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<blockquote data-quote="kronos182" data-source="post: 6796572" data-attributes="member: 6668634"><p>As other companies explored laser and rail gun technologies as the new weapons of choice, others went the way of plasma weaponry. With Colt's relative sucess with the Rhino, Remington also decided to pursue plasma technology but in a slightly different direction. Instead of building an energy rifle to generate plasma and then fire it, they first had their ammunition division create plasma grenades and from there devise a round to be used in a weapon. From there the weapon devision built a weapon to fire the rounds.</p><p>These new rounds are fired using the kinetic energy from a hammer, just like the old center pin fired ballistic rounds that have been in use for the past century or so. This allows for far less training required for those switching to the new plasma cartridge. Unfortunately, the plasma cartridges are larger than most ballistic ammunition, but does come in various sizes for different calibers and power levels.</p><p>Plasma Cartridges</p><p>RP-01 Light Cartridge: 3d6 fire damage (or whatever type of damage for your campaign), box of 30 rds has PDC of 13. The rounds are about 0.75" in diameter, two inches in length.</p><p>RP-02 Stardard Cartridge: 3d8 fire damage, box of 30 has PDC of 14. The rounds are 0.85" in diameter, two inches in length.</p><p>RP-03 Medium Cartridge: 5d6 fire damage, box of 20 has a PDC of 16. The rounds are 1.25" in diameter, 2.5 inches in length.</p><p>RP-04 Heavy Cartridge: 4d10 fire damage, ignores 5 points of DR/Hardness, box of 20 has PDC of 17. Rounds are 1.75" in diameter, three inches in length.</p><p>New Remmington Plasma Cartridges</p><p>RP-05 Super Heavy Cartridge: 5d10 fire damage (or whatever type of damage for your campaign), box of 15 rds has PDC of 18. The rounds are about 2" in diameter, 3.5 inches in length.</p><p>RP-05A Armour Piercing Super Heavy Cartridge: 3d8 fire damage, box of 15 has PDC of 19. The rounds are 2" in diameter, 3.5 inches in length. Ignores 15 points of DR/Hardness, 5 ft blast radius, Reflex DC 15 for half for any characters caught in the blast radius.</p><p>RP-05H High Explosive Super Heavy Cartridge: 3d10 fire damage, box of 15 has a PDC of 19. The rounds are 2" in diameter, 3.5 inches in length. Have a blast radius of 30 ft, Reflex DC 18 for half.</p><p>RP-05DP Dual Purpose (Basically a HEAP) Super Heavy Cartridge: 4d10 fire damage, ignores 8 points of DR/Hardness, blast radius of 15 ft, Reflex DC 16 for half. Box of 15 has PDC of 20. Rounds are 2" in diameter, 3.5 inches in length.</p><p>New Ammo</p><p>RP-03A Armour Piercing Medium Cartridge: 3d6 fire damage ignores 6 points of DR/Hardness, box of 20 has PDC of 18. The rounds are 1.25" in diameter, 2.5 inches in length.</p><p></p><p>[HR][/HR]</p><p></p><p><span style="color: black"><span style="font-family: 'arial'">ModelXP1000</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">The XP1000is Remington's first weapon to use the new self contained plasma rounds. Sinceeach round contains the energy to create the plasma itself, the XP1000 usesvery reliable designs for the action, although the materials used in thehammer, chamber and barrel are all highly heat resistant and designed towithstand the stress of firing a plasma round.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">It lookslike a much thicker version of the old Model 870 pump action shotgun, only withno cartridge ejection port as the whole cartridge is consumed as the round isfired, using the pump action to load the next round into the chamber. TheXP1000 normally uses the RP-02 cartridges, but can also use the RP-01cartridges, doing so only lowers the damage.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">ModelXP1000 (PL6)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage:3d8 for RP-02 or 3d6 for RP-01</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Critical:20</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">DamageType: Fire (or whatever type your campaign has plasma weapons as)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">RangeIncrement: 55 ft, 60 ft for RP-01 Light Cartridge</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Rate ofFire: Semi</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size:Large </span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight:11.5 lbs</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Ammo: 7int</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Purchase<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />DC21 +3 Military</span></span></p><p><span style="color: black"><span style="font-family: 'arial'"></span></span></p><p><span style="color: black"><span style="font-family: 'arial'"></span></span></p><p>[HR][/HR]</p><p></p><p><span style="color: black"><span style="font-family: 'arial'">SuperSpartan 3100X</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">The SuperSpartan is a plasma cartridge upgrade to the Spartan 310. Using 29.5"length barrels that are hexagonal in shape, a total diameter of just over twoinches, the Super Spartan makes the original Spartan look like a BB gun. Usingthe same break action, only upgraded with newer materials, the Super Spartan issimple to use and maintain, although slow to reload, still makes it anexcellent weapon to use in tight quarters, especially against armoured foes.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">SuperSpartan 3100X (PL6)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage:4d10 fire damage, ignores 5 points of DR/Hardness RP-04</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Critical:20</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">DamageType: Fire (or whatever type your campaign has plasma weapons as)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">RangeIncrement: 50 ft</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Rate ofFire: Semi</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size:Large </span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight:17.5 lbs</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Ammo: 2int</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Purchase<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />DC23 +2 Restricted</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Special:Requires a minimum strength of 16 to use properly, or suffers a -3 to attackrolls, takes a full round plus a move action to reload a Super Spartan unless aspeed loader is used, then only a full action is used.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'"></span></span></p><p><span style="color: black"><span style="font-family: 'arial'"></span></span></p><p>[HR][/HR]</p><p></p><p><span style="color: black"><span style="font-family: 'arial'">Model 9100</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">The 9100isn't very remarkable in looks except for it's angular design, using a bullpuparrangement, it's the first design to use a magazine instead of an internaltube or break action. The 9100 also has two universal mounts, one under thebarrel to allow for alternate weapons, which with the sturdier design allowsfor heavier weapons to be used (must have sufficient strength to wield bothweapons if a large alternate weapon is used). A universal mount is atop thebarrel for different scopes to be used. The 9100 uses the Standard cartridge,although medium ones can be used.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Model 9100(PL6)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage: 5d6for RP-03 or 3d8 for RP-02</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Critical:20</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">DamageType: Fire (or whatever type your campaign has plasma weapons as)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">RangeIncrement: 75 ft</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Rate ofFire: Semi, Auto</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size:Large </span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight:14.5 lbs</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Ammo: 25box or 30 for RP-02. A 50 rd drum (60 for RP-02s) is available.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Purchase<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />DC23 +3 Military</span></span></p></blockquote><p></p>
[QUOTE="kronos182, post: 6796572, member: 6668634"] As other companies explored laser and rail gun technologies as the new weapons of choice, others went the way of plasma weaponry. With Colt's relative sucess with the Rhino, Remington also decided to pursue plasma technology but in a slightly different direction. Instead of building an energy rifle to generate plasma and then fire it, they first had their ammunition division create plasma grenades and from there devise a round to be used in a weapon. From there the weapon devision built a weapon to fire the rounds. These new rounds are fired using the kinetic energy from a hammer, just like the old center pin fired ballistic rounds that have been in use for the past century or so. This allows for far less training required for those switching to the new plasma cartridge. Unfortunately, the plasma cartridges are larger than most ballistic ammunition, but does come in various sizes for different calibers and power levels. Plasma Cartridges RP-01 Light Cartridge: 3d6 fire damage (or whatever type of damage for your campaign), box of 30 rds has PDC of 13. The rounds are about 0.75" in diameter, two inches in length. RP-02 Stardard Cartridge: 3d8 fire damage, box of 30 has PDC of 14. The rounds are 0.85" in diameter, two inches in length. RP-03 Medium Cartridge: 5d6 fire damage, box of 20 has a PDC of 16. The rounds are 1.25" in diameter, 2.5 inches in length. RP-04 Heavy Cartridge: 4d10 fire damage, ignores 5 points of DR/Hardness, box of 20 has PDC of 17. Rounds are 1.75" in diameter, three inches in length. New Remmington Plasma Cartridges RP-05 Super Heavy Cartridge: 5d10 fire damage (or whatever type of damage for your campaign), box of 15 rds has PDC of 18. The rounds are about 2" in diameter, 3.5 inches in length. RP-05A Armour Piercing Super Heavy Cartridge: 3d8 fire damage, box of 15 has PDC of 19. The rounds are 2" in diameter, 3.5 inches in length. Ignores 15 points of DR/Hardness, 5 ft blast radius, Reflex DC 15 for half for any characters caught in the blast radius. RP-05H High Explosive Super Heavy Cartridge: 3d10 fire damage, box of 15 has a PDC of 19. The rounds are 2" in diameter, 3.5 inches in length. Have a blast radius of 30 ft, Reflex DC 18 for half. RP-05DP Dual Purpose (Basically a HEAP) Super Heavy Cartridge: 4d10 fire damage, ignores 8 points of DR/Hardness, blast radius of 15 ft, Reflex DC 16 for half. Box of 15 has PDC of 20. Rounds are 2" in diameter, 3.5 inches in length. New Ammo RP-03A Armour Piercing Medium Cartridge: 3d6 fire damage ignores 6 points of DR/Hardness, box of 20 has PDC of 18. The rounds are 1.25" in diameter, 2.5 inches in length. [HR][/HR] [COLOR=black][FONT=arial]ModelXP1000[/FONT][/COLOR] [COLOR=black][FONT=arial]The XP1000is Remington's first weapon to use the new self contained plasma rounds. Sinceeach round contains the energy to create the plasma itself, the XP1000 usesvery reliable designs for the action, although the materials used in thehammer, chamber and barrel are all highly heat resistant and designed towithstand the stress of firing a plasma round.[/FONT][/COLOR] [COLOR=black][FONT=arial]It lookslike a much thicker version of the old Model 870 pump action shotgun, only withno cartridge ejection port as the whole cartridge is consumed as the round isfired, using the pump action to load the next round into the chamber. TheXP1000 normally uses the RP-02 cartridges, but can also use the RP-01cartridges, doing so only lowers the damage.[/FONT][/COLOR] [COLOR=black][FONT=arial]ModelXP1000 (PL6)[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage:3d8 for RP-02 or 3d6 for RP-01[/FONT][/COLOR] [COLOR=black][FONT=arial]Critical:20[/FONT][/COLOR] [COLOR=black][FONT=arial]DamageType: Fire (or whatever type your campaign has plasma weapons as)[/FONT][/COLOR] [COLOR=black][FONT=arial]RangeIncrement: 55 ft, 60 ft for RP-01 Light Cartridge[/FONT][/COLOR] [COLOR=black][FONT=arial]Rate ofFire: Semi[/FONT][/COLOR] [COLOR=black][FONT=arial]Size:Large [/FONT][/COLOR] [COLOR=black][FONT=arial]Weight:11.5 lbs[/FONT][/COLOR] [COLOR=black][FONT=arial]Ammo: 7int[/FONT][/COLOR] [COLOR=black][FONT=arial]Purchase:PDC21 +3 Military [/FONT][/COLOR] [HR][/HR] [COLOR=black][FONT=arial]SuperSpartan 3100X[/FONT][/COLOR] [COLOR=black][FONT=arial]The SuperSpartan is a plasma cartridge upgrade to the Spartan 310. Using 29.5"length barrels that are hexagonal in shape, a total diameter of just over twoinches, the Super Spartan makes the original Spartan look like a BB gun. Usingthe same break action, only upgraded with newer materials, the Super Spartan issimple to use and maintain, although slow to reload, still makes it anexcellent weapon to use in tight quarters, especially against armoured foes.[/FONT][/COLOR] [COLOR=black][FONT=arial]SuperSpartan 3100X (PL6)[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage:4d10 fire damage, ignores 5 points of DR/Hardness RP-04[/FONT][/COLOR] [COLOR=black][FONT=arial]Critical:20[/FONT][/COLOR] [COLOR=black][FONT=arial]DamageType: Fire (or whatever type your campaign has plasma weapons as)[/FONT][/COLOR] [COLOR=black][FONT=arial]RangeIncrement: 50 ft[/FONT][/COLOR] [COLOR=black][FONT=arial]Rate ofFire: Semi[/FONT][/COLOR] [COLOR=black][FONT=arial]Size:Large [/FONT][/COLOR] [COLOR=black][FONT=arial]Weight:17.5 lbs[/FONT][/COLOR] [COLOR=black][FONT=arial]Ammo: 2int[/FONT][/COLOR] [COLOR=black][FONT=arial]Purchase:PDC23 +2 Restricted[/FONT][/COLOR] [COLOR=black][FONT=arial]Special:Requires a minimum strength of 16 to use properly, or suffers a -3 to attackrolls, takes a full round plus a move action to reload a Super Spartan unless aspeed loader is used, then only a full action is used. [/FONT][/COLOR] [HR][/HR] [COLOR=black][FONT=arial]Model 9100[/FONT][/COLOR] [COLOR=black][FONT=arial]The 9100isn't very remarkable in looks except for it's angular design, using a bullpuparrangement, it's the first design to use a magazine instead of an internaltube or break action. The 9100 also has two universal mounts, one under thebarrel to allow for alternate weapons, which with the sturdier design allowsfor heavier weapons to be used (must have sufficient strength to wield bothweapons if a large alternate weapon is used). A universal mount is atop thebarrel for different scopes to be used. The 9100 uses the Standard cartridge,although medium ones can be used.[/FONT][/COLOR] [COLOR=black][FONT=arial]Model 9100(PL6)[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage: 5d6for RP-03 or 3d8 for RP-02[/FONT][/COLOR] [COLOR=black][FONT=arial]Critical:20[/FONT][/COLOR] [COLOR=black][FONT=arial]DamageType: Fire (or whatever type your campaign has plasma weapons as)[/FONT][/COLOR] [COLOR=black][FONT=arial]RangeIncrement: 75 ft[/FONT][/COLOR] [COLOR=black][FONT=arial]Rate ofFire: Semi, Auto[/FONT][/COLOR] [COLOR=black][FONT=arial]Size:Large [/FONT][/COLOR] [COLOR=black][FONT=arial]Weight:14.5 lbs[/FONT][/COLOR] [COLOR=black][FONT=arial]Ammo: 25box or 30 for RP-02. A 50 rd drum (60 for RP-02s) is available.[/FONT][/COLOR] [COLOR=black][FONT=arial]Purchase:PDC23 +3 Military[/FONT][/COLOR] [/QUOTE]
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