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General Tabletop Discussion
*Dungeons & Dragons
Knowledge (monster type) chart (REVISITED)
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<blockquote data-quote="Steven McRownt" data-source="post: 38967" data-attributes="member: 2316"><p>Niko, i've studied your skill last night, but i've found something difficult in it: it is too bureocratic keepin' trak of the type of the undead met, or think to months in game play. It is ok, perhaps, better than mine, if you can play so much that game time is two or three times per week, for the whole day: u're not going to forget if your opponent was a zombie or an allip. But in most of the cases...it is simplier to put a table like the one i wrote. </p><p></p><p>Another point. If u try to use mine, u'll see that is hard to gain the needed information for apply the bonuses. But u can do it even if is the first time you've encountered that one (after all is a knowledge skill...you have to remember all the time spent studyin!!!!)</p><p></p><p>But i think i will add the malus to hit and/or damage if you fail the check of something more than the half...</p><p></p><p>Steven McRownt</p></blockquote><p></p>
[QUOTE="Steven McRownt, post: 38967, member: 2316"] Niko, i've studied your skill last night, but i've found something difficult in it: it is too bureocratic keepin' trak of the type of the undead met, or think to months in game play. It is ok, perhaps, better than mine, if you can play so much that game time is two or three times per week, for the whole day: u're not going to forget if your opponent was a zombie or an allip. But in most of the cases...it is simplier to put a table like the one i wrote. Another point. If u try to use mine, u'll see that is hard to gain the needed information for apply the bonuses. But u can do it even if is the first time you've encountered that one (after all is a knowledge skill...you have to remember all the time spent studyin!!!!) But i think i will add the malus to hit and/or damage if you fail the check of something more than the half... Steven McRownt [/QUOTE]
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Knowledge (monster type) chart (REVISITED)
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