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[KK2]Encounter 2: Warm up is over. (Healing)
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<blockquote data-quote="Victim" data-source="post: 4557344" data-attributes="member: 78"><p>Reed curses his enemies and blasts the nearest's Shambler mind.</p><p></p><p>[sblock]Shambler 2 cursed. HIT. 24 damage, Psychic Lock, eyebite effect. </p><p></p><p>The curse I forgot last time is 10: <a href="http://invisiblecastle.com/roller/view/1819578/" target="_blank">Roll Lookup</a> [/sblock]</p><p></p><p>Xak challenges the Stormrage, and wallops it with his hammer. However, the creature's body absorbs the bludgeoning without taking any damage.</p><p></p><p>[sblock]Stormrage is challenged. MISS[/sblock]</p><p></p><p>Rollie tosses his dagger again from hiding, missing the Stormrage narrowly thanks to the range and the grass obscuring much of the plant's bulk.</p><p></p><p>[sblock]Miss. Stealth 29.[/sblock]</p><p></p><p>Narbel taunts the dragon into engaging him in melee, but can't land a telling blow against the beast's scales.</p><p></p><p>[sblock]Pulled. MISS. Marked.[/sblock]</p><p></p><p>"<span style="color: deepskyblue">Eh, I'll have to pass on that dude. There are more important targets than some overgrown mole. Just as a friendly pointer, maybe if you had an axe more appropriate for your size, you'd be better able to handle it</span>." The dragon takes off, drifting south as it hovers at low altitude. Narbel's swipe as the enemy retreats again bounces off. "<span style="color: DeepSkyBlue">Why attack one guy when I can hit everyone</span>?" He spits another explosive blast of lightning, ignoring the discharge as it wraps about his body and wings. No one in the blast radius can avoid the bolts.</p><p></p><p>Torment falls into the shallow muck.</p><p></p><p>[sblock]Recharge fails: <a href="http://invisiblecastle.com/roller/view/1819529/" target="_blank">Roll Lookup</a></p><p></p><p>Shift up and S: Narbel takes an II for Combat Challenge: <a href="http://invisiblecastle.com/roller/view/1819568/" target="_blank">Roll Lookup</a></p><p>MISS: 19</p><p></p><p>Lightning Burst: <a href="http://invisiblecastle.com/roller/view/1819572/" target="_blank">Roll Lookup</a></p><p></p><p>Bah, forgot the marked penalty, but it looks like everything still hits.</p><p>1d20+18 → [7,18] = (25) 23: Shambler 2 HIT</p><p>1d20+18 → [8,18] = (26) 24: Stormrage HIT</p><p>1d20+18 → [9,18] = (27) Narbel HIT</p><p>1d20+18 → [14,18] = (32) 30: Starwinds HIT</p><p>1d20+18 → [7,18] = (25) 23: Torment HIT</p><p>1d20+18 → [10,18] = (28) 26: Erdric HIT</p><p>1d20+18 → [14,18] = (32) 30: Xak HIT</p><p>Shambler 2 Stormrage 1 Narbel Starwinds Torment Erdric Xak</p><p></p><p>12 damage: <a href="http://invisiblecastle.com/roller/view/1819573/" target="_blank">Roll Lookup</a></p><p></p><p>Plants use their immediate and heal 10.</p><p>The dragon takes zero damage from his own attack with Resist 20.</p><p>[/sblock]</p><p></p><p><img src="http://img167.imageshack.us/img167/2803/kk1e2js5.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>By <a href="http://profile.imageshack.us/user/victimen" target="_blank">victimen</a> at 2008-11-20</p><p></p><p>[sblock=Status/Initiative: round 11]</p><p></p><p>29: Glib. <span style="color: red">-45/83 HP, Bloodied</span>. 2/6. Prone. Concealment. Stealth 29. AP=0</p><p>*Sly Flourish</p><p>[sblock=Powers used]</p><p>Tornado Strike, E</p><p>Bait and Switch, E</p><p>Tumble, E</p><p>Second Wind, E</p><p>Elven Accuracy, E</p><p>[/sblock]</p><p></p><p>28: Narbel. [COLOR=""]-44/108 HP, [/COLOR]. 9/16. AP=0</p><p>*Come and Get It</p><p>[sblock=Powers used]Crushing Blow, E</p><p>Second Wind, E</p><p>All Bets are Off, E</p><p>Come and Get It, E</p><p></p><p>[/sblock]</p><p></p><p>26: Blue Dragon. -89/655 HP. Flying: Alt 1. AP 1/2. Cursed. Quarry. Marked <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(n)" title="Thumbs down (n)" data-smilie="23"data-shortname="(n)" /></p><p>*Lightning Burst</p><p>[sblock=Powers used]</p><p>Breath weapon: 5 and 6.</p><p>Frightful Presence, E</p><p>[/sblock]</p><p></p><p>24: Tharos. <span style="color: red">-48/69 Bloodied</span> 1/6. Water walking. AP=0</p><p>*Thunderwave</p><p>[sblock=Powers used]Ice Rays, E</p><p>Thunderlance, E</p><p>Fireburst, E</p><p>Shield, E</p><p>Stormcage, E</p><p></p><p>Wall of Fire, D</p><p>Web, D</p><p>Orb of Reversed Polarity, D</p><p>1/2 Daily Item uses.</p><p>[/sblock]</p><p></p><p>22: Erdric. -19/85 HP. 4/7. </p><p>*Twin Shot</p><p>[sblock=Powers used]Elven Accuracy, E</p><p>Hawk's Talon, E</p><p>Evasive Strike, E</p><p>Expeditious Stride, E</p><p></p><p>Spray of Arrows, D.</p><p>Excruciating Shot, D.</p><p>Split the Tree, D</p><p></p><p>Helm of Eagle, D</p><p>Dragonbane bow, D</p><p>2/2 Daily Item powers used[/sblock]</p><p></p><p>22: Starwinds. <span style="color: Red">-58/86 HP, KO</span>. AP=0. 6/9 surges. Prone. Concealment. 1 failed death save.</p><p>*</p><p>[sblock=Powers used]Dire Radiance, E</p><p>Channel Divinity, E</p><p>Healing Word, 2/2</p><p>Bastion of Health, E</p><p>Breath Weapon, E</p><p>Mantle of Glory, E</p><p></p><p>Avenging Flame, D</p><p>Bless, Daily. </p><p>Shadowform, D</p><p>Spiritual Weapon, D</p><p>Holy Symbol, D</p><p>1/2 daily item powers used.</p><p>[/sblock]</p><p></p><p>22: Torment. <span style="color: Red">-99/96 HP, KO.</span> Prone, Helpless. 7/11. </p><p>*Viper's</p><p>[sblock=Powers used]Lion's Roar, E</p><p>Guarding Attack, E</p><p>Inspiring Word, 2/2, E</p><p>Slash and Press, E</p><p>Break their Nerve, E</p><p></p><p>Bastion of Defense, D</p><p>Stand Tough, D</p><p>Stand the Fallen, D</p><p>Tactical Shift, D</p><p>[/sblock]</p><p></p><p>17: Shambler 1 -33/160 HP. Quarry. Immo, save @-2</p><p>*Ready</p><p>17: Shambler 2 -53/160 HP. Immo, save @-2 Cursed. Eyebite. Psychic Lock</p><p>*attack Starwinds</p><p></p><p>17: Stormrage 1. <span style="color: Red">-238/270 HP. Bloodied</span>. Quarry. Concealment. AP=0. Vipered. Cursed. Divine Challenged. </p><p>*Attack Torment</p><p>[sblock=Powers used]</p><p>Lightning Blast, E</p><p>[/sblock]</p><p></p><p>16: Reed. -21/96 HP. Concealed. Stealth bonus</p><p>*Eyebite</p><p>[sblock=Powers used]</p><p>Mire the Mind, E</p><p>[/sblock]</p><p></p><p>15: Xak. -3/115 HP. 11/18 surges. </p><p>*Bolstering</p><p>[sblock=Powers used]</p><p>Divine Cleansing, E</p><p>Divine Mettle, E</p><p>Invigorating Smite, E</p><p>Second Wind, E</p><p>Benign Transposition, E</p><p></p><p>Healing Font, D</p><p>Lay on Hands, 1/4.</p><p>Hallowed Circle, D</p><p>[/sblock]</p><p></p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[sblock=Prone]Grant CA against melee attacks</p><p>+2 defenses against ranged attacks from non adjacent creatures</p><p>lying on the ground</p><p>-2 penalty to attack</p><p>Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground</p><p>can't move normally, must crawl or stand up[/sblock]</p><p>[sblock=Enveloped]restrained (save ends). While the target is restrained,</p><p>no creature has line of sight or line of effect to it. At the start of</p><p>the shambling mound’s turn each round, the enveloped target</p><p>takes 10 damage and the shambling mound regains 10 hit</p><p>points. The shambling mound can envelop up to 2 creatures at a</p><p>time. When the target makes its save, it reappears in a square of</p><p>its choice adjacent to the shambling mound.</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4557344, member: 78"] Reed curses his enemies and blasts the nearest's Shambler mind. [sblock]Shambler 2 cursed. HIT. 24 damage, Psychic Lock, eyebite effect. The curse I forgot last time is 10: [url=http://invisiblecastle.com/roller/view/1819578/]Roll Lookup[/url] [/sblock] Xak challenges the Stormrage, and wallops it with his hammer. However, the creature's body absorbs the bludgeoning without taking any damage. [sblock]Stormrage is challenged. MISS[/sblock] Rollie tosses his dagger again from hiding, missing the Stormrage narrowly thanks to the range and the grass obscuring much of the plant's bulk. [sblock]Miss. Stealth 29.[/sblock] Narbel taunts the dragon into engaging him in melee, but can't land a telling blow against the beast's scales. [sblock]Pulled. MISS. Marked.[/sblock] "[COLOR="deepskyblue"]Eh, I'll have to pass on that dude. There are more important targets than some overgrown mole. Just as a friendly pointer, maybe if you had an axe more appropriate for your size, you'd be better able to handle it[/COLOR]." The dragon takes off, drifting south as it hovers at low altitude. Narbel's swipe as the enemy retreats again bounces off. "[COLOR="DeepSkyBlue"]Why attack one guy when I can hit everyone[/COLOR]?" He spits another explosive blast of lightning, ignoring the discharge as it wraps about his body and wings. No one in the blast radius can avoid the bolts. Torment falls into the shallow muck. [sblock]Recharge fails: [url=http://invisiblecastle.com/roller/view/1819529/]Roll Lookup[/url] Shift up and S: Narbel takes an II for Combat Challenge: [url=http://invisiblecastle.com/roller/view/1819568/]Roll Lookup[/url] MISS: 19 Lightning Burst: [url=http://invisiblecastle.com/roller/view/1819572/]Roll Lookup[/url] Bah, forgot the marked penalty, but it looks like everything still hits. 1d20+18 → [7,18] = (25) 23: Shambler 2 HIT 1d20+18 → [8,18] = (26) 24: Stormrage HIT 1d20+18 → [9,18] = (27) Narbel HIT 1d20+18 → [14,18] = (32) 30: Starwinds HIT 1d20+18 → [7,18] = (25) 23: Torment HIT 1d20+18 → [10,18] = (28) 26: Erdric HIT 1d20+18 → [14,18] = (32) 30: Xak HIT Shambler 2 Stormrage 1 Narbel Starwinds Torment Erdric Xak 12 damage: [url=http://invisiblecastle.com/roller/view/1819573/]Roll Lookup[/url] Plants use their immediate and heal 10. The dragon takes zero damage from his own attack with Resist 20. [/sblock] [IMG]http://img167.imageshack.us/img167/2803/kk1e2js5.png[/IMG] By [URL=http://profile.imageshack.us/user/victimen]victimen[/URL] at 2008-11-20 [sblock=Status/Initiative: round 11] 29: Glib. [COLOR="red"]-45/83 HP, Bloodied[/COLOR]. 2/6. Prone. Concealment. Stealth 29. AP=0 *Sly Flourish [sblock=Powers used] Tornado Strike, E Bait and Switch, E Tumble, E Second Wind, E Elven Accuracy, E [/sblock] 28: Narbel. [COLOR=""]-44/108 HP, [/COLOR]. 9/16. AP=0 *Come and Get It [sblock=Powers used]Crushing Blow, E Second Wind, E All Bets are Off, E Come and Get It, E [/sblock] 26: Blue Dragon. -89/655 HP. Flying: Alt 1. AP 1/2. Cursed. Quarry. Marked (n) *Lightning Burst [sblock=Powers used] Breath weapon: 5 and 6. Frightful Presence, E [/sblock] 24: Tharos. [COLOR="red"]-48/69 Bloodied[/COLOR] 1/6. Water walking. AP=0 *Thunderwave [sblock=Powers used]Ice Rays, E Thunderlance, E Fireburst, E Shield, E Stormcage, E Wall of Fire, D Web, D Orb of Reversed Polarity, D 1/2 Daily Item uses. [/sblock] 22: Erdric. -19/85 HP. 4/7. *Twin Shot [sblock=Powers used]Elven Accuracy, E Hawk's Talon, E Evasive Strike, E Expeditious Stride, E Spray of Arrows, D. Excruciating Shot, D. Split the Tree, D Helm of Eagle, D Dragonbane bow, D 2/2 Daily Item powers used[/sblock] 22: Starwinds. [COLOR="Red"]-58/86 HP, KO[/COLOR]. AP=0. 6/9 surges. Prone. Concealment. 1 failed death save. * [sblock=Powers used]Dire Radiance, E Channel Divinity, E Healing Word, 2/2 Bastion of Health, E Breath Weapon, E Mantle of Glory, E Avenging Flame, D Bless, Daily. Shadowform, D Spiritual Weapon, D Holy Symbol, D 1/2 daily item powers used. [/sblock] 22: Torment. [COLOR="Red"]-99/96 HP, KO.[/COLOR] Prone, Helpless. 7/11. *Viper's [sblock=Powers used]Lion's Roar, E Guarding Attack, E Inspiring Word, 2/2, E Slash and Press, E Break their Nerve, E Bastion of Defense, D Stand Tough, D Stand the Fallen, D Tactical Shift, D [/sblock] 17: Shambler 1 -33/160 HP. Quarry. Immo, save @-2 *Ready 17: Shambler 2 -53/160 HP. Immo, save @-2 Cursed. Eyebite. Psychic Lock *attack Starwinds 17: Stormrage 1. [COLOR="Red"]-238/270 HP. Bloodied[/COLOR]. Quarry. Concealment. AP=0. Vipered. Cursed. Divine Challenged. *Attack Torment [sblock=Powers used] Lightning Blast, E [/sblock] 16: Reed. -21/96 HP. Concealed. Stealth bonus *Eyebite [sblock=Powers used] Mire the Mind, E [/sblock] 15: Xak. -3/115 HP. 11/18 surges. *Bolstering [sblock=Powers used] Divine Cleansing, E Divine Mettle, E Invigorating Smite, E Second Wind, E Benign Transposition, E Healing Font, D Lay on Hands, 1/4. Hallowed Circle, D [/sblock] [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [sblock=Prone]Grant CA against melee attacks +2 defenses against ranged attacks from non adjacent creatures lying on the ground -2 penalty to attack Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground can't move normally, must crawl or stand up[/sblock] [sblock=Enveloped]restrained (save ends). While the target is restrained, no creature has line of sight or line of effect to it. At the start of the shambling mound’s turn each round, the enveloped target takes 10 damage and the shambling mound regains 10 hit points. The shambling mound can envelop up to 2 creatures at a time. When the target makes its save, it reappears in a square of its choice adjacent to the shambling mound. [/sblock] [/sblock] [/QUOTE]
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[KK2]Encounter 2: Warm up is over. (Healing)
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