Knightfall
World of Kulan DM
REVISED MAP: Heverkent and Hinderfall
Here is my latest re-creation of the overview maps of the various regions of Harqual. This region used to be entitled the Heverkent Region. In truth, the Hinderfall mountain range is just as important to the region as the Heverkent rain forests surround the range.
Heverkent and Hinderfall
Rockwood gnomes dominate the Hinderfall Mountains and Inner Forest of Heverkent, but they do not control it the way other humanoids have tried to in the past. There are elder treants living in the Inner Forest while the Outer Forest is dominated by mixture of races and power groups.
The lands surrounding the rainforest are hotly contested. Despite the existence of numerous cities and towns, this region is considered untamed and dangerous. Logging on the fringes of the Outer Forest is a hazardous lifestyle. The trees are massive and the rain forest's denizens viciously attack loggers.
Since the time of The Transformation, the ratio of humanity in this region has increased. Humans are less uncommon in the coastal communities but Torin dwarves and southern elves still outnumber them. The rakasta and kitts tend to be on par with humans although that is in flux.
More tidbits..
The Hordelands
The Hordelands, also known as the Domain of the Horde, is ruled by a council of men and women from several of the races of the Far South. These rulers are known as the Lords of the Horde, with history that stretches back to several southern barbarian tribes. Now, nearly a thousand years later, they have become civilized but still pay homage to certain barbarian traditions.
The Outer Forest
The Outer Forest is made up of a patchwork of independent communities trying to hold back the worst of the logging done by the dozens of "urban" cities whittling away at the edge of the Heverkent Forest. Also known as The Packlands, due to the migratory nature of most of those living within the treeline, this region is home to countless races both humanoid and fey. The constant threat of logging has made strange allies of the rangers, druids, orcs, gnomes, fey races, and halflings who call the forest home.
The Timber Coast
Worst of the regions that constantly cut down trees for profit and shipbuilding is the Timber Coast. Six cities pay homage to the City of Cutte, which means "Fallen Trees" in an archaic language rarely spoken anywhere beyond the walls of the City of Cutte. The citizens of these cities, as well as the hundreds of small communities that call upon them for protection, see the forest as a resource to be exploited at any cost. Hundreds of thousands of acres have been cut down to make room for vineyards and cotton plantations. Besides the Domains of the Horde and the Republic of the Thorn (to the east), the Timber Coast has the largest standing army in the Far South.
The City of Lost Souls
The last place of interest on this map is the City of Adabrilia.
Once the thriving human-centric metropolis of the Far South, Adabrilia is now a ghost. Its streets are deserted and a touch of magic hangs in the air. When the Transformation ended so did the citizens of Adabrilia. Entire families and noble houses gone with the fog. Whether they were killed of transported to another plane of existence, no one knows. And only the foolhardy enter Adabrilia and try to find out.
Most don’t return but those that have come back tell tales of seeing people at the edge of their sight reaching out to them in horror then fading from sight as one turns to get a better view of them. Beyond these "ghosts", Adabrilia is home to only dangerous monsters and wild creatures. Only creatures with an Intelligence score of 5 or less can be found stalking the streets of Adabrilia. Surprisingly, this also keeps most intelligent undead out of the city as well. There are rumors of an insane vampire living in Adabrilia but none have ever seen this evil creature.
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