookup</a></p><p>Hover.</p><p></p><p>Standard: R Breath Weapon (standard; recharge 5, 6) ✦ Lightning</p><p>The dragon targets up to three creatures with its lightning</p><p>breath; the first target must be within 10 squares of the dragon,</p><p>the second target within 10 squares of the first, and the third</p><p>target within 10 squares of the second; +18 vs. Reflex; 2d12 +</p><p>10 lightning damage. Miss: Half damage. This attack does not</p><p>provoke opportunity attacks.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1781235/" target="_blank">Roll Lookup</a></p><p></p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [20,18] = (38) CRIT </p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [18,18] = (36) HIT</p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [12,18] = (30) HIT</p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [6,4,10] = (20) </p><p>Tharos Rollie Torment</p><p></p><p>Tharos takes 34! Rollie and Torment take 20.[/sblock]</p><p></p><p><img src="http://img522.imageshack.us/img522/4592/kk1e2fb8.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>By <a href="http://profile.imageshack.us/user/victimen" target="_blank">victimen</a> at 2008-10-22</p><p></p><p>[sblock=Status/Initiative: round 6]</p><p></p><p>29: Glib. -32 HP. 4/6. Concealment.</p><p>*Bait and Switch</p><p>[sblock=Powers used]</p><p>Tornado Strike, E</p><p>Bait and Switch, E</p><p>Tumble, E</p><p>[/sblock]</p><p></p><p>28: Narbel. -60 HP. 12/16. Enveloped (save ends)</p><p>*Reaping S 3</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p></p><p>26: Blue Dragon. -69 HP. Flying: Alt 10. Cursed. Quarry</p><p>*Breath Weapon</p><p>[sblock=Powers used]</p><p>Breath weapon: 5 and 6.</p><p>Frightful Presence, E</p><p>[/sblock]</p><p></p><p>24: Tharos. -51. 4/6. Water walking. AP=0</p><p>*magic missile dragon</p><p>[sblock=Powers used]Ice Rays, E</p><p>Thunderlance, E</p><p></p><p>Wall of Fire, D</p><p>Web, D</p><p>[/sblock]</p><p></p><p>22: Erdric. -25 HP. 5/7. Concealed, Stealthed 27. after effect: -2 attacks: save ends.</p><p>*Twin Strike Dragon</p><p>[sblock=Powers used]Elven Accuracy, E</p><p></p><p>Spray of Arrows, D.</p><p>Excruciating Shot, D.</p><p></p><p>Helm of Eagle, D</p><p>Dragonbane bow, D</p><p>2/2 Daily Item powers used[/sblock]</p><p></p><p>22: Starwinds. -29 HP. AP=0. 8/9 surges. Shadow form (insub)</p><p>*lots</p><p>[sblock=Powers used]Dire Radiance, E</p><p>Channel Divinity, E</p><p>Healing Word, 1/2</p><p></p><p>Avenging Flame, D</p><p>Bless, Daily. </p><p>Shadowform, D</p><p>Spiritual Weapon, D</p><p>Holy Symbol, D</p><p>1/2 daily item powers used.</p><p>[/sblock]</p><p></p><p>22: Torment. -60 HP, 8/11. </p><p>*Guarding Strike</p><p>[sblock=Powers used]Lion's Roar, E</p><p>Guarding Attack, E</p><p>Inspiring Word, 1/2, E</p><p>Slash and Press, E</p><p>Break their Nerve, E</p><p></p><p>Stand Tough, D</p><p>[/sblock]</p><p></p><p></p><p>17: Stormrage 2. -<span style="color: Red">160 HP. Bloodied.</span> Eyebite (Reed), Psychic Locked. Cursed. Quarry. ongoing 5 (save ends) target cannot make save if it attacks. Spiritual Weapon (granting CA), </p><p>*Double Attack Torment</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p>17: Shambler 1 -24 HP. Quarry. Immo, save @-2</p><p>*Bullrush SR 1</p><p>17: Shambler 2 -21 HP. Immo, save @-2. Divine Challenged.</p><p>*eats Xak</p><p>17: Shambler 3 -3 HP. Cursed. Eating Narbel!</p><p>*Enveloping Glib</p><p>17: Stormrage 1. -17 HP. Quarry. Immo, save @-2</p><p>*Total D</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p></p><p>16: Reed. -5 HP. Concealed. </p><p>*Eyebite</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p></p><p>15: Xak. -43 HP 13/18 surges. Second Wind: +2 defenses</p><p>*Invigorating</p><p>[sblock=Powers used]</p><p>Divine Cleansing, E</p><p>Divine Mettle, E</p><p>Invigorating Smite, E</p><p>Second Wind, E</p><p></p><p>Hallowed Circle, D</p><p>[/sblock]</p><p></p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[sblock=Prone]Grant CA against melee attacks</p><p>+2 defenses against ranged attacks from non adjacent creatures</p><p>lying on the ground</p><p>-2 penalty to attack</p><p>Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground</p><p>can't move normally, must crawl or stand up[/sblock]</p><p>[sblock=Enveloped]restrained (save ends). While the target is restrained,</p><p>no creature has line of sight or line of effect to it. At the start of</p><p>the shambling mound’s turn each round, the enveloped target</p><p>takes 10 damage and the shambling mound regains 10 hit</p><p>points. The shambling mound can envelop up to 2 creatures at a</p><p>time. When the target makes its save, it reappears in a square of</p><p>its choice adjacent to the shambling mound.</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4518671, member: 78"] Reed continues to curse the Stormrage's perceptions. [sblock]HIT. 19 damage and the usuals.[/sblock] Xak delivers a powerful smite to the shambler, healing himself. [sblock]Shocked for 5. HIT. 21 damage. heal 9. Second Wind (heal 33, +2 defenses).[/sblock] Rollie tricks the Stormrage into attacking him, luring it into switching positions with him. [sblock]HIT. 26 damage. Switch positions.[/sblock] Narbel remains stuck inside the shambler. [sblock]Save fails.[/sblock] "[COLOR="DeepSkyBlue"]You guys aren't looking so good. I mean, you got those plant dudes all gooed up. But you're all beat up. Do you really think you can go the distance[/COLOR]?" Hovering in the air above Tharos and Erdric, the dragon lays down a straight line of lightning that hits Tharos, Rollie and Torment. The wizard is especially badly hit. "[COLOR="deepskyblue"]Especially after that. Youch![/COLOR]" [sblock]Recharge: success. [url=http://invisiblecastle.com/roller/view/1781226/]Roll Lookup[/url] Hover. Standard: R Breath Weapon (standard; recharge 5, 6) ✦ Lightning The dragon targets up to three creatures with its lightning breath; the first target must be within 10 squares of the dragon, the second target within 10 squares of the first, and the third target within 10 squares of the second; +18 vs. Reflex; 2d12 + 10 lightning damage. Miss: Half damage. This attack does not provoke opportunity attacks. [url=http://invisiblecastle.com/roller/view/1781235/]Roll Lookup[/url] 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [20,18] = (38) CRIT 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [18,18] = (36) HIT 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [12,18] = (30) HIT 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [6,4,10] = (20) Tharos Rollie Torment Tharos takes 34! Rollie and Torment take 20.[/sblock] [IMG]http://img522.imageshack.us/img522/4592/kk1e2fb8.png[/IMG] By [URL=http://profile.imageshack.us/user/victimen]victimen[/URL] at 2008-10-22 [sblock=Status/Initiative: round 6] 29: Glib. -32 HP. 4/6. Concealment. *Bait and Switch [sblock=Powers used] Tornado Strike, E Bait and Switch, E Tumble, E [/sblock] 28: Narbel. -60 HP. 12/16. Enveloped (save ends) *Reaping S 3 [sblock=Powers used] [/sblock] 26: Blue Dragon. -69 HP. Flying: Alt 10. Cursed. Quarry *Breath Weapon [sblock=Powers used] Breath weapon: 5 and 6. Frightful Presence, E [/sblock] 24: Tharos. -51. 4/6. Water walking. AP=0 *magic missile dragon [sblock=Powers used]Ice Rays, E Thunderlance, E Wall of Fire, D Web, D [/sblock] 22: Erdric. -25 HP. 5/7. Concealed, Stealthed 27. after effect: -2 attacks: save ends. *Twin Strike Dragon [sblock=Powers used]Elven Accuracy, E Spray of Arrows, D. Excruciating Shot, D. Helm of Eagle, D Dragonbane bow, D 2/2 Daily Item powers used[/sblock] 22: Starwinds. -29 HP. AP=0. 8/9 surges. Shadow form (insub) *lots [sblock=Powers used]Dire Radiance, E Channel Divinity, E Healing Word, 1/2 Avenging Flame, D Bless, Daily. Shadowform, D Spiritual Weapon, D Holy Symbol, D 1/2 daily item powers used. [/sblock] 22: Torment. -60 HP, 8/11. *Guarding Strike [sblock=Powers used]Lion's Roar, E Guarding Attack, E Inspiring Word, 1/2, E Slash and Press, E Break their Nerve, E Stand Tough, D [/sblock] 17: Stormrage 2. -[COLOR="Red"]160 HP. Bloodied.[/COLOR] Eyebite (Reed), Psychic Locked. Cursed. Quarry. ongoing 5 (save ends) target cannot make save if it attacks. Spiritual Weapon (granting CA), *Double Attack Torment [sblock=Powers used] [/sblock] 17: Shambler 1 -24 HP. Quarry. Immo, save @-2 *Bullrush SR 1 17: Shambler 2 -21 HP. Immo, save @-2. Divine Challenged. *eats Xak 17: Shambler 3 -3 HP. Cursed. Eating Narbel! *Enveloping Glib 17: Stormrage 1. -17 HP. Quarry. Immo, save @-2 *Total D [sblock=Powers used] [/sblock] 16: Reed. -5 HP. Concealed. *Eyebite [sblock=Powers used] [/sblock] 15: Xak. -43 HP 13/18 surges. Second Wind: +2 defenses *Invigorating [sblock=Powers used] Divine Cleansing, E Divine Mettle, E Invigorating Smite, E Second Wind, E Hallowed Circle, D [/sblock] [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [sblock=Prone]Grant CA against melee attacks +2 defenses against ranged attacks from non adjacent creatures lying on the ground -2 penalty to attack Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground can't move normally, must crawl or stand up[/sblock] [sblock=Enveloped]restrained (save ends). While the target is restrained, no creature has line of sight or line of effect to it. At the start of the shambling mound’s turn each round, the enveloped target takes 10 damage and the shambling mound regains 10 hit points. The shambling mound can envelop up to 2 creatures at a time. When the target makes its save, it reappears in a square of its choice adjacent to the shambling mound. [/sblock] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[KK2]Encounter 2: Warm up is over. (Healing)
Top