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'Known World' - OD&D
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<blockquote data-quote="Estlor" data-source="post: 1981955" data-attributes="member: 7261"><p>As the others have stated, the B series was repackaged later in its life as a single book and set to run as a big mega-adventure. Because of that, most of them can be placed in or around Karameikos and its immediate neighbors (Ylaruam, Darokin, and Glantri... even though Glantri is more of a neighbor to Darokin).</p><p> </p><p>The X series are all directly Known World specific, taking you to places like an island to the south, the forested regions to the extreme north (Saga of the Shadowlord in Wendar and Denegoth), and along the region between the Known World and the Savage Coast. Hule (The Desert Nomads adventures) is sort of northwest of Glantri, more west than north. The Plain of Fire lies between the two (which Hule claims, but is actually more controlled by the gnolls and elves of Graakhalia). The Master is a great villain, perhaps one of the best in the Know World. Most of the other villains were pretty campy or somewhat silly, but The Master is straight up wicked. He uses religion as a crutch to keep the people following him (since he IS the head of the Chuch of Bozdogan - i.e. Loki - in the Known World). That and he also managed to remain 100% undefined with no statistics through years of products. Not even Wulf Von Klangendorf, leader of the Knights of Vanya (who, if you run a Thyatian-centric campaign, is a major villain), can say that.</p></blockquote><p></p>
[QUOTE="Estlor, post: 1981955, member: 7261"] As the others have stated, the B series was repackaged later in its life as a single book and set to run as a big mega-adventure. Because of that, most of them can be placed in or around Karameikos and its immediate neighbors (Ylaruam, Darokin, and Glantri... even though Glantri is more of a neighbor to Darokin). The X series are all directly Known World specific, taking you to places like an island to the south, the forested regions to the extreme north (Saga of the Shadowlord in Wendar and Denegoth), and along the region between the Known World and the Savage Coast. Hule (The Desert Nomads adventures) is sort of northwest of Glantri, more west than north. The Plain of Fire lies between the two (which Hule claims, but is actually more controlled by the gnolls and elves of Graakhalia). The Master is a great villain, perhaps one of the best in the Know World. Most of the other villains were pretty campy or somewhat silly, but The Master is straight up wicked. He uses religion as a crutch to keep the people following him (since he IS the head of the Chuch of Bozdogan - i.e. Loki - in the Known World). That and he also managed to remain 100% undefined with no statistics through years of products. Not even Wulf Von Klangendorf, leader of the Knights of Vanya (who, if you run a Thyatian-centric campaign, is a major villain), can say that. [/QUOTE]
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