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<blockquote data-quote="DEFCON 1" data-source="post: 2201721" data-attributes="member: 7006"><p>Unfortunately for the Knightmares... Kolarred's attempt of a calm and rational explanation in draconic from down the hill gets overshadowed by Luthal's howl towards the pair of kobolds to the right, coupled with Zook's re-aiming of his bow and his screaming at the top of his lungs in odd yammering languages. <span style="color: DimGray">((Diplomacy check failed))</span> This causes one of the kobolds to freak out and release the arrow he had nocked and aimed at the gnoll...</p><p></p><p><span style="color: DimGray">Kobold ((Shortbow [14] + 4 = 18 / AC 13)) <strong>*HIT*</strong> ((Dam [3]))</span></p><p></p><p>...which flies forward and pegs the gnoll in the arm. The pain that shoots up his limb takes a second to set in, but when it does it hurts! From the Knightmare's vantage point, they see the kobold that was standing next to the shooter turn to him and start screaming at him unitelligably again...</p><p></p><p>Kolarred: [spoiler]The kobold yells at the one next to him 'What the heck are you doing? Don't shoot, you idiot!!!' To which the shooter replies something along the lines of 'I'm sorry! I ddin't mean to!'[/spoiler]</p><p></p><p>...and the other six kobolds all leap up and get into the act, all yelling and yammering and creating a ruckous.</p><p></p><p>Luthal now stands within 10' of the two kobolds he originally started to charge... one with an empty bow, the other still with an arrow nocked. Zook stands over another pair 5' from them, although his bow is aimed at the two by Luthal. Kolarred makes a double move from the battle site up the hill, his hands raised trying to calm everyone down.</p><p></p><p>**********</p><p></p><p><span style="color: DimGray">OOC: Kolarred your Diplomacy check can be attempted again for this upcoming round if you would like. You had a number of circumstance penalties this past attempt because of Luthal's initial threatening charge with axes raised, Zook screaming and waving of his bow, and you being down the hill outside of melee range and thus more difficult to hear and notice. If you can get the party to change actions this upcoming round, you can attempt the check again.</span></p><p></p><p>**********</p><p></p><p>[code]</p><p></p><p>[COLOR=SandyBrown]Z[/COLOR] = Zook</p><p>[COLOR=YellowGreen]L[/COLOR] = Luthal</p><p>[COLOR=gold]K[/COLOR] = Kolarred</p><p>[COLOR=Magenta]k[/COLOR] = kobolds</p><p></p><p>[COLOR=Green]oooooooooooooooooooooooo</p><p>ooooooooooooo[COLOR=Magenta]k[/COLOR]oooooooooo</p><p>o[COLOR=Magenta]k[/COLOR]o[COLOR=Magenta]k[/COLOR]oooooooooooooo[COLOR=Magenta]k[/COLOR]ooooo</p><p>ooooooo[COLOR=SandyBrown]Z[/COLOR][COLOR=Magenta]kk[/COLOR]oooooooooooooo</p><p>oooooooooooooooooooo[COLOR=Magenta]k[/COLOR]ooo</p><p>oooooooooooooooooo[COLOR=YellowGreen]L[/COLOR]o[COLOR=Magenta]k[/COLOR]ooo</p><p>oooooooooooooooooooooooo</p><p>oooooooooooooooooooooooo</p><p>oooooooooooooooooooooooo</p><p>oooooooooooooooooooooooo</p><p>ooooooooooo[COLOR=gold]K[/COLOR]oooooooooooo</p><p>oooooooooooooooooooooooo[/COLOR]</p><p>[/code]</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 2201721, member: 7006"] Unfortunately for the Knightmares... Kolarred's attempt of a calm and rational explanation in draconic from down the hill gets overshadowed by Luthal's howl towards the pair of kobolds to the right, coupled with Zook's re-aiming of his bow and his screaming at the top of his lungs in odd yammering languages. [COLOR=DimGray]((Diplomacy check failed))[/COLOR] This causes one of the kobolds to freak out and release the arrow he had nocked and aimed at the gnoll... [COLOR=DimGray]Kobold ((Shortbow [14] + 4 = 18 / AC 13)) [B]*HIT*[/B] ((Dam [3]))[/COLOR] ...which flies forward and pegs the gnoll in the arm. The pain that shoots up his limb takes a second to set in, but when it does it hurts! From the Knightmare's vantage point, they see the kobold that was standing next to the shooter turn to him and start screaming at him unitelligably again... Kolarred: [spoiler]The kobold yells at the one next to him 'What the heck are you doing? Don't shoot, you idiot!!!' To which the shooter replies something along the lines of 'I'm sorry! I ddin't mean to!'[/spoiler] ...and the other six kobolds all leap up and get into the act, all yelling and yammering and creating a ruckous. Luthal now stands within 10' of the two kobolds he originally started to charge... one with an empty bow, the other still with an arrow nocked. Zook stands over another pair 5' from them, although his bow is aimed at the two by Luthal. Kolarred makes a double move from the battle site up the hill, his hands raised trying to calm everyone down. ********** [COLOR=DimGray]OOC: Kolarred your Diplomacy check can be attempted again for this upcoming round if you would like. You had a number of circumstance penalties this past attempt because of Luthal's initial threatening charge with axes raised, Zook screaming and waving of his bow, and you being down the hill outside of melee range and thus more difficult to hear and notice. If you can get the party to change actions this upcoming round, you can attempt the check again.[/COLOR] ********** [code] [COLOR=SandyBrown]Z[/COLOR] = Zook [COLOR=YellowGreen]L[/COLOR] = Luthal [COLOR=gold]K[/COLOR] = Kolarred [COLOR=Magenta]k[/COLOR] = kobolds [COLOR=Green]oooooooooooooooooooooooo ooooooooooooo[COLOR=Magenta]k[/COLOR]oooooooooo o[COLOR=Magenta]k[/COLOR]o[COLOR=Magenta]k[/COLOR]oooooooooooooo[COLOR=Magenta]k[/COLOR]ooooo ooooooo[COLOR=SandyBrown]Z[/COLOR][COLOR=Magenta]kk[/COLOR]oooooooooooooo oooooooooooooooooooo[COLOR=Magenta]k[/COLOR]ooo oooooooooooooooooo[COLOR=YellowGreen]L[/COLOR]o[COLOR=Magenta]k[/COLOR]ooo oooooooooooooooooooooooo oooooooooooooooooooooooo oooooooooooooooooooooooo oooooooooooooooooooooooo ooooooooooo[COLOR=gold]K[/COLOR]oooooooooooo oooooooooooooooooooooooo[/COLOR] [/code] [/QUOTE]
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