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<blockquote data-quote="Velenne" data-source="post: 109166" data-attributes="member: 1856"><p>Ya I remember that first battle not going very well. Apparently Tylette's *ahem* assailents seemed to conveniently forget to mention to their captain what they had been caught in the act of doing. Most of the pirates just thought someone in our group had murdered one of their crew. </p><p></p><p>Fortunately for us, the pirates lacked a healer. So we faced them full strength again the next day. The second battle would not be a repeat. Poor Frederick did everything he could to take prisoners, but Khuuld wasn't having it. He would chase the unarmed, fleeing pirates down (even into the water!) and put them to the sword, judge, jury, executioner...particularly the latter.</p><p></p><p>But we managed to save 5, somewhat reputable individuals who were, at best, misguided. Pirates? Yes, but only because they followed their captain's orders. Hooligans? There's something to be said for peer pressure, or at least that's what Frederick thought.</p><p></p><p>The rest of us were just fine with hanging the bastards, but justice prevailed that day and the town had seen enough death. Commandeering the sailing vessel and learning what we could of navigation from the surviving first mate (Kaima? I think that's how it's spelled), our initial sea-voyages could be likened to a newborn horse trying out it's legs for the first time. But I'll leave that for Jair.</p><p></p><p>Most of the party was fairly disappointed with Jigond. We were all expecting a big city with all sorts of wonders and sights to behold. Instead we found yet another sobering event and a lot more growing up. (The party's average age is about 19. Small village-folk barely of age having no contact with the outside world) Killing goblins was one thing. Killing people was quite another. </p><p></p><p>Oh and the ravens...yes that session had us all clawing our armrests. Imagine knowing that at any second your death could be upon you, all around you, biting at your eyes and scratching off your flesh tiny bit by bit. Needless to say, the group felt pretty betrayed by Khuuld. Yet as our old friend, we could tell that something was influencing him. He may have been brash, headstrong, and dirty before, but now he had the aire of evil. Unsettling, to say the least. The player also did a great job of talking to himself and keeping his temper only a hair's breadth wide.</p><p></p><p>And now we get to try our sea legs...close your eyes, this won't be pretty.</p></blockquote><p></p>
[QUOTE="Velenne, post: 109166, member: 1856"] Ya I remember that first battle not going very well. Apparently Tylette's *ahem* assailents seemed to conveniently forget to mention to their captain what they had been caught in the act of doing. Most of the pirates just thought someone in our group had murdered one of their crew. Fortunately for us, the pirates lacked a healer. So we faced them full strength again the next day. The second battle would not be a repeat. Poor Frederick did everything he could to take prisoners, but Khuuld wasn't having it. He would chase the unarmed, fleeing pirates down (even into the water!) and put them to the sword, judge, jury, executioner...particularly the latter. But we managed to save 5, somewhat reputable individuals who were, at best, misguided. Pirates? Yes, but only because they followed their captain's orders. Hooligans? There's something to be said for peer pressure, or at least that's what Frederick thought. The rest of us were just fine with hanging the bastards, but justice prevailed that day and the town had seen enough death. Commandeering the sailing vessel and learning what we could of navigation from the surviving first mate (Kaima? I think that's how it's spelled), our initial sea-voyages could be likened to a newborn horse trying out it's legs for the first time. But I'll leave that for Jair. Most of the party was fairly disappointed with Jigond. We were all expecting a big city with all sorts of wonders and sights to behold. Instead we found yet another sobering event and a lot more growing up. (The party's average age is about 19. Small village-folk barely of age having no contact with the outside world) Killing goblins was one thing. Killing people was quite another. Oh and the ravens...yes that session had us all clawing our armrests. Imagine knowing that at any second your death could be upon you, all around you, biting at your eyes and scratching off your flesh tiny bit by bit. Needless to say, the group felt pretty betrayed by Khuuld. Yet as our old friend, we could tell that something was influencing him. He may have been brash, headstrong, and dirty before, but now he had the aire of evil. Unsettling, to say the least. The player also did a great job of talking to himself and keeping his temper only a hair's breadth wide. And now we get to try our sea legs...close your eyes, this won't be pretty. [/QUOTE]
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