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[KK2]Encounter 2: Warm up is over. (Healing)
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<blockquote data-quote="Victim" data-source="post: 4534766" data-attributes="member: 78"><p>Reed suppresses the senses of the Shambler.</p><p></p><p>[sblock]Hit. 20 damage. Psychic Lock. PCs invisble to it[/sblock]</p><p></p><p>The squishy bulk of the Shambler makes it difficult for Xak to land a solid hit.</p><p></p><p>[sblock]Miss.[/sblock]</p><p></p><p>Glib stabs into the Stormrage.</p><p></p><p>[sblock]Shocked for 5.</p><p></p><p>Sly Flourish (standard; at-will) ✦ Marital, Weapon</p><p>+19 vs AC; 1d4+13 damage</p><p>w/CA +22;1d4+13+3d8</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1797917/" target="_blank">Roll Lookup</a></p><p>HIT. 27 damage</p><p>[/sblock]</p><p></p><p>Narbel delivers a crushing blow to the Shambler and catches his breath, fighting off the pain of his wounds.</p><p></p><p>[sblock]You don't need an AP to use those actions.</p><p></p><p>Hit. 32 damage, cold vulnerable[/sblock]</p><p></p><p>The dragon takes a few deep breaths as it hovers. "<span style="color: deepskyblue">Dudes. Didn't I just say that it's a boring job to get those all charged up? Don't break the other one.</span>" He exhales a huge bolt of lightning that hits Rollie dead on, then arcs into Tharos. Erdric dives into the reeds and dodges the blast. The dragon surveys the battlefield from on high. "<span style="color: deepskyblue">Oh hey. You've got teams of two dudes each going against one of the normal plant-dudes. Maybe you have a contest or something; the duo that finishes slower has to buy drinks for the night or something. ... 'Course, you'd have to win or all surrender for that to happen</span>."</p><p></p><p>"<span style="color: DeepSkyBlue">And let's face it. It doesn't seem like you're going to be dragon slayers any time soon. I'm way ahead of you." </span></p><p></p><p>[sblock]Recharge: success. <a href="http://invisiblecastle.com/roller/view/1797921/" target="_blank">Roll Lookup</a></p><p></p><p>R Breath Weapon (standard; recharge 5, 6) ✦ Lightning</p><p>The dragon targets up to three creatures with its lightning</p><p>breath; the first target must be within 10 squares of the dragon,</p><p>the second target within 10 squares of the first, and the third</p><p>target within 10 squares of the second; +18 vs. Reflex; 2d12 +</p><p>10 lightning damage. Miss: Half damage. This attack does not</p><p>provoke opportunity attacks.</p><p><a href="http://invisiblecastle.com/roller/view/1797924/" target="_blank">Roll Lookup</a></p><p></p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [14,18] = (32) Glib. HIT</p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [8,18] = (26) Tharos: HIT</p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [6,18] = (24) Erdric: MISS (concealment)</p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [9,12,10] = (31) </p><p>Glib Tharos Erdric</p><p></p><p>31 damage to Glib and Tharos. Erdric evades[/sblock]</p><p></p><p><img src="http://img171.imageshack.us/img171/6972/kk1e2fc3.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>By <a href="http://profile.imageshack.us/user/victimen" target="_blank">victimen</a> at 2008-11-04</p><p></p><p>[sblock=Status/Initiative: round 8]</p><p></p><p>29: Glib. -70 HP. 3/6. </p><p>*Sly Flourish</p><p>[sblock=Powers used]</p><p>Tornado Strike, E</p><p>Bait and Switch, E</p><p>Tumble, E</p><p>[/sblock]</p><p></p><p>28: Narbel. -28 HP. 10/16. Second Wind (+2 defs)</p><p>*Crushing Blow</p><p>[sblock=Powers used]Crushing Blow, E</p><p>Second Wind, E</p><p></p><p>[/sblock]</p><p></p><p>26: Blue Dragon. -69 HP. Flying: Alt 10. Cursed. Quarry</p><p>*Lightning Burst</p><p>[sblock=Powers used]</p><p>Breath weapon: 5 and 6.</p><p>Frightful Presence, E</p><p>[/sblock]</p><p></p><p>24: Tharos. -58. 2/6. Water walking. AP=0</p><p>*Fireburst</p><p>[sblock=Powers used]Ice Rays, E</p><p>Thunderlance, E</p><p>Fireburst, E</p><p></p><p>Wall of Fire, D</p><p>Web, D</p><p>[/sblock]</p><p></p><p>22: Erdric. -0 HP. 4/7. Concealed, </p><p>*Hawk's Talon stormrage</p><p>[sblock=Powers used]Elven Accuracy, E</p><p>Hawk's Talon</p><p></p><p>Spray of Arrows, D.</p><p>Excruciating Shot, D.</p><p>Split the Tree, D</p><p></p><p>Helm of Eagle, D</p><p>Dragonbane bow, D</p><p>2/2 Daily Item powers used[/sblock]</p><p></p><p>22: Starwinds. -5 HP. AP=0. 7/9 surges. Shadow form (insub)</p><p>*heal torment</p><p>[sblock=Powers used]Dire Radiance, E</p><p>Channel Divinity, E</p><p>Healing Word, 2/2</p><p>Bastion of Health, E</p><p></p><p>Avenging Flame, D</p><p>Bless, Daily. </p><p>Shadowform, D</p><p>Spiritual Weapon, D</p><p>Holy Symbol, D</p><p>1/2 daily item powers used.</p><p>[/sblock]</p><p></p><p>22: Torment. -24 HP, 7/11. </p><p>*Stand the Fallen</p><p>[sblock=Powers used]Lion's Roar, E</p><p>Guarding Attack, E</p><p>Inspiring Word, 1/2, E</p><p>Slash and Press, E</p><p>Break their Nerve, E</p><p></p><p>Stand Tough, D</p><p>Stand the Fallen, D</p><p>Tactical Shift, D</p><p>[/sblock]</p><p></p><p></p><p>17: Shambler 1 -25 HP. Quarry. Immo, save @-2</p><p>*Total D</p><p>17: Shambler 2 -11 HP. Immo, save @-2. Divine Challenged. Vipered</p><p>*eats Xak</p><p>17: Shambler 3 -58 HP. Cursed. Psychic Lock. Mire the Mind. Cold Vulnerable 5 </p><p>*Enveloping Reed</p><p>17: Stormrage 1. -72 HP. Quarry. Granting CA (Spiritual Weapon) </p><p>*Attack Xak</p><p>[sblock=Powers used]</p><p>Lightning Blast, E</p><p>[/sblock]</p><p></p><p>16: Reed. -21 HP. Concealed. Stealth bonus</p><p>*Eyebite</p><p>[sblock=Powers used]</p><p>Mire the Mind, E</p><p>[/sblock]</p><p></p><p>15: Xak. -39 HP 12/18 surges. </p><p>*Bolstering</p><p>[sblock=Powers used]</p><p>Divine Cleansing, E</p><p>Divine Mettle, E</p><p>Invigorating Smite, E</p><p>Second Wind, E</p><p></p><p>Hallowed Circle, D</p><p>[/sblock]</p><p></p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[sblock=Prone]Grant CA against melee attacks</p><p>+2 defenses against ranged attacks from non adjacent creatures</p><p>lying on the ground</p><p>-2 penalty to attack</p><p>Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground</p><p>can't move normally, must crawl or stand up[/sblock]</p><p>[sblock=Enveloped]restrained (save ends). While the target is restrained,</p><p>no creature has line of sight or line of effect to it. At the start of</p><p>the shambling mound’s turn each round, the enveloped target</p><p>takes 10 damage and the shambling mound regains 10 hit</p><p>points. The shambling mound can envelop up to 2 creatures at a</p><p>time. When the target makes its save, it reappears in a square of</p><p>its choice adjacent to the shambling mound.</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4534766, member: 78"] Reed suppresses the senses of the Shambler. [sblock]Hit. 20 damage. Psychic Lock. PCs invisble to it[/sblock] The squishy bulk of the Shambler makes it difficult for Xak to land a solid hit. [sblock]Miss.[/sblock] Glib stabs into the Stormrage. [sblock]Shocked for 5. Sly Flourish (standard; at-will) ✦ Marital, Weapon +19 vs AC; 1d4+13 damage w/CA +22;1d4+13+3d8 [url=http://invisiblecastle.com/roller/view/1797917/]Roll Lookup[/url] HIT. 27 damage [/sblock] Narbel delivers a crushing blow to the Shambler and catches his breath, fighting off the pain of his wounds. [sblock]You don't need an AP to use those actions. Hit. 32 damage, cold vulnerable[/sblock] The dragon takes a few deep breaths as it hovers. "[COLOR="deepskyblue"]Dudes. Didn't I just say that it's a boring job to get those all charged up? Don't break the other one.[/COLOR]" He exhales a huge bolt of lightning that hits Rollie dead on, then arcs into Tharos. Erdric dives into the reeds and dodges the blast. The dragon surveys the battlefield from on high. "[COLOR="deepskyblue"]Oh hey. You've got teams of two dudes each going against one of the normal plant-dudes. Maybe you have a contest or something; the duo that finishes slower has to buy drinks for the night or something. ... 'Course, you'd have to win or all surrender for that to happen[/COLOR]." "[COLOR="DeepSkyBlue"]And let's face it. It doesn't seem like you're going to be dragon slayers any time soon. I'm way ahead of you." [/COLOR] [sblock]Recharge: success. [url=http://invisiblecastle.com/roller/view/1797921/]Roll Lookup[/url] R Breath Weapon (standard; recharge 5, 6) ✦ Lightning The dragon targets up to three creatures with its lightning breath; the first target must be within 10 squares of the dragon, the second target within 10 squares of the first, and the third target within 10 squares of the second; +18 vs. Reflex; 2d12 + 10 lightning damage. Miss: Half damage. This attack does not provoke opportunity attacks. [url=http://invisiblecastle.com/roller/view/1797924/]Roll Lookup[/url] 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [14,18] = (32) Glib. HIT 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [8,18] = (26) Tharos: HIT 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [6,18] = (24) Erdric: MISS (concealment) 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [9,12,10] = (31) Glib Tharos Erdric 31 damage to Glib and Tharos. Erdric evades[/sblock] [IMG]http://img171.imageshack.us/img171/6972/kk1e2fc3.png[/IMG] By [URL=http://profile.imageshack.us/user/victimen]victimen[/URL] at 2008-11-04 [sblock=Status/Initiative: round 8] 29: Glib. -70 HP. 3/6. *Sly Flourish [sblock=Powers used] Tornado Strike, E Bait and Switch, E Tumble, E [/sblock] 28: Narbel. -28 HP. 10/16. Second Wind (+2 defs) *Crushing Blow [sblock=Powers used]Crushing Blow, E Second Wind, E [/sblock] 26: Blue Dragon. -69 HP. Flying: Alt 10. Cursed. Quarry *Lightning Burst [sblock=Powers used] Breath weapon: 5 and 6. Frightful Presence, E [/sblock] 24: Tharos. -58. 2/6. Water walking. AP=0 *Fireburst [sblock=Powers used]Ice Rays, E Thunderlance, E Fireburst, E Wall of Fire, D Web, D [/sblock] 22: Erdric. -0 HP. 4/7. Concealed, *Hawk's Talon stormrage [sblock=Powers used]Elven Accuracy, E Hawk's Talon Spray of Arrows, D. Excruciating Shot, D. Split the Tree, D Helm of Eagle, D Dragonbane bow, D 2/2 Daily Item powers used[/sblock] 22: Starwinds. -5 HP. AP=0. 7/9 surges. Shadow form (insub) *heal torment [sblock=Powers used]Dire Radiance, E Channel Divinity, E Healing Word, 2/2 Bastion of Health, E Avenging Flame, D Bless, Daily. Shadowform, D Spiritual Weapon, D Holy Symbol, D 1/2 daily item powers used. [/sblock] 22: Torment. -24 HP, 7/11. *Stand the Fallen [sblock=Powers used]Lion's Roar, E Guarding Attack, E Inspiring Word, 1/2, E Slash and Press, E Break their Nerve, E Stand Tough, D Stand the Fallen, D Tactical Shift, D [/sblock] 17: Shambler 1 -25 HP. Quarry. Immo, save @-2 *Total D 17: Shambler 2 -11 HP. Immo, save @-2. Divine Challenged. Vipered *eats Xak 17: Shambler 3 -58 HP. Cursed. Psychic Lock. Mire the Mind. Cold Vulnerable 5 *Enveloping Reed 17: Stormrage 1. -72 HP. Quarry. Granting CA (Spiritual Weapon) *Attack Xak [sblock=Powers used] Lightning Blast, E [/sblock] 16: Reed. -21 HP. Concealed. Stealth bonus *Eyebite [sblock=Powers used] Mire the Mind, E [/sblock] 15: Xak. -39 HP 12/18 surges. *Bolstering [sblock=Powers used] Divine Cleansing, E Divine Mettle, E Invigorating Smite, E Second Wind, E Hallowed Circle, D [/sblock] [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [sblock=Prone]Grant CA against melee attacks +2 defenses against ranged attacks from non adjacent creatures lying on the ground -2 penalty to attack Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground can't move normally, must crawl or stand up[/sblock] [sblock=Enveloped]restrained (save ends). While the target is restrained, no creature has line of sight or line of effect to it. At the start of the shambling mound’s turn each round, the enveloped target takes 10 damage and the shambling mound regains 10 hit points. The shambling mound can envelop up to 2 creatures at a time. When the target makes its save, it reappears in a square of its choice adjacent to the shambling mound. [/sblock] [/sblock] [/QUOTE]
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[KK2]Encounter 2: Warm up is over. (Healing)
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