KoK: Scalable Spells

WizarDru

Adventurer
While reading through the Kingdoms of Kalamar Player's guide (an excellent book, IMHO), I came across the scalable spells.

If I understand them correctly, these are effectively spells that, once know, can be swapped in without being memorized, to use an existing spell slot to affect a spell just cast, or reference another spell, or something similar. Said spell can be 'scaled' to any level, with appropriate effects. Example: the spell a moment ago allows the caster to recast a spell he just cast (hence the name) with a selectable level...so if I cast fireball as a 3rd level spell last round, I use a moment ago to cast it as a 6th-level spell this round, using a 7th-level slot to do so (the cost of the spell). I think.

I have a couple of concerns with this otherwise very entertaining concept, and would like some feedback on it.


First, this seems to undermine the Sorceror class a bit, doesn't it? I realize the wizard still has to memorize a core list of spells, but it gives him a lot of the sorceror's flexibility but he retains his large spell list.

Second, this sounds more like metamagic feats that are masquerading as spells, except that they mostly favor arcane casters. I guess this is offset by the optional alternate uses for turning abilities, also in the KoK:PG.

Have I misread the descriptions of the spells, or is there more at work here. I really like the concept, but it seems like it needs some further limitations.

Thoughts?
 

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I don't have the book. If you can give a bit more concrete examples I might be able to comment. Let's see if I get this right. We have Spell X. It's a scalablie spell. I can exchange it for any spell I know and the higher the level of the spell I get rid of, the better Spell X becomes?
 

Wow...cool...another KoK-er!!! Cool.

I got the book in my hand right now, and your impression is kinda correct. It does undermine the sorcerer a bit, but then, I don't like sorcerers much. I've opened the spells (and the whole book) to my players, but so far no one has taken a bite into scalable spells.

However, clerics also benefit from scalable spells (graced by saints - which I like to a degree).

All in all, the idea is interesting, and I'd like to see a scalable damage spell (e.g. 1 point of damage x level of spell x caster level with a ref save for half...although at high end, that's scary...maybe 10' rad burst?)

We now return you to your regularly scheduled propaganda
 

I also don't have the book in hand, being at work.
But from what I read, it seemed to me that the
scalable spells had to be prepared, and if
prepared in higher slots, then they would have
additional effects. It seemed logical to me...
 

Arkham said:
I also don't have the book in hand, being at work.
But from what I read, it seemed to me that the
scalable spells had to be prepared, and if
prepared in higher slots, then they would have
additional effects. It seemed logical to me...

It would, but the description is very sketchy, and nowhere in the example given are slot requirements even mentioned, which is extremely odd.

I'm assuming the mage can only prepare it for as high as a slot as he sacrifices at start time, but there's no actual indication either way. The spell a moment ago, for example, is a first level spell. Another one is a level 1 for a wizard, level 2 for a specific clerical domain. How does it get handled in that case? It sounds like it's a low-level spell that never really tops off like, say, magic missle.

Am I concerned too much? It isn't giving that much power...but a ring of wizardry could make these fairly powerful.
 


Uhm...

Yeah we are discussing this on the kenzer boards too.

AFAIK those spells are very cool for sorcerers since they need only to learn it at the lowest possible slot and can cast those spells as high as they can.
 

OK, now that I've got a better handle on them (muchos gracias for the link), I think they're swell. I was concerned that sorcerors would get no benefit from them, and I think that they should be on an equal (but different) footing from the wizard.
 

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