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[KK2]Encounter 2: Warm up is over. (Healing)
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<blockquote data-quote="Victim" data-source="post: 4559958" data-attributes="member: 78"><p>Tharos defeats the Stormrage with a precise magic missile attack.</p><p></p><p>[sblock]KILL</p><p></p><p>Reed gets a teleport. [/sblock]</p><p></p><p>Erdric fires one arrow into the nearest Shambler; the other goes wide.</p><p></p><p>[sblock]HIT for 14 damage.[/sblock]</p><p></p><p>Starwinds stands up and gets away from the webbed monsters. The nearest plant takes a swing at her, and her chain armor is not particularly effective against the bashing attack.</p><p></p><p>[sblock]OA from Shambler 2: <a href="http://invisiblecastle.com/roller/view/1822067/" target="_blank">Roll Lookup</a></p><p>HIT: 13 damage.[/sblock]</p><p></p><p>Torment lies on the ground, blood mixing into the water.</p><p></p><p>[sblock]Death save fails: <a href="http://invisiblecastle.com/roller/view/1822062/" target="_blank">Roll Lookup</a>[/sblock]</p><p></p><p>The west Shambler heals slightly and attempts to push the other Shambler out of the web, but the plant's bulk is too much for it to move. Its exertions finally break the webbing holding it in place.</p><p></p><p>[sblock]Regen 5. </p><p>Bull rush Shambler 2: <a href="http://invisiblecastle.com/roller/view/1822079/" target="_blank">Roll Lookup</a></p><p>FAIL</p><p>Save SUCCESS: <a href="http://invisiblecastle.com/roller/view/1822074/" target="_blank">Roll Lookup</a>[/sblock]</p><p></p><p>The other Shambler waits for an enemy to within reach.</p><p></p><p>[sblock]Regen 5.</p><p>Ready Enveloping for an enemy's approach.</p><p></p><p>Save fails <a href="http://invisiblecastle.com/roller/view/1822074/" target="_blank">Roll Lookup</a>[/sblock]</p><p></p><p><img src="http://img392.imageshack.us/img392/5256/kk1e2ex1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>By <a href="http://profile.imageshack.us/user/victimen" target="_blank">victimen</a> at 2008-11-22</p><p></p><p>[sblock=Status/Initiative: round 11]</p><p></p><p>29: Glib. <span style="color: red">-45/83 HP, Bloodied</span>. 2/6. Prone. Concealment. Stealth 29. AP=0</p><p>*Sly Flourish</p><p>[sblock=Powers used]</p><p>Tornado Strike, E</p><p>Bait and Switch, E</p><p>Tumble, E</p><p>Second Wind, E</p><p>Elven Accuracy, E</p><p>[/sblock]</p><p></p><p>28: Narbel. [COLOR=""]-44/108 HP, [/COLOR]. 9/16. AP=0</p><p>*Come and Get It</p><p>[sblock=Powers used]Crushing Blow, E</p><p>Second Wind, E</p><p>All Bets are Off, E</p><p>Come and Get It, E</p><p></p><p>[/sblock]</p><p></p><p>26: Blue Dragon. -89/655 HP. Flying: Alt 1. AP 1/2. Cursed. Quarry. Marked <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(n)" title="Thumbs down (n)" data-smilie="23"data-shortname="(n)" /></p><p>*Lightning Burst</p><p>[sblock=Powers used]</p><p>Breath weapon: 5 and 6.</p><p>Frightful Presence, E</p><p>[/sblock]</p><p></p><p>24: Tharos. <span style="color: red">-48/69 Bloodied</span> 1/6. Water walking. AP=0</p><p>*magic missile</p><p>[sblock=Powers used]Ice Rays, E</p><p>Thunderlance, E</p><p>Fireburst, E</p><p>Shield, E</p><p>Stormcage, E</p><p></p><p>Wall of Fire, D</p><p>Web, D</p><p>Orb of Reversed Polarity, D</p><p>1/2 Daily Item uses.</p><p>[/sblock]</p><p></p><p>22: Erdric. -19/85 HP. 4/7. </p><p>*Twin Shot</p><p>[sblock=Powers used]Elven Accuracy, E</p><p>Hawk's Talon, E</p><p>Evasive Strike, E</p><p>Expeditious Stride, E</p><p></p><p>Spray of Arrows, D.</p><p>Excruciating Shot, D.</p><p>Split the Tree, D</p><p></p><p>Helm of Eagle, D</p><p>Dragonbane bow, D</p><p>2/2 Daily Item powers used[/sblock]</p><p></p><p>22: Starwinds. <span style="color: Red">-71/86 HP, KO</span>. AP=0. 6/9 surges. 1 failed death save.</p><p>*move</p><p>[sblock=Powers used]Dire Radiance, E</p><p>Channel Divinity, E</p><p>Healing Word, 2/2</p><p>Bastion of Health, E</p><p>Breath Weapon, E</p><p>Mantle of Glory, E</p><p></p><p>Avenging Flame, D</p><p>Bless, Daily. </p><p>Shadowform, D</p><p>Spiritual Weapon, D</p><p>Holy Symbol, D</p><p>1/2 daily item powers used.</p><p>[/sblock]</p><p></p><p>22: Torment. <span style="color: Red">-99/96 HP, KO.</span> Prone, Helpless. 7/11. 1 failed death save. </p><p>*</p><p>[sblock=Powers used]Lion's Roar, E</p><p>Guarding Attack, E</p><p>Inspiring Word, 2/2, E</p><p>Slash and Press, E</p><p>Break their Nerve, E</p><p></p><p>Bastion of Defense, D</p><p>Stand Tough, D</p><p>Stand the Fallen, D</p><p>Tactical Shift, D</p><p>[/sblock]</p><p></p><p>17: Shambler 1 -28/160 HP. Quarry. </p><p>*Ready</p><p>17: Shambler 2 -62/160 HP. Immo, save @-2 Cursed. Eyebite. </p><p>*attack Starwinds</p><p></p><p>16: Reed. -21/96 HP. Concealed. Stealth bonus</p><p>*Eyebite</p><p>[sblock=Powers used]</p><p>Mire the Mind, E</p><p>[/sblock]</p><p></p><p>15: Xak. -3/115 HP. 11/18 surges. </p><p>*Bolstering</p><p>[sblock=Powers used]</p><p>Divine Cleansing, E</p><p>Divine Mettle, E</p><p>Invigorating Smite, E</p><p>Second Wind, E</p><p>Benign Transposition, E</p><p></p><p>Healing Font, D</p><p>Lay on Hands, 1/4.</p><p>Hallowed Circle, D</p><p>[/sblock]</p><p></p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[sblock=Prone]Grant CA against melee attacks</p><p>+2 defenses against ranged attacks from non adjacent creatures</p><p>lying on the ground</p><p>-2 penalty to attack</p><p>Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground</p><p>can't move normally, must crawl or stand up[/sblock]</p><p>[sblock=Enveloped]restrained (save ends). While the target is restrained,</p><p>no creature has line of sight or line of effect to it. At the start of</p><p>the shambling mound’s turn each round, the enveloped target</p><p>takes 10 damage and the shambling mound regains 10 hit</p><p>points. The shambling mound can envelop up to 2 creatures at a</p><p>time. When the target makes its save, it reappears in a square of</p><p>its choice adjacent to the shambling mound.</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4559958, member: 78"] Tharos defeats the Stormrage with a precise magic missile attack. [sblock]KILL Reed gets a teleport. [/sblock] Erdric fires one arrow into the nearest Shambler; the other goes wide. [sblock]HIT for 14 damage.[/sblock] Starwinds stands up and gets away from the webbed monsters. The nearest plant takes a swing at her, and her chain armor is not particularly effective against the bashing attack. [sblock]OA from Shambler 2: [url=http://invisiblecastle.com/roller/view/1822067/]Roll Lookup[/url] HIT: 13 damage.[/sblock] Torment lies on the ground, blood mixing into the water. [sblock]Death save fails: [url=http://invisiblecastle.com/roller/view/1822062/]Roll Lookup[/url][/sblock] The west Shambler heals slightly and attempts to push the other Shambler out of the web, but the plant's bulk is too much for it to move. Its exertions finally break the webbing holding it in place. [sblock]Regen 5. Bull rush Shambler 2: [url=http://invisiblecastle.com/roller/view/1822079/]Roll Lookup[/url] FAIL Save SUCCESS: [url=http://invisiblecastle.com/roller/view/1822074/]Roll Lookup[/url][/sblock] The other Shambler waits for an enemy to within reach. [sblock]Regen 5. Ready Enveloping for an enemy's approach. Save fails [url=http://invisiblecastle.com/roller/view/1822074/]Roll Lookup[/url][/sblock] [IMG]http://img392.imageshack.us/img392/5256/kk1e2ex1.png[/IMG] By [URL=http://profile.imageshack.us/user/victimen]victimen[/URL] at 2008-11-22 [sblock=Status/Initiative: round 11] 29: Glib. [COLOR="red"]-45/83 HP, Bloodied[/COLOR]. 2/6. Prone. Concealment. Stealth 29. AP=0 *Sly Flourish [sblock=Powers used] Tornado Strike, E Bait and Switch, E Tumble, E Second Wind, E Elven Accuracy, E [/sblock] 28: Narbel. [COLOR=""]-44/108 HP, [/COLOR]. 9/16. AP=0 *Come and Get It [sblock=Powers used]Crushing Blow, E Second Wind, E All Bets are Off, E Come and Get It, E [/sblock] 26: Blue Dragon. -89/655 HP. Flying: Alt 1. AP 1/2. Cursed. Quarry. Marked (n) *Lightning Burst [sblock=Powers used] Breath weapon: 5 and 6. Frightful Presence, E [/sblock] 24: Tharos. [COLOR="red"]-48/69 Bloodied[/COLOR] 1/6. Water walking. AP=0 *magic missile [sblock=Powers used]Ice Rays, E Thunderlance, E Fireburst, E Shield, E Stormcage, E Wall of Fire, D Web, D Orb of Reversed Polarity, D 1/2 Daily Item uses. [/sblock] 22: Erdric. -19/85 HP. 4/7. *Twin Shot [sblock=Powers used]Elven Accuracy, E Hawk's Talon, E Evasive Strike, E Expeditious Stride, E Spray of Arrows, D. Excruciating Shot, D. Split the Tree, D Helm of Eagle, D Dragonbane bow, D 2/2 Daily Item powers used[/sblock] 22: Starwinds. [COLOR="Red"]-71/86 HP, KO[/COLOR]. AP=0. 6/9 surges. 1 failed death save. *move [sblock=Powers used]Dire Radiance, E Channel Divinity, E Healing Word, 2/2 Bastion of Health, E Breath Weapon, E Mantle of Glory, E Avenging Flame, D Bless, Daily. Shadowform, D Spiritual Weapon, D Holy Symbol, D 1/2 daily item powers used. [/sblock] 22: Torment. [COLOR="Red"]-99/96 HP, KO.[/COLOR] Prone, Helpless. 7/11. 1 failed death save. * [sblock=Powers used]Lion's Roar, E Guarding Attack, E Inspiring Word, 2/2, E Slash and Press, E Break their Nerve, E Bastion of Defense, D Stand Tough, D Stand the Fallen, D Tactical Shift, D [/sblock] 17: Shambler 1 -28/160 HP. Quarry. *Ready 17: Shambler 2 -62/160 HP. Immo, save @-2 Cursed. Eyebite. *attack Starwinds 16: Reed. -21/96 HP. Concealed. Stealth bonus *Eyebite [sblock=Powers used] Mire the Mind, E [/sblock] 15: Xak. -3/115 HP. 11/18 surges. *Bolstering [sblock=Powers used] Divine Cleansing, E Divine Mettle, E Invigorating Smite, E Second Wind, E Benign Transposition, E Healing Font, D Lay on Hands, 1/4. Hallowed Circle, D [/sblock] [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [sblock=Prone]Grant CA against melee attacks +2 defenses against ranged attacks from non adjacent creatures lying on the ground -2 penalty to attack Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground can't move normally, must crawl or stand up[/sblock] [sblock=Enveloped]restrained (save ends). While the target is restrained, no creature has line of sight or line of effect to it. At the start of the shambling mound’s turn each round, the enveloped target takes 10 damage and the shambling mound regains 10 hit points. The shambling mound can envelop up to 2 creatures at a time. When the target makes its save, it reappears in a square of its choice adjacent to the shambling mound. [/sblock] [/sblock] [/QUOTE]
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