Shemeska
Adventurer
Well I finally subscribed to KQ as of this latest issue, and I'm happy that I did. There's some seriously cool stuff in here, including 3.x, 4e, and a Pathfinder preview, so it's got something for everyone. I'll be reading over everything more in depth tonight and tommorow.
And branching off from all of KQ10 to one article therein...
This was also the first issue of KQ that I contributed a piece to, with "Chaos Magic of the Proteans". Really cool to finally get into KQ. Per the name, it's focused on the magic and magical items created by the Proteans (the serpentine CN outsiders in Golarion's cosmos). Wrapped into it all are some things that touch upon planar material from other Pathfinder sources, such as an artifact linked to the keketar protean that shows up in Wayne Reynold's cover illustration for The Great Beyond.
The piece is a -lot- more crunch heavy than I'm known for, so I'm honestly keen for some feedback on how folks receive the mechanical aspects of it as well as the flavor wrapped up around the various spells, items, and pair of artifacts. Good, bad, you should do 4e...whatever the feedback tone, I'm keen to hear it.
And branching off from all of KQ10 to one article therein...
This was also the first issue of KQ that I contributed a piece to, with "Chaos Magic of the Proteans". Really cool to finally get into KQ. Per the name, it's focused on the magic and magical items created by the Proteans (the serpentine CN outsiders in Golarion's cosmos). Wrapped into it all are some things that touch upon planar material from other Pathfinder sources, such as an artifact linked to the keketar protean that shows up in Wayne Reynold's cover illustration for The Great Beyond.
The piece is a -lot- more crunch heavy than I'm known for, so I'm honestly keen for some feedback on how folks receive the mechanical aspects of it as well as the flavor wrapped up around the various spells, items, and pair of artifacts. Good, bad, you should do 4e...whatever the feedback tone, I'm keen to hear it.