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<blockquote data-quote="kronos182" data-source="post: 6790371" data-attributes="member: 6668634"><p>A.N.I.M.L. Riding Robots</p><p></p><p>From market research, A.N.I.M.L. marketing has discovered that on some colony worlds, and even more developed worlds, people want riding animals. Not only are they a good means of transportation, are useful in various jobs, and can warn against danger, they can also be good companions. A.N.I.M.L. decided to release a series of robotic riding animals, starting with horses and expanding from there. The horses are available in a few different basic models, come with or without realistic muscles and skin. </p><p>The advantages of using robotic horses over live ones are many, including they are faster, stronger, can survive greater damage and with built in sensors can detect danger and won't become scared. Combat packages can be added, allowing the robotic horse to join in combat, aiding the rider.</p><p>The available models first released are the Appaloosa, Mustang, Arabian and the Clydesdale.</p><p></p><p>Appaloosa</p><p>The Appaloosa is the smallest of the robot horses, designed for use by children and other small races. Able to run faster than even full sized horses and haul up to 2 tons, the Appaloosa is good for labour and even in rocky areas. Can come with fake musculature and hide or left looking as a robot. Has the option of either making normal horse sounds or can vocalize words for warnings or other purposes. All appaloosa's are programmed to act like a real horse, however it does not flee or get spooked, even in combat. They are also programmed that in the even that their rider is injured or knocked unconscious, to return to their designated home or to find the closest inhabited area that is safe. </p><p>In combat they use their front, or back, hooves like a real horse, although slightly stronger than a real horse's.</p><p></p><p>Appaloosa Robot Horse (PL6/7)</p><p>CR: 1/2</p><p>Size: Medium</p><p>Hit Points: 20 hp (1d10+10)</p><p>Init: +0</p><p>Speed: 45 ft</p><p>Defense: 13, +3 equipment</p><p>BAB/Grp: +0</p><p>Attack: Hoof +3 melee (1d4+3)</p><p>FS/Reach: 5 ft/ 5ft</p><p>Special Attacks: </p><p>Special Qualities: darkvision 60 ft</p><p>Saves: Fort +0 , Reflex +0 , Will +0</p><p>Abilities: Str 16, Dex 11, Con -, Int 10, Wis 10, Cha 5</p><p>Skills: Balance +4, Climb 7, Listen +4, Navigate +4, Spot +6, Survival +4</p><p>Feats: Alertness</p><p></p><p>Frame: Biodroid</p><p>Locomotion: Legs (quad)</p><p>Manipulators: none</p><p>Armour: Duraplastic</p><p>Sensors: Class V</p><p>Skill Software: Balance +4, Climb +4, Navigate +4, Survival +4</p><p>Feat Software: Alertness</p><p>Accessories: Internal storage unit 20 lb, feat progit, concealed tow cable and winch (100 ft duracable), skill net</p><p>PDC: 25</p><p>*Note: Even though the Strength is 16 and listed carry capacity for a medium sized quadruped with STR 16 is 50% greater than a bipedal, due to the robotic nature and design, the robotic horse is able to carry far more dragging. The carry capacity strapped to the Appaloosa is more limited due to space, but follows the standard carrying capacity rules: Light load 114 lb; Medium load 230 lb; Heavy load 345 lb. Pull/drag 2 tons, but only at half speed.</p><p></p><p>Options:</p><p>Fake Musculature and Fur - The Appaloosa is covered with fake muscles and fur to make it look exactly like a real pony or small horse. Gains a +4 to Disguise and Bluff to act like a real Appaloosa horse. Fur comes in natural colours and even unnatural colours upon request. PDC 9</p><p></p><p></p><p>Mustang</p><p>The Mustang is the 'standard' robot horse, modelled after wild mustangs of Earth's past. This is the robot that is most commonly used, good for general riding, labour and even light combat, and able to pull up to 4 tons.</p><p></p><p>Mustang Robot Horse (PL6/7)</p><p>CR: 1</p><p>Size: Large (-1 size)</p><p>Hit Points: 40 hp (2d10+20)</p><p>Init: +1</p><p>Speed: 60 ft</p><p>Defense: 13, +3 equipment +1 Dex -1 size</p><p>BAB/Grp: -1/+9</p><p>Attack: Hoof +4 melee (1d6+5)</p><p>FS/Reach: 10 ft/ 10ft</p><p>Special Attacks: </p><p>Special Qualities: darkvision 60 ft</p><p>Saves: Fort +0, Reflex +1, Will +0</p><p>Abilities: Str 20, Dex 13, Con -, Int 10, Wis 10, Cha 5</p><p>Skills: Balance +5, Listen +4, Navigate +4, Search +4, Spot +6, Survival +4</p><p>Feats: Alertness</p><p></p><p>Frame: Biodroid</p><p>Locomotion: Legs (quad)</p><p>Manipulators: none</p><p>Armour: Duraplastic</p><p>Sensors: Class V</p><p>Skill Software: Balance +4, Navigate +4, Search +4, Survival +4</p><p>Feat Software: Alertness</p><p>Accessories: Internal storage unit 40 lb, feat progit, concealed tow cable and winch (100 ft duracable), skill net</p><p>PDC: 28</p><p>*Note: Even though the Strength is 20 and listed carry capacity for a large sized quadruped with STR 20 is 3 times greater than a bipedal, due to the robotic nature and design, the robotic horse is able to carry far more dragging. The carry capacity strapped to the Mustang is more limited due to space, but follows the standard carrying capacity rules: Light load 399 lb; Medium load 798 lb; Heavy load 1400 lb. Pull/drag 4 tons, but at half speed.</p><p></p><p>Options:</p><p>Fake Musculature and Fur - The Mustang is covered with fake muscles and fur to make it look exactly like a real pony or small horse. Gains a +4 to Disguise and Bluff to act like a real Mustang or similar sized horse. Fur comes in natural colours and even unnatural colours upon request. PDC 9</p><p></p><p></p><p>Arabian</p><p>The Arabian is similar to the Mustang, only built for speed and leaping. Structurally the Arabian is slimmer, has thinner legs, has smaller internal storage compartment, and not quite as strong, but is more maneuverable, has upgraded intelligence and has built in jump jets to aid in long distance jumping. The Arabian can be covered in fake fur or left looking like a robot. </p><p></p><p>Mustang Robot Horse (PL6/7)</p><p>CR: 1</p><p>Size: Large (-1 size)</p><p>Hit Points: 35 hp (2d10+20)</p><p>Init: +2</p><p>Speed: 75 ft</p><p>Defense: 14, +3 equipment +2 Dex -1 size</p><p>BAB/Grp: -1/+9</p><p>Attack: Hoof +3 melee (1d4+3)</p><p>FS/Reach: 10 ft/ 10ft</p><p>Special Attacks: </p><p>Special Qualities: darkvision 60 ft, jump jets</p><p>Saves: Fort +0, Reflex +2, Will +0</p><p>Abilities: Str 16, Dex 15, Con -, Int 12, Wis 12, Cha 10</p><p>Skills: Balance +6, Jump +7, Listen +5, Navigate +5, Search +5, Spot +7, Survival +5</p><p>Feats: Alertness</p><p></p><p>Frame: Biodroid</p><p>Locomotion: Legs (quad)</p><p>Manipulators: none</p><p>Armour: Duraplastic</p><p>Sensors: Class V</p><p>Skill Software: Balance +4, Navigate +4, Search +4, Survival +4, Jump +4,</p><p>Feat Software: Alertness</p><p>Accessories: Internal storage unit 20 lb, feat progit, concealed tow cable and winch (100 ft duracable), skill net, skill progit, jump jets</p><p>PDC: 29</p><p>*Note: Even though the Strength is 16 and listed carry capacity for a large sized quadruped with STR 16 is 3 times greater than a bipedal, due to the robotic nature and design, the robotic horse is able to carry far more dragging. The carry capacity strapped to the Arabian is more limited due to space, but follows the standard carrying capacity rules: Light load 228 lb; Medium load 459 lb; Heavy load 690 lb. Pull/drag 2.5 tons, but at half speed.</p><p></p><p>Jump Jets - The arabian has a set of vectored thrust jets mounted in the belly to aid in long distance jumps. The arabian isn't limited to it's height (for quadruped large creature maximum height of 8 ft) for how high it can jump. The jump gets grant it an additional +4 to Jump checks for distance and height. The jets can be used to alter direction in mid jump but requires a Balance check DC of half the Jump DC +5. The jets can also be used to slow a decent to land safely, treating falls from heights of greater than 45 feet as if they were 20 feet less, easily landing from heights of 45 ft or less on Balance check DC 15, and to hover up to a height of 45 feet for up to 1 minute. </p><p>If the Arabian is carrying heavy loads, the bonus from the jump jets is reduced by half and can only hover at up to 20 feet.</p><p></p><p>Options:</p><p>Fake Musculature and Fur - The Arabian is covered with fake muscles and fur to make it look exactly like a real pony or small horse. Gains a +4 to Disguise and Bluff to act like a real Arabian or similar sized horse. The Arabian has a higher quality hide than other models. Fur comes in natural colours and even unnatural colours upon request. PDC 10.</p><p></p><p></p><p>Clydesdale</p><p>The Clydesdale is the heavy weight of A.N.I.M.L.'s robot horse line, with a bulkier frame, high strength and heavier armour is standard. Not quick compared to even the Mustang, the Clydesdale is able to maintain almost full speed even while pulling a full load, an impressive 7 tons.</p><p></p><p>Clydesdale Robot Horse (PL6/7)</p><p>CR: 1</p><p>Size: Large (-1 size)</p><p>Hit Points: 50 hp (3d10+20)</p><p>Init: +1</p><p>Speed: 50 ft</p><p>Defense: 14, +5 equipment -1 size</p><p>BAB/Grp: -1/+11</p><p>Attack: Hoof +6 melee (1d6+7)</p><p>FS/Reach: 10 ft/ 10ft</p><p>Special Attacks: </p><p>Special Qualities: darkvision 60 ft</p><p>Saves: Fort +0, Reflex +1, Will +0</p><p>Abilities: Str 24, Dex 11, Con -, Int 10, Wis 10, Cha 5</p><p>Skills: Balance +4, Listen +4, Navigate +4, Search +4, Spot +6, Survival +4</p><p>Feats: Alertness</p><p></p><p>Frame: Biodroid</p><p>Locomotion: Legs (quad)</p><p>Manipulators: none</p><p>Armour: Alumisteel</p><p>Sensors: Class V</p><p>Skill Software: Balance +4, Navigate +4, Search +4, Survival +4</p><p>Feat Software: Alertness</p><p>Accessories: Internal storage unit 40 lb, feat progit, concealed tow cable and winch (100 ft duracable), skill net</p><p>PDC: 29</p><p>*Note: Even though the Strength is 24 and listed carry capacity for a large sized quadruped with STR 24 is 3 times greater than a bipedal, due to the robotic nature and design, the robotic horse is able to carry far more dragging. The carry capacity strapped to the Mustang is more limited due to space, but follows the standard carrying capacity rules: Light load 699 lb; Medium load 1398 lb; Heavy load 2100 lb. Pull/drag 7 tons, at three-quarter speed.</p><p></p><p>Options:</p><p>Fake Musculature and Fur - The Clydesdale is covered with fake muscles and fur to make it look exactly like a real pony or small horse. Gains a +4 to Disguise and Bluff to act like a real Clydesdale or similar sized horse. Fur comes in natural colours and even unnatural colours upon request. PDC 9</p><p></p><p></p><p>Further Options</p><p>The A.N.I.M.L. has released a series of options for its line of robot horses, from weapons to additional armour. Additional armour removes the ability to add the fake fur. Weapon can be used by the rider with a small control added to the built in saddle or concealed in the base of the neck.</p><p></p><p>Head Weapon Packages - The robot horses' head can be equipped with a dual weapon system. Any pistol style weapon, energy or projectile, can be fitted. The barrels are hidden within the nostrils. The weapons are fire-linked for slightly greater damage (increase damage of one weapon by half). Energy weapons have an unlimited payload as the weapons will draw power from the robot's power core. For projectile weapons, increase standard pistol ammunition capacity by triple. The robot is considered to be proficient in the weapon installed. PDC of weapon +5.</p><p></p><p>Combat System - Installed on robots usually with built in weapons, the robot gains +2 to attack rolls, gains Combat Reflex feat. The robot is equipped with a combat computer, allowing it to make best use of the weapons mounted, allowing it to attack with ranged weapons without direction from the rider except directions of targets not to attack. Includes IFF recognition system. PDC 18 Res +2.</p><p></p><p>Shoulder Weapon Packages - All, except for the Arabian, of the robot horses can have a shoulder mounted weapon, equivalent to a rifle. It can be retractable or left exposed. The weapon can be energy or projectile. Energy weapons will draw power from the robot's power core. Projectile weapons will have their ammunition capacity increased by triple. The robot is considered proficient in the use of the weapon installed. PDC of the weapon +5. The Clydesdale can mount a weapon on each shoulder.</p><p></p><p>Chest Mounted Weapon Package - The robot can mount a small rocket or mini-missile launcher in the chest that contains 4 rockets or missiles. The robot is considered to the proficient in the user of the weapon. PDC of the weapon +6. The Clydesdale can have the ammunition capacity increased to 10 by increasing PDC by 2.</p><p></p><p>High-Frequency Hooves - The edges of the hooves are equipped with high-frequency blades on the edges, allowing for greater damage. The hooves deal an extra die of damage. Half damage is bludgeoning, half slashing. PDC 18 Lic (+1).</p><p></p><p>Light Armour - The robot has improved armour plating, increase Def bonus from equipment by +1 and +5 HP. PDC 20. The Arabian can only carry light armour.</p><p></p><p>Medium Armour - The robot has greater improved armour. Def bonus from equipment is increased by +1 and +10 HP. PDC 21.</p><p></p><p>Heavy Armour - The robot is fitted with thicker armour plating. Def bonus from equipment is increased by +2, Dex is reduced by 1, +15 HP, speed reduced by 10 feet. PDC 22 Res (+2). The Appaloosa is unable to equip armour of this level or higher.</p><p></p><p>Extra Heavy - The robot is equipped with much thicker armour plating. Def bonus from equipment is increased by +3, Dex is reduced by 2, +20 HP and gains DR 5, speed is reduced by 15 feet. PDC 24 Mil (+3). Only the Clydesdale is able to mount this level of armour.</p></blockquote><p></p>
[QUOTE="kronos182, post: 6790371, member: 6668634"] A.N.I.M.L. Riding Robots From market research, A.N.I.M.L. marketing has discovered that on some colony worlds, and even more developed worlds, people want riding animals. Not only are they a good means of transportation, are useful in various jobs, and can warn against danger, they can also be good companions. A.N.I.M.L. decided to release a series of robotic riding animals, starting with horses and expanding from there. The horses are available in a few different basic models, come with or without realistic muscles and skin. The advantages of using robotic horses over live ones are many, including they are faster, stronger, can survive greater damage and with built in sensors can detect danger and won't become scared. Combat packages can be added, allowing the robotic horse to join in combat, aiding the rider. The available models first released are the Appaloosa, Mustang, Arabian and the Clydesdale. Appaloosa The Appaloosa is the smallest of the robot horses, designed for use by children and other small races. Able to run faster than even full sized horses and haul up to 2 tons, the Appaloosa is good for labour and even in rocky areas. Can come with fake musculature and hide or left looking as a robot. Has the option of either making normal horse sounds or can vocalize words for warnings or other purposes. All appaloosa's are programmed to act like a real horse, however it does not flee or get spooked, even in combat. They are also programmed that in the even that their rider is injured or knocked unconscious, to return to their designated home or to find the closest inhabited area that is safe. In combat they use their front, or back, hooves like a real horse, although slightly stronger than a real horse's. Appaloosa Robot Horse (PL6/7) CR: 1/2 Size: Medium Hit Points: 20 hp (1d10+10) Init: +0 Speed: 45 ft Defense: 13, +3 equipment BAB/Grp: +0 Attack: Hoof +3 melee (1d4+3) FS/Reach: 5 ft/ 5ft Special Attacks: Special Qualities: darkvision 60 ft Saves: Fort +0 , Reflex +0 , Will +0 Abilities: Str 16, Dex 11, Con -, Int 10, Wis 10, Cha 5 Skills: Balance +4, Climb 7, Listen +4, Navigate +4, Spot +6, Survival +4 Feats: Alertness Frame: Biodroid Locomotion: Legs (quad) Manipulators: none Armour: Duraplastic Sensors: Class V Skill Software: Balance +4, Climb +4, Navigate +4, Survival +4 Feat Software: Alertness Accessories: Internal storage unit 20 lb, feat progit, concealed tow cable and winch (100 ft duracable), skill net PDC: 25 *Note: Even though the Strength is 16 and listed carry capacity for a medium sized quadruped with STR 16 is 50% greater than a bipedal, due to the robotic nature and design, the robotic horse is able to carry far more dragging. The carry capacity strapped to the Appaloosa is more limited due to space, but follows the standard carrying capacity rules: Light load 114 lb; Medium load 230 lb; Heavy load 345 lb. Pull/drag 2 tons, but only at half speed. Options: Fake Musculature and Fur - The Appaloosa is covered with fake muscles and fur to make it look exactly like a real pony or small horse. Gains a +4 to Disguise and Bluff to act like a real Appaloosa horse. Fur comes in natural colours and even unnatural colours upon request. PDC 9 Mustang The Mustang is the 'standard' robot horse, modelled after wild mustangs of Earth's past. This is the robot that is most commonly used, good for general riding, labour and even light combat, and able to pull up to 4 tons. Mustang Robot Horse (PL6/7) CR: 1 Size: Large (-1 size) Hit Points: 40 hp (2d10+20) Init: +1 Speed: 60 ft Defense: 13, +3 equipment +1 Dex -1 size BAB/Grp: -1/+9 Attack: Hoof +4 melee (1d6+5) FS/Reach: 10 ft/ 10ft Special Attacks: Special Qualities: darkvision 60 ft Saves: Fort +0, Reflex +1, Will +0 Abilities: Str 20, Dex 13, Con -, Int 10, Wis 10, Cha 5 Skills: Balance +5, Listen +4, Navigate +4, Search +4, Spot +6, Survival +4 Feats: Alertness Frame: Biodroid Locomotion: Legs (quad) Manipulators: none Armour: Duraplastic Sensors: Class V Skill Software: Balance +4, Navigate +4, Search +4, Survival +4 Feat Software: Alertness Accessories: Internal storage unit 40 lb, feat progit, concealed tow cable and winch (100 ft duracable), skill net PDC: 28 *Note: Even though the Strength is 20 and listed carry capacity for a large sized quadruped with STR 20 is 3 times greater than a bipedal, due to the robotic nature and design, the robotic horse is able to carry far more dragging. The carry capacity strapped to the Mustang is more limited due to space, but follows the standard carrying capacity rules: Light load 399 lb; Medium load 798 lb; Heavy load 1400 lb. Pull/drag 4 tons, but at half speed. Options: Fake Musculature and Fur - The Mustang is covered with fake muscles and fur to make it look exactly like a real pony or small horse. Gains a +4 to Disguise and Bluff to act like a real Mustang or similar sized horse. Fur comes in natural colours and even unnatural colours upon request. PDC 9 Arabian The Arabian is similar to the Mustang, only built for speed and leaping. Structurally the Arabian is slimmer, has thinner legs, has smaller internal storage compartment, and not quite as strong, but is more maneuverable, has upgraded intelligence and has built in jump jets to aid in long distance jumping. The Arabian can be covered in fake fur or left looking like a robot. Mustang Robot Horse (PL6/7) CR: 1 Size: Large (-1 size) Hit Points: 35 hp (2d10+20) Init: +2 Speed: 75 ft Defense: 14, +3 equipment +2 Dex -1 size BAB/Grp: -1/+9 Attack: Hoof +3 melee (1d4+3) FS/Reach: 10 ft/ 10ft Special Attacks: Special Qualities: darkvision 60 ft, jump jets Saves: Fort +0, Reflex +2, Will +0 Abilities: Str 16, Dex 15, Con -, Int 12, Wis 12, Cha 10 Skills: Balance +6, Jump +7, Listen +5, Navigate +5, Search +5, Spot +7, Survival +5 Feats: Alertness Frame: Biodroid Locomotion: Legs (quad) Manipulators: none Armour: Duraplastic Sensors: Class V Skill Software: Balance +4, Navigate +4, Search +4, Survival +4, Jump +4, Feat Software: Alertness Accessories: Internal storage unit 20 lb, feat progit, concealed tow cable and winch (100 ft duracable), skill net, skill progit, jump jets PDC: 29 *Note: Even though the Strength is 16 and listed carry capacity for a large sized quadruped with STR 16 is 3 times greater than a bipedal, due to the robotic nature and design, the robotic horse is able to carry far more dragging. The carry capacity strapped to the Arabian is more limited due to space, but follows the standard carrying capacity rules: Light load 228 lb; Medium load 459 lb; Heavy load 690 lb. Pull/drag 2.5 tons, but at half speed. Jump Jets - The arabian has a set of vectored thrust jets mounted in the belly to aid in long distance jumps. The arabian isn't limited to it's height (for quadruped large creature maximum height of 8 ft) for how high it can jump. The jump gets grant it an additional +4 to Jump checks for distance and height. The jets can be used to alter direction in mid jump but requires a Balance check DC of half the Jump DC +5. The jets can also be used to slow a decent to land safely, treating falls from heights of greater than 45 feet as if they were 20 feet less, easily landing from heights of 45 ft or less on Balance check DC 15, and to hover up to a height of 45 feet for up to 1 minute. If the Arabian is carrying heavy loads, the bonus from the jump jets is reduced by half and can only hover at up to 20 feet. Options: Fake Musculature and Fur - The Arabian is covered with fake muscles and fur to make it look exactly like a real pony or small horse. Gains a +4 to Disguise and Bluff to act like a real Arabian or similar sized horse. The Arabian has a higher quality hide than other models. Fur comes in natural colours and even unnatural colours upon request. PDC 10. Clydesdale The Clydesdale is the heavy weight of A.N.I.M.L.'s robot horse line, with a bulkier frame, high strength and heavier armour is standard. Not quick compared to even the Mustang, the Clydesdale is able to maintain almost full speed even while pulling a full load, an impressive 7 tons. Clydesdale Robot Horse (PL6/7) CR: 1 Size: Large (-1 size) Hit Points: 50 hp (3d10+20) Init: +1 Speed: 50 ft Defense: 14, +5 equipment -1 size BAB/Grp: -1/+11 Attack: Hoof +6 melee (1d6+7) FS/Reach: 10 ft/ 10ft Special Attacks: Special Qualities: darkvision 60 ft Saves: Fort +0, Reflex +1, Will +0 Abilities: Str 24, Dex 11, Con -, Int 10, Wis 10, Cha 5 Skills: Balance +4, Listen +4, Navigate +4, Search +4, Spot +6, Survival +4 Feats: Alertness Frame: Biodroid Locomotion: Legs (quad) Manipulators: none Armour: Alumisteel Sensors: Class V Skill Software: Balance +4, Navigate +4, Search +4, Survival +4 Feat Software: Alertness Accessories: Internal storage unit 40 lb, feat progit, concealed tow cable and winch (100 ft duracable), skill net PDC: 29 *Note: Even though the Strength is 24 and listed carry capacity for a large sized quadruped with STR 24 is 3 times greater than a bipedal, due to the robotic nature and design, the robotic horse is able to carry far more dragging. The carry capacity strapped to the Mustang is more limited due to space, but follows the standard carrying capacity rules: Light load 699 lb; Medium load 1398 lb; Heavy load 2100 lb. Pull/drag 7 tons, at three-quarter speed. Options: Fake Musculature and Fur - The Clydesdale is covered with fake muscles and fur to make it look exactly like a real pony or small horse. Gains a +4 to Disguise and Bluff to act like a real Clydesdale or similar sized horse. Fur comes in natural colours and even unnatural colours upon request. PDC 9 Further Options The A.N.I.M.L. has released a series of options for its line of robot horses, from weapons to additional armour. Additional armour removes the ability to add the fake fur. Weapon can be used by the rider with a small control added to the built in saddle or concealed in the base of the neck. Head Weapon Packages - The robot horses' head can be equipped with a dual weapon system. Any pistol style weapon, energy or projectile, can be fitted. The barrels are hidden within the nostrils. The weapons are fire-linked for slightly greater damage (increase damage of one weapon by half). Energy weapons have an unlimited payload as the weapons will draw power from the robot's power core. For projectile weapons, increase standard pistol ammunition capacity by triple. The robot is considered to be proficient in the weapon installed. PDC of weapon +5. Combat System - Installed on robots usually with built in weapons, the robot gains +2 to attack rolls, gains Combat Reflex feat. The robot is equipped with a combat computer, allowing it to make best use of the weapons mounted, allowing it to attack with ranged weapons without direction from the rider except directions of targets not to attack. Includes IFF recognition system. PDC 18 Res +2. Shoulder Weapon Packages - All, except for the Arabian, of the robot horses can have a shoulder mounted weapon, equivalent to a rifle. It can be retractable or left exposed. The weapon can be energy or projectile. Energy weapons will draw power from the robot's power core. Projectile weapons will have their ammunition capacity increased by triple. The robot is considered proficient in the use of the weapon installed. PDC of the weapon +5. The Clydesdale can mount a weapon on each shoulder. Chest Mounted Weapon Package - The robot can mount a small rocket or mini-missile launcher in the chest that contains 4 rockets or missiles. The robot is considered to the proficient in the user of the weapon. PDC of the weapon +6. The Clydesdale can have the ammunition capacity increased to 10 by increasing PDC by 2. High-Frequency Hooves - The edges of the hooves are equipped with high-frequency blades on the edges, allowing for greater damage. The hooves deal an extra die of damage. Half damage is bludgeoning, half slashing. PDC 18 Lic (+1). Light Armour - The robot has improved armour plating, increase Def bonus from equipment by +1 and +5 HP. PDC 20. The Arabian can only carry light armour. Medium Armour - The robot has greater improved armour. Def bonus from equipment is increased by +1 and +10 HP. PDC 21. Heavy Armour - The robot is fitted with thicker armour plating. Def bonus from equipment is increased by +2, Dex is reduced by 1, +15 HP, speed reduced by 10 feet. PDC 22 Res (+2). The Appaloosa is unable to equip armour of this level or higher. Extra Heavy - The robot is equipped with much thicker armour plating. Def bonus from equipment is increased by +3, Dex is reduced by 2, +20 HP and gains DR 5, speed is reduced by 15 feet. PDC 24 Mil (+3). Only the Clydesdale is able to mount this level of armour. [/QUOTE]
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