KnowTheToe
First Post
It seems to me the knowledge skill is too specific in it current use. In order to be a knowledgeable noble you would need knowledge nobility, history, Local, geography, military, and who knows how many more. With the current skill point system, it would be difficult to create a PC or NPC who could regularly meet DC 15 knowledge checks in more than one or two areas.
How do you use the skill in your games or how do you think it should be used?
I think the sub groups of the skill should be limited to three or four and cover a much broader application, but maybe I am not looking at the big picture.
How do you use the skill in your games or how do you think it should be used?
I think the sub groups of the skill should be limited to three or four and cover a much broader application, but maybe I am not looking at the big picture.