Hriston
Dungeon Master of Middle-earth (He/him)
The advantage of death saves is to give their comrades even more time to get to them and pull them to safety, but I think 1-5 rounds is plenty of time to get to them and use an action to wake them.So what if the PCs get death saves? Even if they make it they're still unconscious in the water.
This is a first level party. What happens if the DM rolls well and the entire party falls asleep? It's a TPK.
Even with average rolls, at least a couple of PCs drop. What then? The party might have a healing spell or two, it's highly unlikely that they'll have any potions. What options do the PCs that didn't fall asleep have? You can't wake them up. They may or may not be able to drag one or two to safety, but water that deep should be difficult terrain. They will also probably be provoking opportunity attacks. I see no way PCs won't die.
It's a DM gotcha scenario. No thanks.
I think you’re overstating the risk of TPK. Assuming a 1st-level party of cleric, fighter, rogue, and wizard, all with CON secondary, that’s a total of 40 hit points if the party’s at full. There’s a 0.00% chance that the DM will roll that high, which means at least the fighter’s still up, and it’s only about a 17% chance the s/he’s the only one up. It’s very likely that the cleric or rogue will be unaffected as well. So the most likely scenario is two party members asleep in the water for a few rounds while the other two use an action to wake them. I’m not sure why you think they couldn’t wake up the sleepers. That’s exactly what I would expect them to do.
That being said, I already stated that I think the spell is thematically inappropriate and would suggest swapping it for fog cloud.