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Kratos, God of War, CR 32, 5th Edition stats
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<blockquote data-quote="dave2008" data-source="post: 8821469" data-attributes="member: 83242"><p>Happy to help (and not work!)</p><p></p><p></p><p>That is a cool idea and should be really fun. I look forward to learning more. Part of me wishes I did something like this with my "Immortals" guide, but I'm going a different direction.</p><p></p><p>That is what I guess. not my preference, but I understand the desire to cram more into less space. </p><p></p><p>Ok, should that be reflected in the statblock? "Deity Resistances" or something?</p><p></p><p>Are you limiting gods to their classes or portfolios? I just generally give deities truesight as a general rule, but everyone has different ideas of what a deity is</p><p></p><p>That is my point. The way it reads now (based on 5e standards) is:</p><p>3 attacks from Multiattack</p><p>+1 attack from God of War</p><p>+1 Frenzy</p><p>+ Legendary Actions</p><p></p><p>In 5e, when a trait modifies an action, and the modification is included in that action, it is notes as "included in the attack.:</p><p>[ATTACH=full]266202[/ATTACH]</p><p>And generally extra actions are just including multiattack, no reason needed.</p><p></p><p>I think that is a good idea - see snip above with...</p><p>[ATTACH=full]266203[/ATTACH]</p><p></p><p>Not that you have to follow this format, but it can be an issue for DMs who are coming from an 8 year old standard.</p><p></p><p>Wow, OK I didn't understand that (pretty awesome by the way). I think a rephrasing might help.</p><p></p><p>OK, I guess it comes from perhaps rely on knowledge or PC classes. I can't speak for all DMs but I don't carry around a boatload of PC class knowledge. I only know what my current PCs can do (we don't have a barbarian). So I think relying to much on that assumed knowledge could be a problem. IMO, it is better to make a monster statblock and not worry to much about following a class paradigm.</p><p></p><p>So are you including LA damage in your CR calculations now or not. Your answer didn't clarify that for me. I wasn't asking about how to calculate the damage, just if you factor it into your CR calculation or not.</p><p></p><p>Your welcome. Anything I can do to get this project finished and out on the streets quicker!</p></blockquote><p></p>
[QUOTE="dave2008, post: 8821469, member: 83242"] Happy to help (and not work!) That is a cool idea and should be really fun. I look forward to learning more. Part of me wishes I did something like this with my "Immortals" guide, but I'm going a different direction. That is what I guess. not my preference, but I understand the desire to cram more into less space. Ok, should that be reflected in the statblock? "Deity Resistances" or something? Are you limiting gods to their classes or portfolios? I just generally give deities truesight as a general rule, but everyone has different ideas of what a deity is That is my point. The way it reads now (based on 5e standards) is: 3 attacks from Multiattack +1 attack from God of War +1 Frenzy + Legendary Actions In 5e, when a trait modifies an action, and the modification is included in that action, it is notes as "included in the attack.: [ATTACH type="full"]266202[/ATTACH] And generally extra actions are just including multiattack, no reason needed. I think that is a good idea - see snip above with... [ATTACH type="full"]266203[/ATTACH] Not that you have to follow this format, but it can be an issue for DMs who are coming from an 8 year old standard. Wow, OK I didn't understand that (pretty awesome by the way). I think a rephrasing might help. OK, I guess it comes from perhaps rely on knowledge or PC classes. I can't speak for all DMs but I don't carry around a boatload of PC class knowledge. I only know what my current PCs can do (we don't have a barbarian). So I think relying to much on that assumed knowledge could be a problem. IMO, it is better to make a monster statblock and not worry to much about following a class paradigm. So are you including LA damage in your CR calculations now or not. Your answer didn't clarify that for me. I wasn't asking about how to calculate the damage, just if you factor it into your CR calculation or not. Your welcome. Anything I can do to get this project finished and out on the streets quicker! [/QUOTE]
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