Knightfall
World of Kulan DM
A while ago, I started a thread in the World of Kulan social group forum called the Heroes of Deepwater Story Guide. My intentions originally had been to try to run Heroes of deepwater as another E.N. World pbp v.3.5 game, but I didn't find any interest in it. So, I decided on another plan...
Heroes of Deepwater would become a story hour in which I would control four DMPCs like they are fully-fledged PCs and roll dice for the characters, as I put them through a series of adventures. The goal was to build more background for Deepwater (Kulan's version of Waterdeep). However, i got sidetracked by a thread I began on Candlekeep's forums. And while I haven't updated that thread in some time, I haven't truly abandoned it either. It will help shape this story hour as much as the campaign guide will.
I've also create a dice roller page here: http://identicalsoftware.com/coco/dicesessionview.php?&id=873
And yes, the fate of these heroes will depend a lot on the roll of the dice. I expect some character deaths. The Lands of Harqual can be brutal and my version of Deepwater has a lot of darkness hiding in its streets. None of the DMPCS will be safe. In fact, they should be called nPCs instead of DMPCs.
This, hopefully, will be an experiment in writing and fun. If it starts to give me headaches, I might just let it go. However, I'll try not to leave it hanging.
Cheers!
KF
Heroes of Deepwater would become a story hour in which I would control four DMPCs like they are fully-fledged PCs and roll dice for the characters, as I put them through a series of adventures. The goal was to build more background for Deepwater (Kulan's version of Waterdeep). However, i got sidetracked by a thread I began on Candlekeep's forums. And while I haven't updated that thread in some time, I haven't truly abandoned it either. It will help shape this story hour as much as the campaign guide will.
I've also create a dice roller page here: http://identicalsoftware.com/coco/dicesessionview.php?&id=873
And yes, the fate of these heroes will depend a lot on the roll of the dice. I expect some character deaths. The Lands of Harqual can be brutal and my version of Deepwater has a lot of darkness hiding in its streets. None of the DMPCS will be safe. In fact, they should be called nPCs instead of DMPCs.
This, hopefully, will be an experiment in writing and fun. If it starts to give me headaches, I might just let it go. However, I'll try not to leave it hanging.
Cheers!
KF