LostSoul
Adventurer
Look, if the rules of the universe state that horrible deeds of evil and slaughter can lead to power-ups, then you should expect the PCs to act accordingly.
Also, see similar statements about consequences being meaningless in a world without rules.
I thought that's what D&D was about - horrible deeds of slaughter (maybe or maybe not evil) leading directly to power-ups!

I understand the argument about consequences, but I'm coming from the point of view that Mike knows his players best, and is doing what will be best for his group.