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Krauss' Age of Worms (Act I) - The Whispering Cairn
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<blockquote data-quote="Azten" data-source="post: 2366705" data-attributes="member: 33270"><p><em>OOC: Starting tomorrow (Wed) night, I'm going to have spotty internet access through next Monday, as I'll be on vacation. I'll try to check once a day and post actions as required. As a rule, if anyone is severely injured, Azten will use a spell - Cure Minor or Cure Light as warranted. If 24 hours have gone by since my last post, please act for me, within reason. If the party rests, he'll pass out non-magic healing all around where needed.</em></p><p><em></em></p><p><em>Combat: If combat breaks out and it looks like he could get involved with his sling, Azten will use his Domain spell <a href="http://www.d20srd.org/srd/spells/magicStone.htm" target="_blank">Magic Stone</a> to make three +1 sling bullets. When they are used, or if pressed into melee before then, he'll step up with his warhammer and swing away.</em></p><p><em></em></p><p><em>Azten doesn't really have a preference for position in the order at this point. The back is fine, as it gets him a bit further away from the humans' light sources that mess with his darkvision. His main interest (ahead of time) is the exploration of an ancient cairn - the discovery of ornate stonework, different/unique architecture, and any evidence that dwarves may have once favored the site.</em></p><p><em></em></p><p><em>R E</em></p><p></p><p>Following the other members of the party into the cairn, Azten is immediately drawn to examine the stonework and geometric patterns that line the passage at head level, hoping to determine if they are dwarven work. His keen eye also scans for any evidence of traps or secret panels. (<em>OOC: Should I roll this sort of thing or just let you wing it?</em>)</p><p></p><p>Once he is satisfied with his brief look around- and his eyes have adjusted to the lower light level inside- he takes in a deep breath, testing the air. Muttering something under his breath which may be a prayer to Moradin, or a half-hearted swear at the wanton carelessness of vandals, or both, Azten takes his first tentative steps into a life of adventure. </p><p></p><p>When he hears Majakilar say something about a halfling, he goes over to where the clump of cloth is to investigate.</p></blockquote><p></p>
[QUOTE="Azten, post: 2366705, member: 33270"] [I]OOC: Starting tomorrow (Wed) night, I'm going to have spotty internet access through next Monday, as I'll be on vacation. I'll try to check once a day and post actions as required. As a rule, if anyone is severely injured, Azten will use a spell - Cure Minor or Cure Light as warranted. If 24 hours have gone by since my last post, please act for me, within reason. If the party rests, he'll pass out non-magic healing all around where needed. Combat: If combat breaks out and it looks like he could get involved with his sling, Azten will use his Domain spell [URL=http://www.d20srd.org/srd/spells/magicStone.htm]Magic Stone[/URL] to make three +1 sling bullets. When they are used, or if pressed into melee before then, he'll step up with his warhammer and swing away. Azten doesn't really have a preference for position in the order at this point. The back is fine, as it gets him a bit further away from the humans' light sources that mess with his darkvision. His main interest (ahead of time) is the exploration of an ancient cairn - the discovery of ornate stonework, different/unique architecture, and any evidence that dwarves may have once favored the site. R E[/I] Following the other members of the party into the cairn, Azten is immediately drawn to examine the stonework and geometric patterns that line the passage at head level, hoping to determine if they are dwarven work. His keen eye also scans for any evidence of traps or secret panels. ([I]OOC: Should I roll this sort of thing or just let you wing it?[/I]) Once he is satisfied with his brief look around- and his eyes have adjusted to the lower light level inside- he takes in a deep breath, testing the air. Muttering something under his breath which may be a prayer to Moradin, or a half-hearted swear at the wanton carelessness of vandals, or both, Azten takes his first tentative steps into a life of adventure. When he hears Majakilar say something about a halfling, he goes over to where the clump of cloth is to investigate. [/QUOTE]
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