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[KK2]Encounter 2: Warm up is over. (Healing)
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<blockquote data-quote="Victim" data-source="post: 4530688" data-attributes="member: 78"><p>Tharos lays down some covering fire. The stormrage is burned.</p><p></p><p>[sblock]21 Ref hits the Stormrage, but not the Shambler. 15 damage.[/sblock]</p><p></p><p>Erdric advances, firing two arrows that split apart in the air. Both the nearby shambler and the remaining Stormrage are struck.</p><p></p><p>[sblock]Hits. 21 damage. HQ= 12 damage.[/sblock]</p><p></p><p>Starwinds redirects her spiritual weapon and heals Narbel.</p><p></p><p>[sblock]Miss.[/sblock]</p><p></p><p>Torment harasses the Shambler and moves away from Xak.</p><p></p><p>[sblock]Miss.[/sblock]</p><p></p><p>The Shambler challenged by Xak attacks him. On tendril hits hard enough to batter the dwarf despite his armor.</p><p></p><p>[sblock]Regen 5</p><p>Enveloping Xak: <a href="http://invisiblecastle.com/roller/view/1792362/" target="_blank">Roll Lookup</a></p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [8,16] = (24) MISS</p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [8,8] = (16) </p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [17,16] = (33) HIT</p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [8,8] = (16) </p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [14,16] = (30) N/A</p><p></p><p>16 damage.</p><p></p><p>[/sblock]</p><p></p><p>The other Shambler waves its tendrils around in a likely futile effort to defend itself.</p><p></p><p>[sblock]Regen 5.</p><p></p><p>Total D[/sblock]</p><p></p><p>Neither Shambler is able to escape Tharos's web.</p><p></p><p>[sblock]Their saves added up don't even make a success: <a href="http://invisiblecastle.com/roller/view/1792355/" target="_blank">Roll Lookup</a>[/sblock]</p><p></p><p>The remaining Shambler swings at Narbel. Its tendrils strike true, and only Torment's shouted commands on how to dodge the beast's swallowing attack prevent Narbel from being recaptured by the hungry plant. The monster pursues its meal.</p><p></p><p>[sblock]Regen 5</p><p>Enveloping Narbel: <a href="http://invisiblecastle.com/roller/view/1792364/" target="_blank">Roll Lookup</a></p><p></p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [15,16] = (31) HIT</p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [7,8] = (15) </p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [20,16] = (36) HIT</p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [7,8] = (15) </p><p>1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [15,16] = (31) HIT</p><p></p><p>30 damage.</p><p></p><p>Torment uses </p><p>Tactical Shift - Martial, </p><p>Immediate Interrupt; Ranged 10</p><p>Trigger: ally gets hit by either melee or ranged attack</p><p>Effect: The ally can shift 4 squares</p><p></p><p>So Narbel shifts out of reach to prevent the enveloping from occuring.</p><p></p><p>The Shambler uses its move action to chase after Narbel, whereever that ends up being.[/sblock]</p><p></p><p>The remaining Stormrage dashes south into the group of Erdric, Tharos, and Glib. It fires off a huge jolt of electricity. However, the agile catburglar dives between the bolts, while the wizard momentarily plants his staff into the water and releases it - the lightning that would have hit him is grounded out and dissipates beneath the waterwalking caster.</p><p></p><p>[sblock]Regen 10.</p><p></p><p>C Lightning Blast (standard; encounter) ✦ Lightning</p><p>Close blast 3; +16 vs. Reflex; 3d8 + 7 lightning damage. Miss: Half damage.</p><p></p><p>Miss, Miss. And evasion. <a href="http://invisiblecastle.com/roller/view/1792372/" target="_blank">Roll Lookup</a>[/sblock]</p><p></p><p><img src="http://img204.imageshack.us/img204/3964/kk1e2oj3.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>By <a href="http://profile.imageshack.us/user/victimen" target="_blank">victimen</a> at 2008-11-01</p><p></p><p>[sblock=Status/Initiative: round 7]</p><p></p><p>29: Glib. -34 HP. 3/6. </p><p>*Sly Flourish</p><p>[sblock=Powers used]</p><p>Tornado Strike, E</p><p>Bait and Switch, E</p><p>Tumble, E</p><p>[/sblock]</p><p></p><p>28: Narbel. -60 HP. 11/16. </p><p>*</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p></p><p>26: Blue Dragon. -69 HP. Flying: Alt 10. Cursed. Quarry</p><p>*Lightning Burst</p><p>[sblock=Powers used]</p><p>Breath weapon: 5 and 6.</p><p>Frightful Presence, E</p><p>[/sblock]</p><p></p><p>24: Tharos. -27. 2/6. Water walking. AP=0</p><p>*Fireburst</p><p>[sblock=Powers used]Ice Rays, E</p><p>Thunderlance, E</p><p>Fireburst, E</p><p></p><p>Wall of Fire, D</p><p>Web, D</p><p>[/sblock]</p><p></p><p>22: Erdric. -0 HP. 4/7. Concealed, </p><p>*Hawk's Talon stormrage</p><p>[sblock=Powers used]Elven Accuracy, E</p><p>Hawk's Talon</p><p></p><p>Spray of Arrows, D.</p><p>Excruciating Shot, D.</p><p>Split the Tree, D</p><p></p><p>Helm of Eagle, D</p><p>Dragonbane bow, D</p><p>2/2 Daily Item powers used[/sblock]</p><p></p><p>22: Starwinds. -5 HP. AP=0. 7/9 surges. Shadow form (insub)</p><p>*heal torment</p><p>[sblock=Powers used]Dire Radiance, E</p><p>Channel Divinity, E</p><p>Healing Word, 2/2</p><p>Bastion of Health, E</p><p></p><p>Avenging Flame, D</p><p>Bless, Daily. </p><p>Shadowform, D</p><p>Spiritual Weapon, D</p><p>Holy Symbol, D</p><p>1/2 daily item powers used.</p><p>[/sblock]</p><p></p><p>22: Torment. -24 HP, 7/11. </p><p>*Stand the Fallen</p><p>[sblock=Powers used]Lion's Roar, E</p><p>Guarding Attack, E</p><p>Inspiring Word, 1/2, E</p><p>Slash and Press, E</p><p>Break their Nerve, E</p><p></p><p>Stand Tough, D</p><p>Stand the Fallen, D</p><p>Tactical Shift, D</p><p>[/sblock]</p><p></p><p></p><p>17: Shambler 1 -25+ HP. Quarry. Immo, save @-2</p><p>*Total D</p><p>17: Shambler 2 -11 HP. Immo, save @-2. Divine Challenged. Vipered</p><p>*eats Xak</p><p>17: Shambler 3 -6 HP. Cursed. </p><p>*Enveloping Reed</p><p>17: Stormrage 1. -45+ HP. Quarry. Granting CA (Spiritual Weapon) </p><p>*Attack Xak</p><p>[sblock=Powers used]</p><p>Lightning Blast, E</p><p>[/sblock]</p><p></p><p>16: Reed. -21 HP. Concealed. </p><p>*Eyebite</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p></p><p>15: Xak. -39 HP 12/18 surges. </p><p>*Bolstering</p><p>[sblock=Powers used]</p><p>Divine Cleansing, E</p><p>Divine Mettle, E</p><p>Invigorating Smite, E</p><p>Second Wind, E</p><p></p><p>Hallowed Circle, D</p><p>[/sblock]</p><p></p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[sblock=Prone]Grant CA against melee attacks</p><p>+2 defenses against ranged attacks from non adjacent creatures</p><p>lying on the ground</p><p>-2 penalty to attack</p><p>Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground</p><p>can't move normally, must crawl or stand up[/sblock]</p><p>[sblock=Enveloped]restrained (save ends). While the target is restrained,</p><p>no creature has line of sight or line of effect to it. At the start of</p><p>the shambling mound’s turn each round, the enveloped target</p><p>takes 10 damage and the shambling mound regains 10 hit</p><p>points. The shambling mound can envelop up to 2 creatures at a</p><p>time. When the target makes its save, it reappears in a square of</p><p>its choice adjacent to the shambling mound.</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4530688, member: 78"] Tharos lays down some covering fire. The stormrage is burned. [sblock]21 Ref hits the Stormrage, but not the Shambler. 15 damage.[/sblock] Erdric advances, firing two arrows that split apart in the air. Both the nearby shambler and the remaining Stormrage are struck. [sblock]Hits. 21 damage. HQ= 12 damage.[/sblock] Starwinds redirects her spiritual weapon and heals Narbel. [sblock]Miss.[/sblock] Torment harasses the Shambler and moves away from Xak. [sblock]Miss.[/sblock] The Shambler challenged by Xak attacks him. On tendril hits hard enough to batter the dwarf despite his armor. [sblock]Regen 5 Enveloping Xak: [url=http://invisiblecastle.com/roller/view/1792362/]Roll Lookup[/url] 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [8,16] = (24) MISS 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [8,8] = (16) 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [17,16] = (33) HIT 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [8,8] = (16) 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [14,16] = (30) N/A 16 damage. [/sblock] The other Shambler waves its tendrils around in a likely futile effort to defend itself. [sblock]Regen 5. Total D[/sblock] Neither Shambler is able to escape Tharos's web. [sblock]Their saves added up don't even make a success: [url=http://invisiblecastle.com/roller/view/1792355/]Roll Lookup[/url][/sblock] The remaining Shambler swings at Narbel. Its tendrils strike true, and only Torment's shouted commands on how to dodge the beast's swallowing attack prevent Narbel from being recaptured by the hungry plant. The monster pursues its meal. [sblock]Regen 5 Enveloping Narbel: [url=http://invisiblecastle.com/roller/view/1792364/]Roll Lookup[/url] 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [15,16] = (31) HIT 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [7,8] = (15) 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [20,16] = (36) HIT 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [7,8] = (15) 1d20+16; 1d8+8; 1d20+16; 1d8+8; 1d20+16 → [15,16] = (31) HIT 30 damage. Torment uses Tactical Shift - Martial, Immediate Interrupt; Ranged 10 Trigger: ally gets hit by either melee or ranged attack Effect: The ally can shift 4 squares So Narbel shifts out of reach to prevent the enveloping from occuring. The Shambler uses its move action to chase after Narbel, whereever that ends up being.[/sblock] The remaining Stormrage dashes south into the group of Erdric, Tharos, and Glib. It fires off a huge jolt of electricity. However, the agile catburglar dives between the bolts, while the wizard momentarily plants his staff into the water and releases it - the lightning that would have hit him is grounded out and dissipates beneath the waterwalking caster. [sblock]Regen 10. C Lightning Blast (standard; encounter) ✦ Lightning Close blast 3; +16 vs. Reflex; 3d8 + 7 lightning damage. Miss: Half damage. Miss, Miss. And evasion. [url=http://invisiblecastle.com/roller/view/1792372/]Roll Lookup[/url][/sblock] [IMG]http://img204.imageshack.us/img204/3964/kk1e2oj3.png[/IMG] By [URL=http://profile.imageshack.us/user/victimen]victimen[/URL] at 2008-11-01 [sblock=Status/Initiative: round 7] 29: Glib. -34 HP. 3/6. *Sly Flourish [sblock=Powers used] Tornado Strike, E Bait and Switch, E Tumble, E [/sblock] 28: Narbel. -60 HP. 11/16. * [sblock=Powers used] [/sblock] 26: Blue Dragon. -69 HP. Flying: Alt 10. Cursed. Quarry *Lightning Burst [sblock=Powers used] Breath weapon: 5 and 6. Frightful Presence, E [/sblock] 24: Tharos. -27. 2/6. Water walking. AP=0 *Fireburst [sblock=Powers used]Ice Rays, E Thunderlance, E Fireburst, E Wall of Fire, D Web, D [/sblock] 22: Erdric. -0 HP. 4/7. Concealed, *Hawk's Talon stormrage [sblock=Powers used]Elven Accuracy, E Hawk's Talon Spray of Arrows, D. Excruciating Shot, D. Split the Tree, D Helm of Eagle, D Dragonbane bow, D 2/2 Daily Item powers used[/sblock] 22: Starwinds. -5 HP. AP=0. 7/9 surges. Shadow form (insub) *heal torment [sblock=Powers used]Dire Radiance, E Channel Divinity, E Healing Word, 2/2 Bastion of Health, E Avenging Flame, D Bless, Daily. Shadowform, D Spiritual Weapon, D Holy Symbol, D 1/2 daily item powers used. [/sblock] 22: Torment. -24 HP, 7/11. *Stand the Fallen [sblock=Powers used]Lion's Roar, E Guarding Attack, E Inspiring Word, 1/2, E Slash and Press, E Break their Nerve, E Stand Tough, D Stand the Fallen, D Tactical Shift, D [/sblock] 17: Shambler 1 -25+ HP. Quarry. Immo, save @-2 *Total D 17: Shambler 2 -11 HP. Immo, save @-2. Divine Challenged. Vipered *eats Xak 17: Shambler 3 -6 HP. Cursed. *Enveloping Reed 17: Stormrage 1. -45+ HP. Quarry. Granting CA (Spiritual Weapon) *Attack Xak [sblock=Powers used] Lightning Blast, E [/sblock] 16: Reed. -21 HP. Concealed. *Eyebite [sblock=Powers used] [/sblock] 15: Xak. -39 HP 12/18 surges. *Bolstering [sblock=Powers used] Divine Cleansing, E Divine Mettle, E Invigorating Smite, E Second Wind, E Hallowed Circle, D [/sblock] [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [sblock=Prone]Grant CA against melee attacks +2 defenses against ranged attacks from non adjacent creatures lying on the ground -2 penalty to attack Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground can't move normally, must crawl or stand up[/sblock] [sblock=Enveloped]restrained (save ends). While the target is restrained, no creature has line of sight or line of effect to it. At the start of the shambling mound’s turn each round, the enveloped target takes 10 damage and the shambling mound regains 10 hit points. The shambling mound can envelop up to 2 creatures at a time. When the target makes its save, it reappears in a square of its choice adjacent to the shambling mound. [/sblock] [/sblock] [/QUOTE]
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[KK2]Encounter 2: Warm up is over. (Healing)
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