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<blockquote data-quote="kronos182" data-source="post: 6796135" data-attributes="member: 6668634"><p>LTB RB1</p><p></p><p>The RB1 is Less Than A Buck's attempt at a robotic soldier. It's a fairly simple, humanoid robot about the size of a person, but somewhat thin. The simple AI allows it to follow simple orders, and it can be programmed with simple tactics, but not much beyond that. The one unique feature of the RB1 is its outer armour layer; it is coated in a concrete-like substance. As the RB1 is attacked, the outer concrete material is worn away, creating a dust cloud. The advantage of this dust cloud, besides obscuring the robot from enemy sight, it also diffuses laser weapons, rendering highly resistant to further attacks from laser based weapons. Of course this means after a battle, the robot will need to have a new layer of this concrete material applied, if it's more than 75% ablated off, which LTB offers a service in reapplying.</p><p>This concrete-like material is impregnated with reflective crystals, originally developed by another company trying to produce a means of creating a fairly quick, laser resistant fortifications. It didn't perform as well as expected, with the laser defeating ability only functioning after taking a hit. Also as the material is blasted, the dust created wasn't good for people nearby, causing them to choke, and even with high quality air filters, the dust particulate would clog the filters quickly, making only completely environmentally sealed troops able to work round anything with this material. LTB advises customers to use the R1 as a first line of attack, or last line of defense, not near unprotected troops, but many people ignore this warning.</p><p>The RB1 is not sold with any weapons, but comes with a loading mechanism to allow for three magazines to be reloaded plus it comes with simple combat webbing to store any ranged weapons and extra ammunition. It comes programmed to use most commonly available ranged weapons and can make use of simple melee weapons.</p><p>LTB doesn't sell weapons with the RB1, but will offer a deal of any of their weapons sold with an RB1 (reduce price of the weapon sold with the RB1 by -1 PDC).</p><p></p><p>RB1 (PL 6)</p><p>CR: 1</p><p>Size: Medium</p><p>Hit Points: 20 hp (1d10+10) +5* Ablative Coating</p><p>Init: +1 (Dex)</p><p>Speed: 20</p><p>Defense: +4 (+3 armour +1 Dex)</p><p>Hardness: 5* Ablative Coating +5 vs lasers</p><p>BAB/Grp: 0/+1</p><p>Attack: +1 melee or +1 ranged (any weapon carried)</p><p>FS/Reach: 5 ft / 5 ft</p><p>Special Attacks: none</p><p>Special Qualities: Ablative Coating</p><p>Saves: Fort +0, Reflex +1, Will +0</p><p>Abilities: Str 12, Dex 12, Con -, Int -, Wis 10, Cha 1</p><p>Skills: Listen +2, Move Silently +3, Search +2, Spot +2</p><p>Feats: Personal Firearms Proficiency, Simple Weapons Proficiency</p><p></p><p>Frame: Biomorph</p><p>Locomotion: Legs (Pair)</p><p>Manipulators: Hands</p><p>Armour: Duraplastic</p><p>Superstructure: </p><p>Sensors: Class II</p><p>Skill Software: chip Listen +2, Move Silently +2, Search +2, Spot +2</p><p>Feat Software: progit (Personal Firearms Proficiency), progit (Simple Weapons Proficiency)</p><p>Accessories: Feat Progit, loading mechanism, skill chip x3, ablative coating</p><p>PDC: 25</p><p></p><p>Ablative Coating</p><p>This concrete-like material covers the RB1, giving it a rock-like texture. It gives the RB1 a little more protection while intact. When hit by weapons or even physical attacks, the coating starts to ablate, leaving dust about the robot, and lingers in the air for 5 rounds. A mild or stronger wind will dissipate the cloud in 1d4 rounds -1 round for increasing strength in wind. The robot can not move more than 20 feet per round or it will leave the cloud it creates. This cloud grants the R1 5 resistance to lasers, and also grants it concealment (10% miss chance). Once the ablative coating has been worn off, it loses the additional protection except for the dust cloud until it dissipates, then it is vulnerable. The dust cloud covers a 10 foot area around the RB1.</p><p>Benefit: Adds 5 HP which is used up first, DR 5, which reduces by 1 each time struck. After struck, provides additional 5 resistance against lasers and grants concealment 10% miss chance. Upon DR being reduced to 0, the cloud granting laser resistance and concealment will dissipate within 5 rounds, then is gone until the coating is reapplied.</p><p>Note: The dust particulate is a choking hazard, and anyone within the cloud must make a Fortitude save DC 17 or be nauseated. Filter systems do not provide any bonus as the dust particulate is too fine and quickly clogs the filters. A person with an air filter that remains in the cloud for more than 3 rounds will have their air filters clogged and will begin to suffocate. Only environmentally sealed suits or vehicles with their own air supplies are not affected, but if they contain air filters, they will need to be replaced if exposed for more than 3 rounds to the dust.</p><p>PDC 15</p><p></p><p>[HR][/HR]</p><p></p><p><span style="font-family: 'Calibri'">LTBBMP-3A</span></p><p><span style="font-family: 'Calibri'">Having bought surplus BMP-2s and manufacturing rights to them, LTB went aboutupdating the design somewhat to be more capable in today's battlefield. The30mm cannon is available, but new ammunition types are available, or can bereplaced with the same laser cannon that is available on the Jeb and Sherman 2,although it deals less damage, it has greater range. The 7.62 pintle mountedmachinegun can be swapped out for a laser rifle, or retained. LTB has replacedthe diesel engine with their flex-fuel engine, or their electric engine isavailable. A new feature added is the second armour layer they added. Thinningthe original armour slightly to reduce weight, but adding a reinforcedcarbon-carbon heat refracting ceramic tiling, very similar to that used on theoriginal space shuttle used by NASA, as a means to make the vehicle moreresistant to laser weapons, and any experimental plasma weapons that mightappear. Surprisingly, this idea worked quite well, however, it did make it morevulnerable to ballistic weapons since the normal armour had been lightened as acompromise. As an added bonus, the vehicle is practically immune to normalfires, allowing it to enter burning buildings or forests and not to worry aboutdamage.</span></p><p><span style="font-family: 'Calibri'">The electric engine version does have a slight increase in passenger capacityas the fuel tanks are removed and less space is needed for batteries, howeverthe vehicle is unable to recharge the laser cannon if equipped with one whileusing an electric motor. A crew of 3 is required, driver, gunner and acommander. Three top hatches located above each crew position, and a large doorin the back for infantry soldiers to load or disembark. It takes a full-roundaction to enter the vehicle through a top hatch, and another full-round actionto start it moving. The BMP-3A is three squares wide and four squares long,providing full cover to its occupants.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">LTB BMP-3A</span></p><p><span style="color: black"><span style="font-family: 'arial'">Crew:3</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Passengers: 7</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Cargo: 250lb</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Init: -2</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Maneuver:-2</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Top Speed:75 (70)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Defense: 8</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Hardness:8, fire resistance 15</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Hit Points:53</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size: H</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">PurchaseDC: 37</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Restriction: Mil</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Accessories/Notes:Amphibious, radio, two headlights, 1 spotlight on a pivot mount that ismanually or controlled from within, air filtration system (+4 bonus to crewagainst airborne toxins and poisons), trailer hitch, weapon locker for tworifles and 3 pistols with 2 reloads for each, 3 days rations, 4 survival kitswith 2 three man tent, weapon racks for 8 rifles plus 3 reloads for passengersplus space for up to two light rocket launchers such as M72 LAWs.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">The Repairchecks to fix or modify a BMP-3A are reduced by 3, and PDC for replacementparts are reduced by 1. An electric powered BMP-3A will have its speedincreased to 80 mph (8), but loses the ability to recharge the main weapon, andcan carry 8 passengers.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">The BMP-3Ais armed with the original 30mm cannon, or a light laser cannon which ispowered by a dedicated battery that can be charged from the main engine overtime. A flex-fuel engine can recharge the battery at a rate of 1 shot everyminute of light driving (under 30 mph, or sitting and idling). Has a 50 roundbattery.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Mounted ona pintle on the hatch on the turret is a 7.62mm machinegun with 200 rounds, ora laser rifle can be used.</span></span></p><p> <span style="color: black"><span style="font-family: 'arial'"></span></span></p><p>[TABLE="width: 1"] [TR] [TD] <span style="color: black"><span style="font-family: 'arial'">Weapon</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Damage</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Critical</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Damage </span></span></p><p> <span style="color: black"><span style="font-family: 'arial'">Type</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Range</span></span></p><p> <span style="color: black"><span style="font-family: 'arial'">Increment</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Rate of </span></span></p><p> <span style="color: black"><span style="font-family: 'arial'">Fire</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Magazine</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Size</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Weight</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Purchase</span></span></p><p> <span style="color: black"><span style="font-family: 'arial'">DC</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Restriction</span></span></p><p> [/TD] [/TR] [TR] [TD] <span style="color: black"><span style="font-family: 'arial'">30mm Cannon (Optional)</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">4d12</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">20</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Ballistic</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">150 ft</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">A</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Linked</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Huge</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [/TR] [TR] [TD] <span style="color: black"><span style="font-family: 'arial'">Light Laser Cannon (Optional)</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">5d8</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">20</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Fire</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">200 ft</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Semi</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">50 battery</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [/TR] [TR] [TD] <span style="color: black"><span style="font-family: 'arial'">7.62 mm Machinegun</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">2d10</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">20</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">Ballistic</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">80 ft</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">S, A</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">200 Linked</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [TD] <span style="color: black"><span style="font-family: 'arial'">-</span></span></p><p> [/TD] [/TR][/TABLE]</p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Options:</span></p><p><span style="font-family: 'Calibri'">Fire Engine</span></p><p><span style="font-family: 'Calibri'">The passenger section is removed and turned into a large water tank, with theturret mounting a water cannon instead. As the heat refracting tiling protectsthe BMP-3A from fires, crews have no fear of driving right into the thick ofthe fire to put it out. The water cannon has a range increment of 20 ft and hasenough water for 30 shots, or 3 minutes of continuous fire. All other weaponsare removed form this variant.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p>[HR][/HR]</p><p><span style="font-family: 'Calibri'">LTBBadger APC</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Another addition to the LTB catalog, the Badger is a fairly simple, no frills,cheap APC. Lightly armoured and armed, the only good points about it is theflex-fuel engine, the surprisingly large troop capacity, and speed. Howevermany troops consider the Badger a deathtrap as the thin armour doesn't hold upto much weapons fire.</span></p><p><span style="font-family: 'Calibri'">The Badger is a brick, with an angled front, two treads with modest protectionfrom an armoured skirt, and the rear hatch is recessed slightly to give alittle cover on the sides as troops disembark. The roof lacks any hatches, buthas two turrets that are controlled from inside, with the forward one mountingtwo lasers and the rear a single laser. Between the two turrets is a 4 shotrocket launcher in an attempt to give Badger a heavy attack.</span></p><p><span style="font-family: 'Calibri'">The Badger is equipped with a basic military radio, passive night visionsystem, air filter and requires a crew of 2 and can carry 12 troops, althoughnot the most comfortable ride for the passengers. The troops can disembark orembark the badger through the rear hatch which takes a full round, and a fullround to start the badger. The badger is three squares wide and four squareslong, and provides full cover to its occupants.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span><span style="font-family: 'arial'">Crew: 2 (driver andgunner)</span></p><p><span style="font-family: 'arial'">Passengers: 12</span></p><p><span style="font-family: 'arial'">Cargo: 250 lb</span></p><p><span style="font-family: 'arial'">Init: -4</span></p><p><span style="font-family: 'arial'">Maneuver: -4</span></p><p><span style="font-family: 'arial'">Top Speed: 90 (9)</span></p><p><span style="font-family: 'arial'">Defense: 8</span></p><p><span style="font-family: 'arial'">Hardness: 8</span></p><p><span style="font-family: 'arial'">Hit Points: 40</span></p><p><span style="font-family: 'arial'">Size: H</span></p><p><span style="font-family: 'arial'">Purchase DC: 38</span></p><p><span style="font-family: 'arial'">Restriction: Lic (+1)</span></p><p><span style="font-family: 'arial'">Accessories: Basic military radio, passive night vision for gunner and driver,1 spot light, 1 first aid kit, trailer hitch, 2 laser turrets, 1 4-shot rocketlauncher, filter system (+4 to airborne toxins), 2 headlights, flex-fuelengine.</span></p><p><span style="font-family: 'arial'">Notes: The Repair checks to fix or modify a Badger are reduced by 3, and PDCfor replacement parts are reduced by 1. Can mount LTB's Thermal Armour, soldseparately.</span></p><p><span style="font-family: 'arial'">Flex-Fuel engine allows the Badger to use any flammable liquid for fuel.</span></p><p><span style="font-family: 'arial'">The batteries for the laser turrets recharge as long as the engine is runningat a rate of 1 charge for every 10 minutes. A power pack can be used in anemergency. The front dual laser turret requires two power packs.</span></p><p><span style="font-family: 'arial'">The rocket launcher can mount anything from RPG-7, M72A3 LAW, or similarrockets.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span> </p><p>[TABLE="width: 1"] [TR] [TD] <span style="font-family: 'Calibri'">Weapon</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">Damage</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">Critical</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">Damage</span></p><p><span style="font-family: 'Calibri'"> Type</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">Range</span></p><p><span style="font-family: 'Calibri'"> Incr</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">Rate of</span></p><p><span style="font-family: 'Calibri'"> Fire</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">Magazine</span></p><p> [/TD] [/TR] [TR] [TD] <span style="font-family: 'Calibri'">Front Dual Laser Turret</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">4d8</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">20</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">fire</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">100 ft</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">S, A</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">60 battery</span></p><p> [/TD] [/TR] [TR] [TD] <span style="font-family: 'Calibri'">Rear Laser Turret</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">3d8</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">20</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">fire</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">100 ft</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">S, A</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">60 battery</span></p><p> [/TD] [/TR] [TR] [TD] <span style="font-family: 'Calibri'">4-Shot Rocket Launcher</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">varies</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">=</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">varies</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">120 ft</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">S</span></p><p> [/TD] [TD] <span style="font-family: 'Calibri'">4 rockets</span></p><p> [/TD] [/TR][/TABLE]</p><p>[HR][/HR]</p><p><span style="font-family: 'Calibri'">LTB ThermalArmour</span></p><p><span style="font-family: 'Calibri'">After the release of the BMP-3A and it's thermal armour, LTB has producedarmour kits which can add a layer of the reinforced carbon-carbon heatrefracting ceramic tiles to their other vehicles, including the Jeb, Recon andSherman 2. However this does add additional weight to the vehicles, and thearmour can be blasted away with ballistic weapons.</span></p><p><span style="font-family: 'Calibri'">The thermal armour gives the vehicle fire resistance 15, which works againstlasers, plasma and normal fires, and 10 hit points. However, the vehiclesuffers -10 mph (-1) speed, -1 initiative and maneuverability, and adds 50 lbsper size category over large. Also, every ballistic or bludgeoning attackreduces the fire resistance by 1, although the vehicles still have their normalarmour so they still have some protection against other forms of attack. Forexample, a Jeb with thermal armour added has fire resistance 15, but ifattacked three times by a .50 cal machinegun (three separate attacks, autofire,burst fire and double tap each count as one attack), the fire resistance wouldbe reduced to 13.</span></p><p><span style="font-family: 'Calibri'">Weight: 50 lb. +50 lb./size category over large.</span></p><p><span style="font-family: 'Calibri'">PDC: 18 +1/size category over large</span></p><p><span style="font-family: 'Calibri'">Restriction: none.</span></p></blockquote><p></p>
[QUOTE="kronos182, post: 6796135, member: 6668634"] LTB RB1 The RB1 is Less Than A Buck's attempt at a robotic soldier. It's a fairly simple, humanoid robot about the size of a person, but somewhat thin. The simple AI allows it to follow simple orders, and it can be programmed with simple tactics, but not much beyond that. The one unique feature of the RB1 is its outer armour layer; it is coated in a concrete-like substance. As the RB1 is attacked, the outer concrete material is worn away, creating a dust cloud. The advantage of this dust cloud, besides obscuring the robot from enemy sight, it also diffuses laser weapons, rendering highly resistant to further attacks from laser based weapons. Of course this means after a battle, the robot will need to have a new layer of this concrete material applied, if it's more than 75% ablated off, which LTB offers a service in reapplying. This concrete-like material is impregnated with reflective crystals, originally developed by another company trying to produce a means of creating a fairly quick, laser resistant fortifications. It didn't perform as well as expected, with the laser defeating ability only functioning after taking a hit. Also as the material is blasted, the dust created wasn't good for people nearby, causing them to choke, and even with high quality air filters, the dust particulate would clog the filters quickly, making only completely environmentally sealed troops able to work round anything with this material. LTB advises customers to use the R1 as a first line of attack, or last line of defense, not near unprotected troops, but many people ignore this warning. The RB1 is not sold with any weapons, but comes with a loading mechanism to allow for three magazines to be reloaded plus it comes with simple combat webbing to store any ranged weapons and extra ammunition. It comes programmed to use most commonly available ranged weapons and can make use of simple melee weapons. LTB doesn't sell weapons with the RB1, but will offer a deal of any of their weapons sold with an RB1 (reduce price of the weapon sold with the RB1 by -1 PDC). RB1 (PL 6) CR: 1 Size: Medium Hit Points: 20 hp (1d10+10) +5* Ablative Coating Init: +1 (Dex) Speed: 20 Defense: +4 (+3 armour +1 Dex) Hardness: 5* Ablative Coating +5 vs lasers BAB/Grp: 0/+1 Attack: +1 melee or +1 ranged (any weapon carried) FS/Reach: 5 ft / 5 ft Special Attacks: none Special Qualities: Ablative Coating Saves: Fort +0, Reflex +1, Will +0 Abilities: Str 12, Dex 12, Con -, Int -, Wis 10, Cha 1 Skills: Listen +2, Move Silently +3, Search +2, Spot +2 Feats: Personal Firearms Proficiency, Simple Weapons Proficiency Frame: Biomorph Locomotion: Legs (Pair) Manipulators: Hands Armour: Duraplastic Superstructure: Sensors: Class II Skill Software: chip Listen +2, Move Silently +2, Search +2, Spot +2 Feat Software: progit (Personal Firearms Proficiency), progit (Simple Weapons Proficiency) Accessories: Feat Progit, loading mechanism, skill chip x3, ablative coating PDC: 25 Ablative Coating This concrete-like material covers the RB1, giving it a rock-like texture. It gives the RB1 a little more protection while intact. When hit by weapons or even physical attacks, the coating starts to ablate, leaving dust about the robot, and lingers in the air for 5 rounds. A mild or stronger wind will dissipate the cloud in 1d4 rounds -1 round for increasing strength in wind. The robot can not move more than 20 feet per round or it will leave the cloud it creates. This cloud grants the R1 5 resistance to lasers, and also grants it concealment (10% miss chance). Once the ablative coating has been worn off, it loses the additional protection except for the dust cloud until it dissipates, then it is vulnerable. The dust cloud covers a 10 foot area around the RB1. Benefit: Adds 5 HP which is used up first, DR 5, which reduces by 1 each time struck. After struck, provides additional 5 resistance against lasers and grants concealment 10% miss chance. Upon DR being reduced to 0, the cloud granting laser resistance and concealment will dissipate within 5 rounds, then is gone until the coating is reapplied. Note: The dust particulate is a choking hazard, and anyone within the cloud must make a Fortitude save DC 17 or be nauseated. Filter systems do not provide any bonus as the dust particulate is too fine and quickly clogs the filters. A person with an air filter that remains in the cloud for more than 3 rounds will have their air filters clogged and will begin to suffocate. Only environmentally sealed suits or vehicles with their own air supplies are not affected, but if they contain air filters, they will need to be replaced if exposed for more than 3 rounds to the dust. PDC 15 [HR][/HR] [FONT=Calibri]LTBBMP-3A Having bought surplus BMP-2s and manufacturing rights to them, LTB went aboutupdating the design somewhat to be more capable in today's battlefield. The30mm cannon is available, but new ammunition types are available, or can bereplaced with the same laser cannon that is available on the Jeb and Sherman 2,although it deals less damage, it has greater range. The 7.62 pintle mountedmachinegun can be swapped out for a laser rifle, or retained. LTB has replacedthe diesel engine with their flex-fuel engine, or their electric engine isavailable. A new feature added is the second armour layer they added. Thinningthe original armour slightly to reduce weight, but adding a reinforcedcarbon-carbon heat refracting ceramic tiling, very similar to that used on theoriginal space shuttle used by NASA, as a means to make the vehicle moreresistant to laser weapons, and any experimental plasma weapons that mightappear. Surprisingly, this idea worked quite well, however, it did make it morevulnerable to ballistic weapons since the normal armour had been lightened as acompromise. As an added bonus, the vehicle is practically immune to normalfires, allowing it to enter burning buildings or forests and not to worry aboutdamage. The electric engine version does have a slight increase in passenger capacityas the fuel tanks are removed and less space is needed for batteries, howeverthe vehicle is unable to recharge the laser cannon if equipped with one whileusing an electric motor. A crew of 3 is required, driver, gunner and acommander. Three top hatches located above each crew position, and a large doorin the back for infantry soldiers to load or disembark. It takes a full-roundaction to enter the vehicle through a top hatch, and another full-round actionto start it moving. The BMP-3A is three squares wide and four squares long,providing full cover to its occupants. LTB BMP-3A[/FONT] [COLOR=black][FONT=arial]Crew:3 Passengers: 7[/FONT][/COLOR] [COLOR=black][FONT=arial]Cargo: 250lb[/FONT][/COLOR] [COLOR=black][FONT=arial]Init: -2[/FONT][/COLOR] [COLOR=black][FONT=arial]Maneuver:-2[/FONT][/COLOR] [COLOR=black][FONT=arial]Top Speed:75 (70)[/FONT][/COLOR] [COLOR=black][FONT=arial]Defense: 8[/FONT][/COLOR] [COLOR=black][FONT=arial]Hardness:8, fire resistance 15[/FONT][/COLOR] [COLOR=black][FONT=arial]Hit Points:53[/FONT][/COLOR] [COLOR=black][FONT=arial]Size: H[/FONT][/COLOR] [COLOR=black][FONT=arial]PurchaseDC: 37[/FONT][/COLOR] [COLOR=black][FONT=arial]Restriction: Mil[/FONT][/COLOR] [COLOR=black][FONT=arial]Accessories/Notes:Amphibious, radio, two headlights, 1 spotlight on a pivot mount that ismanually or controlled from within, air filtration system (+4 bonus to crewagainst airborne toxins and poisons), trailer hitch, weapon locker for tworifles and 3 pistols with 2 reloads for each, 3 days rations, 4 survival kitswith 2 three man tent, weapon racks for 8 rifles plus 3 reloads for passengersplus space for up to two light rocket launchers such as M72 LAWs.[/FONT][/COLOR] [COLOR=black][FONT=arial]The Repairchecks to fix or modify a BMP-3A are reduced by 3, and PDC for replacementparts are reduced by 1. An electric powered BMP-3A will have its speedincreased to 80 mph (8), but loses the ability to recharge the main weapon, andcan carry 8 passengers.[/FONT][/COLOR] [COLOR=black][FONT=arial]The BMP-3Ais armed with the original 30mm cannon, or a light laser cannon which ispowered by a dedicated battery that can be charged from the main engine overtime. A flex-fuel engine can recharge the battery at a rate of 1 shot everyminute of light driving (under 30 mph, or sitting and idling). Has a 50 roundbattery.[/FONT][/COLOR] [COLOR=black][FONT=arial]Mounted ona pintle on the hatch on the turret is a 7.62mm machinegun with 200 rounds, ora laser rifle can be used. [/FONT][/COLOR] [TABLE="width: 1"] [TR] [TD] [COLOR=black][FONT=arial]Weapon[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Damage[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Critical[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Damage [/FONT][/COLOR] [COLOR=black][FONT=arial]Type[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Range[/FONT][/COLOR] [COLOR=black][FONT=arial]Increment[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Rate of [/FONT][/COLOR] [COLOR=black][FONT=arial]Fire[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Magazine[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Size[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Weight[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Purchase[/FONT][/COLOR] [COLOR=black][FONT=arial]DC[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Restriction[/FONT][/COLOR] [/TD] [/TR] [TR] [TD] [COLOR=black][FONT=arial]30mm Cannon (Optional)[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]4d12[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]20[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Ballistic[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]150 ft[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]A[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Linked[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Huge[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [/TR] [TR] [TD] [COLOR=black][FONT=arial]Light Laser Cannon (Optional)[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]5d8[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]20[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Fire[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]200 ft[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Semi[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]50 battery[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [/TR] [TR] [TD] [COLOR=black][FONT=arial]7.62 mm Machinegun[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]2d10[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]20[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]Ballistic[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]80 ft[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]S, A[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]200 Linked[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [TD] [COLOR=black][FONT=arial]-[/FONT][/COLOR] [/TD] [/TR][/TABLE] [FONT=Calibri] Options: Fire Engine The passenger section is removed and turned into a large water tank, with theturret mounting a water cannon instead. As the heat refracting tiling protectsthe BMP-3A from fires, crews have no fear of driving right into the thick ofthe fire to put it out. The water cannon has a range increment of 20 ft and hasenough water for 30 shots, or 3 minutes of continuous fire. All other weaponsare removed form this variant. [/FONT] [HR][/HR] [FONT=Calibri]LTBBadger APC Another addition to the LTB catalog, the Badger is a fairly simple, no frills,cheap APC. Lightly armoured and armed, the only good points about it is theflex-fuel engine, the surprisingly large troop capacity, and speed. Howevermany troops consider the Badger a deathtrap as the thin armour doesn't hold upto much weapons fire. The Badger is a brick, with an angled front, two treads with modest protectionfrom an armoured skirt, and the rear hatch is recessed slightly to give alittle cover on the sides as troops disembark. The roof lacks any hatches, buthas two turrets that are controlled from inside, with the forward one mountingtwo lasers and the rear a single laser. Between the two turrets is a 4 shotrocket launcher in an attempt to give Badger a heavy attack. The Badger is equipped with a basic military radio, passive night visionsystem, air filter and requires a crew of 2 and can carry 12 troops, althoughnot the most comfortable ride for the passengers. The troops can disembark orembark the badger through the rear hatch which takes a full round, and a fullround to start the badger. The badger is three squares wide and four squareslong, and provides full cover to its occupants. [/FONT][FONT=arial]Crew: 2 (driver andgunner) Passengers: 12 Cargo: 250 lb Init: -4 Maneuver: -4 Top Speed: 90 (9) Defense: 8 Hardness: 8 Hit Points: 40 Size: H Purchase DC: 38 Restriction: Lic (+1) Accessories: Basic military radio, passive night vision for gunner and driver,1 spot light, 1 first aid kit, trailer hitch, 2 laser turrets, 1 4-shot rocketlauncher, filter system (+4 to airborne toxins), 2 headlights, flex-fuelengine. Notes: The Repair checks to fix or modify a Badger are reduced by 3, and PDCfor replacement parts are reduced by 1. Can mount LTB's Thermal Armour, soldseparately. Flex-Fuel engine allows the Badger to use any flammable liquid for fuel. The batteries for the laser turrets recharge as long as the engine is runningat a rate of 1 charge for every 10 minutes. A power pack can be used in anemergency. The front dual laser turret requires two power packs. The rocket launcher can mount anything from RPG-7, M72A3 LAW, or similarrockets. [/FONT] [TABLE="width: 1"] [TR] [TD] [FONT=Calibri]Weapon[/FONT] [/TD] [TD] [FONT=Calibri]Damage[/FONT] [/TD] [TD] [FONT=Calibri]Critical[/FONT] [/TD] [TD] [FONT=Calibri]Damage Type[/FONT] [/TD] [TD] [FONT=Calibri]Range Incr[/FONT] [/TD] [TD] [FONT=Calibri]Rate of Fire[/FONT] [/TD] [TD] [FONT=Calibri]Magazine[/FONT] [/TD] [/TR] [TR] [TD] [FONT=Calibri]Front Dual Laser Turret[/FONT] [/TD] [TD] [FONT=Calibri]4d8[/FONT] [/TD] [TD] [FONT=Calibri]20[/FONT] [/TD] [TD] [FONT=Calibri]fire[/FONT] [/TD] [TD] [FONT=Calibri]100 ft[/FONT] [/TD] [TD] [FONT=Calibri]S, A[/FONT] [/TD] [TD] [FONT=Calibri]60 battery[/FONT] [/TD] [/TR] [TR] [TD] [FONT=Calibri]Rear Laser Turret[/FONT] [/TD] [TD] [FONT=Calibri]3d8[/FONT] [/TD] [TD] [FONT=Calibri]20[/FONT] [/TD] [TD] [FONT=Calibri]fire[/FONT] [/TD] [TD] [FONT=Calibri]100 ft[/FONT] [/TD] [TD] [FONT=Calibri]S, A[/FONT] [/TD] [TD] [FONT=Calibri]60 battery[/FONT] [/TD] [/TR] [TR] [TD] [FONT=Calibri]4-Shot Rocket Launcher[/FONT] [/TD] [TD] [FONT=Calibri]varies[/FONT] [/TD] [TD] [FONT=Calibri]=[/FONT] [/TD] [TD] [FONT=Calibri]varies[/FONT] [/TD] [TD] [FONT=Calibri]120 ft[/FONT] [/TD] [TD] [FONT=Calibri]S[/FONT] [/TD] [TD] [FONT=Calibri]4 rockets[/FONT] [/TD] [/TR][/TABLE] [HR][/HR] [FONT=Calibri]LTB ThermalArmour After the release of the BMP-3A and it's thermal armour, LTB has producedarmour kits which can add a layer of the reinforced carbon-carbon heatrefracting ceramic tiles to their other vehicles, including the Jeb, Recon andSherman 2. However this does add additional weight to the vehicles, and thearmour can be blasted away with ballistic weapons. The thermal armour gives the vehicle fire resistance 15, which works againstlasers, plasma and normal fires, and 10 hit points. However, the vehiclesuffers -10 mph (-1) speed, -1 initiative and maneuverability, and adds 50 lbsper size category over large. Also, every ballistic or bludgeoning attackreduces the fire resistance by 1, although the vehicles still have their normalarmour so they still have some protection against other forms of attack. Forexample, a Jeb with thermal armour added has fire resistance 15, but ifattacked three times by a .50 cal machinegun (three separate attacks, autofire,burst fire and double tap each count as one attack), the fire resistance wouldbe reduced to 13. Weight: 50 lb. +50 lb./size category over large. PDC: 18 +1/size category over large Restriction: none.[/FONT] [/QUOTE]
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