Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[KK2]Encounter 2: Warm up is over. (Healing)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Victim" data-source="post: 4574915" data-attributes="member: 78"><p>Tharos delivers another well aimed burst of magic missiles.</p><p></p><p>[sblock]CRIT, 27 damage[/sblock]</p><p></p><p>Erdric continues to have trouble shooting.</p><p></p><p>[sblock]MISS, MISS.[/sblock]</p><p></p><p>Starwinds zaps the dragon with a ray of stellar light, Narbel is strengthened by her power.</p><p></p><p>[sblock]Hit, 11 damage. +8 temp for Narbel.[/sblock]</p><p></p><p>Torment stands and hands Xak ammo.</p><p></p><p>The last Shambler swings at the only creature that seems to be within reach from the web - Narbel. Its swings do not come particularly close.</p><p></p><p>[sblock]Regen 5. </p><p>Enveloping: <a href="http://invisiblecastle.com/roller/view/1839518/" target="_blank">Roll Lookup</a></p><p></p><p>1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [5,14] = (19) MISS</p><p>1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [6,8] = (14) </p><p>1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [3,14] = (17) MISS</p><p>1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [8,8] = (16) </p><p>1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [16,14] = (30) N/A</p><p>1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [3,-2] = (1) FAIL[/sblock]</p><p></p><p><img src="http://img360.imageshack.us/img360/4711/kk1e2ix6.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>By <a href="http://profile.imageshack.us/user/victimen" target="_blank">victimen</a> at 2008-12-04</p><p></p><p></p><p>[sblock=Status/Initiative: round 14]</p><p></p><p>29: Glib. <span style="color: red">-45/83 HP, Bloodied</span>. 2/6. Prone. AP=0</p><p>*Sly Flourish</p><p>[sblock=Powers used]</p><p>Tornado Strike, E</p><p>Bait and Switch, E</p><p>Tumble, E</p><p>Second Wind, E</p><p>Elven Accuracy, E</p><p>[/sblock]</p><p></p><p>28: Narbel. <span style="color: Red">-76/108 HP, Bloodied</span>. +8 temp HP 9/16. AP=0 Concealment. </p><p>*charge</p><p>[sblock=Powers used]Crushing Blow, E</p><p>Second Wind, E</p><p>All Bets are Off, E</p><p>Come and Get It, E</p><p></p><p>[/sblock]</p><p></p><p>26: Blue Dragon. -135/655 HP. Flying: Alt 2. AP 1/2. Cursed. Quarry. Divine Challenge. </p><p>*Draconic Fury.</p><p>[sblock=Powers used]</p><p>Breath weapon: 5 and 6.</p><p>Frightful Presence, E</p><p>[/sblock]</p><p></p><p>24: Tharos. <span style="color: red">-48/69 Bloodied</span> 1/6. Water walking. AP=0</p><p>*magic missile</p><p>[sblock=Powers used]Ice Rays, E</p><p>Thunderlance, E</p><p>Fireburst, E</p><p>Shield, E</p><p>Stormcage, E</p><p></p><p>Wall of Fire, D</p><p>Web, D</p><p>Orb of Reversed Polarity, D</p><p>1/2 Daily Item uses.</p><p>1 potion</p><p>[/sblock]</p><p></p><p>22: Erdric. -19/85 HP. 4/7. Concealed. </p><p>*Twin Shot</p><p>[sblock=Powers used]Elven Accuracy, E</p><p>Hawk's Talon, E</p><p>Evasive Strike, E</p><p>Expeditious Stride, E</p><p></p><p>Spray of Arrows, D.</p><p>Excruciating Shot, D.</p><p>Split the Tree, D</p><p></p><p>Helm of Eagle, D</p><p>Dragonbane bow, D</p><p>2/2 Daily Item powers used[/sblock]</p><p></p><p>22: Starwinds. <span style="color: Red">-58/86 HP, Bloodied</span>. AP=0. 5/9 surges. 1 failed death save. </p><p>*Sacred Flame</p><p>[sblock=Powers used]Dire Radiance, E</p><p>Channel Divinity, E</p><p>Healing Word, 2/2</p><p>Bastion of Health, E</p><p>Breath Weapon, E</p><p>Mantle of Glory, E</p><p>Second Wind, E</p><p>Solar Wrath, E</p><p></p><p>Avenging Flame, D</p><p>Bless, Daily. </p><p>Shadowform, D</p><p>Spiritual Weapon, D</p><p>Holy Symbol, D</p><p>1/2 daily item powers used.</p><p>[/sblock]</p><p></p><p>22: Torment. [COLOR=""]-34/96 HP,[/COLOR] 5/11. 1 failed death save. </p><p>*</p><p>[sblock=Powers used]Lion's Roar, E</p><p>Guarding Attack, E</p><p>Inspiring Word, 2/2, E</p><p>Slash and Press, E</p><p>Break their Nerve, E</p><p>Second Wind, E</p><p></p><p>Bastion of Defense, D</p><p>Stand Tough, D</p><p>Stand the Fallen, D</p><p>Tactical Shift, D</p><p>1 potion</p><p>[/sblock]</p><p></p><p>17: Shambler 1 <span style="color: Red">-126/160 HP, Bloodied </span> Quarry. Cursed. Immo, save -2</p><p>*Enveloping </p><p></p><p>16: Reed. -21/96 HP. Concealed. Stealth bonus</p><p>*Eyebite</p><p>[sblock=Powers used]</p><p>Mire the Mind, E</p><p>Will of Feywild, E</p><p></p><p>Curse of Bloody Fangs, D</p><p>[/sblock]</p><p></p><p>15: Xak. -47/115 HP. 10/18 surges. </p><p>*crossbow</p><p>[sblock=Powers used]</p><p>Divine Cleansing, E</p><p>Divine Mettle, E</p><p>Invigorating Smite, E</p><p>Second Wind, E</p><p>Benign Transposition, E</p><p></p><p>Healing Font, D</p><p>Lay on Hands, 2/4.</p><p>Hallowed Circle, D</p><p>On Pain of Death, D</p><p>[/sblock]</p><p></p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[sblock=Prone]Grant CA against melee attacks</p><p>+2 defenses against ranged attacks from non adjacent creatures</p><p>lying on the ground</p><p>-2 penalty to attack</p><p>Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground</p><p>can't move normally, must crawl or stand up[/sblock]</p><p>[sblock=Enveloped]restrained (save ends). While the target is restrained,</p><p>no creature has line of sight or line of effect to it. At the start of</p><p>the shambling mound’s turn each round, the enveloped target</p><p>takes 10 damage and the shambling mound regains 10 hit</p><p>points. The shambling mound can envelop up to 2 creatures at a</p><p>time. When the target makes its save, it reappears in a square of</p><p>its choice adjacent to the shambling mound.</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4574915, member: 78"] Tharos delivers another well aimed burst of magic missiles. [sblock]CRIT, 27 damage[/sblock] Erdric continues to have trouble shooting. [sblock]MISS, MISS.[/sblock] Starwinds zaps the dragon with a ray of stellar light, Narbel is strengthened by her power. [sblock]Hit, 11 damage. +8 temp for Narbel.[/sblock] Torment stands and hands Xak ammo. The last Shambler swings at the only creature that seems to be within reach from the web - Narbel. Its swings do not come particularly close. [sblock]Regen 5. Enveloping: [url=http://invisiblecastle.com/roller/view/1839518/]Roll Lookup[/url] 1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [5,14] = (19) MISS 1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [6,8] = (14) 1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [3,14] = (17) MISS 1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [8,8] = (16) 1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [16,14] = (30) N/A 1d20+14; 1d8+8; 1d20+14; 1d8+8; 1d20+14; 1d20-2 → [3,-2] = (1) FAIL[/sblock] [IMG]http://img360.imageshack.us/img360/4711/kk1e2ix6.png[/IMG] By [URL=http://profile.imageshack.us/user/victimen]victimen[/URL] at 2008-12-04 [sblock=Status/Initiative: round 14] 29: Glib. [COLOR="red"]-45/83 HP, Bloodied[/COLOR]. 2/6. Prone. AP=0 *Sly Flourish [sblock=Powers used] Tornado Strike, E Bait and Switch, E Tumble, E Second Wind, E Elven Accuracy, E [/sblock] 28: Narbel. [COLOR="Red"]-76/108 HP, Bloodied[/COLOR]. +8 temp HP 9/16. AP=0 Concealment. *charge [sblock=Powers used]Crushing Blow, E Second Wind, E All Bets are Off, E Come and Get It, E [/sblock] 26: Blue Dragon. -135/655 HP. Flying: Alt 2. AP 1/2. Cursed. Quarry. Divine Challenge. *Draconic Fury. [sblock=Powers used] Breath weapon: 5 and 6. Frightful Presence, E [/sblock] 24: Tharos. [COLOR="red"]-48/69 Bloodied[/COLOR] 1/6. Water walking. AP=0 *magic missile [sblock=Powers used]Ice Rays, E Thunderlance, E Fireburst, E Shield, E Stormcage, E Wall of Fire, D Web, D Orb of Reversed Polarity, D 1/2 Daily Item uses. 1 potion [/sblock] 22: Erdric. -19/85 HP. 4/7. Concealed. *Twin Shot [sblock=Powers used]Elven Accuracy, E Hawk's Talon, E Evasive Strike, E Expeditious Stride, E Spray of Arrows, D. Excruciating Shot, D. Split the Tree, D Helm of Eagle, D Dragonbane bow, D 2/2 Daily Item powers used[/sblock] 22: Starwinds. [COLOR="Red"]-58/86 HP, Bloodied[/COLOR]. AP=0. 5/9 surges. 1 failed death save. *Sacred Flame [sblock=Powers used]Dire Radiance, E Channel Divinity, E Healing Word, 2/2 Bastion of Health, E Breath Weapon, E Mantle of Glory, E Second Wind, E Solar Wrath, E Avenging Flame, D Bless, Daily. Shadowform, D Spiritual Weapon, D Holy Symbol, D 1/2 daily item powers used. [/sblock] 22: Torment. [COLOR=""]-34/96 HP,[/COLOR] 5/11. 1 failed death save. * [sblock=Powers used]Lion's Roar, E Guarding Attack, E Inspiring Word, 2/2, E Slash and Press, E Break their Nerve, E Second Wind, E Bastion of Defense, D Stand Tough, D Stand the Fallen, D Tactical Shift, D 1 potion [/sblock] 17: Shambler 1 [COLOR="Red"]-126/160 HP, Bloodied [/COLOR] Quarry. Cursed. Immo, save -2 *Enveloping 16: Reed. -21/96 HP. Concealed. Stealth bonus *Eyebite [sblock=Powers used] Mire the Mind, E Will of Feywild, E Curse of Bloody Fangs, D [/sblock] 15: Xak. -47/115 HP. 10/18 surges. *crossbow [sblock=Powers used] Divine Cleansing, E Divine Mettle, E Invigorating Smite, E Second Wind, E Benign Transposition, E Healing Font, D Lay on Hands, 2/4. Hallowed Circle, D On Pain of Death, D [/sblock] [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [sblock=Prone]Grant CA against melee attacks +2 defenses against ranged attacks from non adjacent creatures lying on the ground -2 penalty to attack Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground can't move normally, must crawl or stand up[/sblock] [sblock=Enveloped]restrained (save ends). While the target is restrained, no creature has line of sight or line of effect to it. At the start of the shambling mound’s turn each round, the enveloped target takes 10 damage and the shambling mound regains 10 hit points. The shambling mound can envelop up to 2 creatures at a time. When the target makes its save, it reappears in a square of its choice adjacent to the shambling mound. [/sblock] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[KK2]Encounter 2: Warm up is over. (Healing)
Top