Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Knightmares of Khorvaire
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 2142755" data-attributes="member: 7006"><p>The group enters the treeline and then hits the trail... Zook out in front, darting from tree to tree... Luthal and Kolarred further back. After about thirty minutes of having the top of the seven-foot lance keep getting caught on overhanging tree branches and such... Kolarred realizes that perhaps taking the lance with him wasn't such a good idea. But he battles through it.</p><p></p><p>As they walk, Luthal continues to watch the trail for any sort of tracks. As they get higher into the mountain, the ground turns mossy and it actually makes it easier to determine numbers. A quick search reveals approximately three horses and at least one pony or mule. As far as humanoid tracks... there are probably about eight booted individuals that walk normally, and another two or so whose boots are dragging or scuffing. Having heard what the thugs said about the dwarf being killed then raised as a zombie... these might be the tracks of that. Which would indicate a second(?) zombie now in their midst.</p><p></p><p>Out in front, Zook constantly runs ahead to listen and search for any signs of life... but comes up empty. He also notices the tracks on the ground but can't get as much detail out of them as Luthal can. The trail into the mountains is actually pretty easy to follow, and he notices on occasion a number of broken branches off of bushes and so on that probably had been blocking the path until the previous group came through.</p><p></p><p>After about six hours of heavy hiking up and around the short mountain peak... during which Kolarred has tripped and fallen about a half-dozen times (due to the lance on his back and the platemail armor he's wearing... 6 points of damage), the group comes down the far side and breaks through the treeline to find the crevasse.</p><p></p><p>The crevasse looks to be about forty feet across and about a fifty to sixty foot drop between the two mountains of the Ashen Spires. There are numerous branches and small trees growing out of the rocky walls of the cliffside, and spanning the breadth of it is a rope and wooden plank bridge (a la Temple of Doom). As they advance, it is not difficult at all for all three to hear the sounds of horses breathing off to the right.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 2142755, member: 7006"] The group enters the treeline and then hits the trail... Zook out in front, darting from tree to tree... Luthal and Kolarred further back. After about thirty minutes of having the top of the seven-foot lance keep getting caught on overhanging tree branches and such... Kolarred realizes that perhaps taking the lance with him wasn't such a good idea. But he battles through it. As they walk, Luthal continues to watch the trail for any sort of tracks. As they get higher into the mountain, the ground turns mossy and it actually makes it easier to determine numbers. A quick search reveals approximately three horses and at least one pony or mule. As far as humanoid tracks... there are probably about eight booted individuals that walk normally, and another two or so whose boots are dragging or scuffing. Having heard what the thugs said about the dwarf being killed then raised as a zombie... these might be the tracks of that. Which would indicate a second(?) zombie now in their midst. Out in front, Zook constantly runs ahead to listen and search for any signs of life... but comes up empty. He also notices the tracks on the ground but can't get as much detail out of them as Luthal can. The trail into the mountains is actually pretty easy to follow, and he notices on occasion a number of broken branches off of bushes and so on that probably had been blocking the path until the previous group came through. After about six hours of heavy hiking up and around the short mountain peak... during which Kolarred has tripped and fallen about a half-dozen times (due to the lance on his back and the platemail armor he's wearing... 6 points of damage), the group comes down the far side and breaks through the treeline to find the crevasse. The crevasse looks to be about forty feet across and about a fifty to sixty foot drop between the two mountains of the Ashen Spires. There are numerous branches and small trees growing out of the rocky walls of the cliffside, and spanning the breadth of it is a rope and wooden plank bridge (a la Temple of Doom). As they advance, it is not difficult at all for all three to hear the sounds of horses breathing off to the right. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Knightmares of Khorvaire
Top