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'Known World' - OD&D
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<blockquote data-quote="Estlor" data-source="post: 1981975" data-attributes="member: 7261"><p>I believe it was Bruce Heard (though I might be wrong) that was said they wanted to do some dramatic things with the setting - have the Patriarch of the Church of Karameikos die and plunge the nation into the middle of the religious war, but the suits at TSR told them to leave everything exactly the way it was, just set the calendar forward a few years. They wanted to get the entire setting ported over before doing anything drastic with it.</p><p> </p><p>All this makes me want to go back to working on my hack-job translation of Mystara into 3(.5)e. I was doing it all myself for my own campaign and I got a bit bogged down after doing races and prestige classes. Then my group imploded and we rebuilt into a FR group so my reason to keep working was gone...</p><p> </p><p>(And yes, I know there was a group working on it for 3e. I never liked big group projects; you always spent more time debating than designing. Stifled my creativity. Of course, that's not to say their work wasn't better than mine, we just had different goals.)</p></blockquote><p></p>
[QUOTE="Estlor, post: 1981975, member: 7261"] I believe it was Bruce Heard (though I might be wrong) that was said they wanted to do some dramatic things with the setting - have the Patriarch of the Church of Karameikos die and plunge the nation into the middle of the religious war, but the suits at TSR told them to leave everything exactly the way it was, just set the calendar forward a few years. They wanted to get the entire setting ported over before doing anything drastic with it. All this makes me want to go back to working on my hack-job translation of Mystara into 3(.5)e. I was doing it all myself for my own campaign and I got a bit bogged down after doing races and prestige classes. Then my group imploded and we rebuilt into a FR group so my reason to keep working was gone... (And yes, I know there was a group working on it for 3e. I never liked big group projects; you always spent more time debating than designing. Stifled my creativity. Of course, that's not to say their work wasn't better than mine, we just had different goals.) [/QUOTE]
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