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<blockquote data-quote="kronos182" data-source="post: 6817133" data-attributes="member: 6668634"><p>Generic Vehicle Upgrades/Equipment</p><p></p><p>Caster Wheels (Late PL5/Early PL6)</p><p>Instead of tires, the wheels are replaced with casters. This improves the vehicles speed slightly but greatly improves a vehicle's handling. However, casters aren't quite as good on rough terrain, so very few vehicles meant for combat, except urban combat units, have casters.</p><p>Vehicles with casters increase speed by 2 squares, increase maneuverability by +2. In rough terrain they lose these bonuses and suffer -2 squares of speed and -1 to maneuverability. PDC +1</p><p></p><p>Hover Conversion (Late PL6/Early PL7)</p><p>Instead of wheels, the vehicle floats on a cushion of air, uses anti-gravity technology, etc. The vehicle floats anywhere from 6 inches to 10 feet in the air to avoid hazards. </p><p>Increase speed by 4 squares, maneuverability by +2 and initiative by +1. Can cross water that is no deeper than 50 feet without compromising performance. PDC +2</p><p></p><p>Flying Vehicle (PL7 to PL8) "Roads.. where we're going, we don't need any roads."</p><p>The cars we all want, seen in Back To the Future. This is an upgrade to the hover vehicles, allowing the vehicle to achieve greater heights, allowing highways in the skies as well as on the ground, to allow greater traffic flows over longer distances. "Ground" speed is increased by 4 squares, similar to hover vehicles, has a "air" speed of 70 squares, with a flight ceiling of 5000 feet. Has a pressurized interior. Windows and doors seal except in emergencies at heights above 75 feet, except when parked and shut off. Gains +2 maneuver and +1 initiative. Usually comes with some kind of emergency back up system if main lift drive ever fails (such as back up lift coils or parachute). PDC +2</p><p></p><p>Walker Conversion (Min PL6)</p><p>Instead of wheels, casters, tires or even a hover system, this vehicle has articulated legs, making the vehicle more like a four legged mech, in some people's minds. Decrease speed by 5 squares, but increase maneuverability by +1, and suffers half rough terrain penalties. Walk in snow, sand, water, mountains and mud, all terrain is passable. Able to climb over debris, even stairs. Anywhere an animal can walk, the vehicle can too. Legs usually give the vehicle a 5 foot clearance (lowers when parked to allow people to get in and out). PDC +4</p><p></p><p>Walker Upgrades</p><p>Leg Extensions</p><p>The legs can be extended in length. Each 5 foot increase gives +1 square in speed, but every 10 feet decreases maneuverability by -1. PDC +2 per 5 feet increase.</p><p></p><p>Snow Pads</p><p>The feet are widened to decrease ground pressure and to provide better footing in snow, preventing the vehicle from sinking too deep in the snow. Also works in sand. +2 bonus to checks while in snow and sand environments. PDC +1</p><p></p><p>Greater Articulation</p><p>These legs have more joints and greater articulation, allowing for better control in extremely rough terrain, such as rocky mountains, debris fields, disaster areas such as after earthquakes. Walker speed decreased by 1 square, but gains a farther +1 to maneuverability and has a +3 bonus to climb checks. PDC +2 </p><p></p><p>Engine Modification, Turbocharger</p><p>This powerful addition to a vehicle's engine increases the vehicle's initiative modifier by +2 and provides a +4 bonus on Drive checks when attempting the dash stunt. PDC 13</p><p></p><p>Improved Fuel Economy</p><p>This is a modification to the engine, similar to adding a turbo or supercharger, but geared for improving fuel economy of the vehicle. The vehicle's range on a full tank of gas is increased by 25%. PDC 9</p><p></p><p>NOS Kit</p><p>This kit adds a nitrous oxide injection system to the engine to provide more power and speed for short periods. However, with increased usage of the system requires greater maintenance of the engine. The NOS kit provides, when activated (standard action), the vehicle with a +1 Initiative bonus, increases speed by 4 squares and provides a +2 bonus on Drive checks to make a Dash stunt for 2 rounds. However, it also gives a -1 penalty to maneuverability for those two rounds, and increases Repair checks for the engine by 3. The NOS kit comes with a 5 use tank. PDC of NOS kit 16 Illegal (+4), each NOS tank has a PDC of 8.</p><p></p><p>Body Kit</p><p>Body kits are usually cosmetic alterations to the vehicle, but many have some improvements to the vehicle's performance, increasing aerodynamics, widening space between wheels or lowering center of gravity for better handling, etc. </p><p>Three versions of body kits are available: Speed enhancement, Handling enhancement, or Hybrid which combines features of both.</p><p>Speed enhancement body kits increase the aerodynamics of the vehicle's frame, reducing drag, increasing the vehicle's speed by 1 square. PDC 13 and requires 20 hours of work.</p><p>Handling enhancement body kits improve a vehicle's handling characteristics, by lowering center of gravity, widening the space between tires, lowering suspension, adding spoilers. The vehicle gains a +3 bonus to Maneuver. PDC 14 and requires 10 hours of work.</p><p>Hybrid body kits improve both the aerodynamics and handling of the vehicle, but not quite as well as a body kit for either. Speed is improved by 1 square and Maneuver is improved by +2. PDC 15 and requires 15 hours of work.</p><p></p><p>Rocket Booster</p><p>Mounted onto the back of the vehicle are small, but powerful single use chemical rockets, designed to give the vehicle an incredible burst of speed for a short period of time, allowing for quick escapes. When activated, a standard action, the vehicle gains a +60 square boost in speed for 5 rounds, however the driver suffers a -5 to Drive checks. Rams made will gain 1 bonus die to damage if made within the first 2 rounds of the rockets' activation. Reduce cargo capacity by 50 lbs. Anything within 10 feet of the back of the vehicle when the rockets are activated suffers 2d6 fire damage.</p><p>PDC 15 (Illegal) To make the rockets concealed until use increase PDC by +2, replacement rockets have PDC 12.</p><p></p><p>Oil Dispenser</p><p></p><p>The ever classic oil slick dispenser from every spy or action movie with tricked out cars. When activated, standard action, the vehicle releases oil behind it, creating an oil slick that is 15 feet wide and 30 feet long. Has a 5 use tank. PDC 16 Illegal (+4), uses 60 lbs of cargo space, refills cost PDC 5. </p><p></p><p>Roll Cage</p><p>The vehicle is equipped with a steel cage that completely wraps around the occupants, protecting them from damage during a roll (occupants suffer no damage during a roll). Additionally, the vehicle itself suffers damage as if it were traveling one-half of its actual speed (round down).</p><p>Purchase DC: 18</p><p>Restriction: None</p><p></p><p>Run-Flat Tires</p><p>The vehicle is equipped with specially-designed tires that continue to function even when flat. Each flat tire imposes a -2 penalty on Drive checks (instead of the usual -4). These tires require only one hour to install (for each pair) and a check DC of 5.</p><p>Purchase DC: 10 per tire.</p><p>Restriction: Licensed (+1)</p><p></p><p>Auto-Tint Windows</p><p>This vehicle modification can be equipped to any type of vehicle. The vehicle with this modification has had its normal windows replaced with Auto-Tint Windows that can go from transparent clear glass to translucent frosted glass to even an opaque black glass at the flip of a switch. All those inside the vehicle will gain a +10 bonus on Hide checks to</p><p>those looking in. Individuals in side of the vehicle can see outside the vehicle as normal.</p><p>Purchase DC: 12</p><p>Restriction: Licensed (+1)</p><p></p><p>Electric Shifting</p><p>Unlike in a normal manual shift drive, the switches to shift the gears are located on the steering wheel similar to a Formula 1 racing car. In gaming terms, this increases the</p><p>vehicle’s top speed by 10% (round up) plus all driving will gain a +2 bonus on Drive checks.</p><p>Purchase DC: 12</p><p>Restriction: None</p><p></p><p>Six-Speed Drive</p><p>This specific vehicle modification will change any normal 5-speed drive system into a 6-speed drive system, which in turn will increase the top speed of any vehicle it is equipped</p><p>to. This type of vehicle modification is normally equipped to any various type of land-based vehicle. In gaming terms, this increases the vehicle’s top speed by 15% (round up) plus all driving will gain a +2 bonus on Drive checks.</p><p>Purchase DC: 12</p><p>Restriction: None</p><p></p><p>Vehicle Active Suspension</p><p>This vehicle modification can be equipped to any type of land-based vehicle. Vehicles with this modification are equipped with vehicle active suspension that makes driving</p><p>the vehicle even easier. In gaming terms, vehicles with this modification will gain will gain a +4 bonus on Drive checks.</p><p>Purchase DC: 15</p><p>Restriction: Licensed (+1)</p><p></p><p>Vehicle Taser</p><p>By wiring the body metal to the vehicle’s generator, it can be electrified as a defensive measure. Any vehicle with this vehicle modification is normally equipped with at least an</p><p>additional vehicle battery as not to drain power directly from the main power source. Any person who comes in to contact with the vehicle’s surface while the taser is activated will suffer 2d4+2 points of electricity damage and the target must make a Fortitude saving throw (DC 30) or be paralyzed for 2d6 rounds.</p><p>Purchase DC: 20</p><p>Restriction: Licensed (+1)</p><p></p><p>Flex-Fuel Engine</p><p>The engine of the vehicle is designed to make use of nearly any flammable liquid for fuel. While this makes the availability of fuel much easier, the down side is with liquids of low burning points or less refined reduce the vehicle's performance. Fuels like alcohol, rubbing alcohol, butane and kerosene will reduce the vehicle's range by 25% and speed reduced by 25%. While propane, natural gas, methane and motor oil will see only a reduction of 10% in speed. Gasoline, ethanols and similar fuels don't see any performance changes, while high refined fuels, such as aviation fuel will see a boost of 10% range and speed.</p><p>PDC 17</p><p></p><p>Slatted Wheel</p><p>These special wheels are made of adjustable slats with rubber mounted right on them, instead of the traditional rubber tire on a metal rim. These wheels shift their shape and tilt so that they maintain maximum surface area in contact with the ground to maintain control. These wheels are quite complex and expensive and available mostly only on rare luxury cars or used in high budget films.</p><p>These wheels provide a +1 to Maneuver, +4 to Drive checks. These tires have +3 HP higher than normal tires and +2 Hardness. Slatted wheels require special equipment to install and change, increasing repair PDC by +3 and time by 200%. Slatted tires have a PDC of 12 each.</p></blockquote><p></p>
[QUOTE="kronos182, post: 6817133, member: 6668634"] Generic Vehicle Upgrades/Equipment Caster Wheels (Late PL5/Early PL6) Instead of tires, the wheels are replaced with casters. This improves the vehicles speed slightly but greatly improves a vehicle's handling. However, casters aren't quite as good on rough terrain, so very few vehicles meant for combat, except urban combat units, have casters. Vehicles with casters increase speed by 2 squares, increase maneuverability by +2. In rough terrain they lose these bonuses and suffer -2 squares of speed and -1 to maneuverability. PDC +1 Hover Conversion (Late PL6/Early PL7) Instead of wheels, the vehicle floats on a cushion of air, uses anti-gravity technology, etc. The vehicle floats anywhere from 6 inches to 10 feet in the air to avoid hazards. Increase speed by 4 squares, maneuverability by +2 and initiative by +1. Can cross water that is no deeper than 50 feet without compromising performance. PDC +2 Flying Vehicle (PL7 to PL8) "Roads.. where we're going, we don't need any roads." The cars we all want, seen in Back To the Future. This is an upgrade to the hover vehicles, allowing the vehicle to achieve greater heights, allowing highways in the skies as well as on the ground, to allow greater traffic flows over longer distances. "Ground" speed is increased by 4 squares, similar to hover vehicles, has a "air" speed of 70 squares, with a flight ceiling of 5000 feet. Has a pressurized interior. Windows and doors seal except in emergencies at heights above 75 feet, except when parked and shut off. Gains +2 maneuver and +1 initiative. Usually comes with some kind of emergency back up system if main lift drive ever fails (such as back up lift coils or parachute). PDC +2 Walker Conversion (Min PL6) Instead of wheels, casters, tires or even a hover system, this vehicle has articulated legs, making the vehicle more like a four legged mech, in some people's minds. Decrease speed by 5 squares, but increase maneuverability by +1, and suffers half rough terrain penalties. Walk in snow, sand, water, mountains and mud, all terrain is passable. Able to climb over debris, even stairs. Anywhere an animal can walk, the vehicle can too. Legs usually give the vehicle a 5 foot clearance (lowers when parked to allow people to get in and out). PDC +4 Walker Upgrades Leg Extensions The legs can be extended in length. Each 5 foot increase gives +1 square in speed, but every 10 feet decreases maneuverability by -1. PDC +2 per 5 feet increase. Snow Pads The feet are widened to decrease ground pressure and to provide better footing in snow, preventing the vehicle from sinking too deep in the snow. Also works in sand. +2 bonus to checks while in snow and sand environments. PDC +1 Greater Articulation These legs have more joints and greater articulation, allowing for better control in extremely rough terrain, such as rocky mountains, debris fields, disaster areas such as after earthquakes. Walker speed decreased by 1 square, but gains a farther +1 to maneuverability and has a +3 bonus to climb checks. PDC +2 Engine Modification, Turbocharger This powerful addition to a vehicle's engine increases the vehicle's initiative modifier by +2 and provides a +4 bonus on Drive checks when attempting the dash stunt. PDC 13 Improved Fuel Economy This is a modification to the engine, similar to adding a turbo or supercharger, but geared for improving fuel economy of the vehicle. The vehicle's range on a full tank of gas is increased by 25%. PDC 9 NOS Kit This kit adds a nitrous oxide injection system to the engine to provide more power and speed for short periods. However, with increased usage of the system requires greater maintenance of the engine. The NOS kit provides, when activated (standard action), the vehicle with a +1 Initiative bonus, increases speed by 4 squares and provides a +2 bonus on Drive checks to make a Dash stunt for 2 rounds. However, it also gives a -1 penalty to maneuverability for those two rounds, and increases Repair checks for the engine by 3. The NOS kit comes with a 5 use tank. PDC of NOS kit 16 Illegal (+4), each NOS tank has a PDC of 8. Body Kit Body kits are usually cosmetic alterations to the vehicle, but many have some improvements to the vehicle's performance, increasing aerodynamics, widening space between wheels or lowering center of gravity for better handling, etc. Three versions of body kits are available: Speed enhancement, Handling enhancement, or Hybrid which combines features of both. Speed enhancement body kits increase the aerodynamics of the vehicle's frame, reducing drag, increasing the vehicle's speed by 1 square. PDC 13 and requires 20 hours of work. Handling enhancement body kits improve a vehicle's handling characteristics, by lowering center of gravity, widening the space between tires, lowering suspension, adding spoilers. The vehicle gains a +3 bonus to Maneuver. PDC 14 and requires 10 hours of work. Hybrid body kits improve both the aerodynamics and handling of the vehicle, but not quite as well as a body kit for either. Speed is improved by 1 square and Maneuver is improved by +2. PDC 15 and requires 15 hours of work. Rocket Booster Mounted onto the back of the vehicle are small, but powerful single use chemical rockets, designed to give the vehicle an incredible burst of speed for a short period of time, allowing for quick escapes. When activated, a standard action, the vehicle gains a +60 square boost in speed for 5 rounds, however the driver suffers a -5 to Drive checks. Rams made will gain 1 bonus die to damage if made within the first 2 rounds of the rockets' activation. Reduce cargo capacity by 50 lbs. Anything within 10 feet of the back of the vehicle when the rockets are activated suffers 2d6 fire damage. PDC 15 (Illegal) To make the rockets concealed until use increase PDC by +2, replacement rockets have PDC 12. Oil Dispenser The ever classic oil slick dispenser from every spy or action movie with tricked out cars. When activated, standard action, the vehicle releases oil behind it, creating an oil slick that is 15 feet wide and 30 feet long. Has a 5 use tank. PDC 16 Illegal (+4), uses 60 lbs of cargo space, refills cost PDC 5. Roll Cage The vehicle is equipped with a steel cage that completely wraps around the occupants, protecting them from damage during a roll (occupants suffer no damage during a roll). Additionally, the vehicle itself suffers damage as if it were traveling one-half of its actual speed (round down). Purchase DC: 18 Restriction: None Run-Flat Tires The vehicle is equipped with specially-designed tires that continue to function even when flat. Each flat tire imposes a -2 penalty on Drive checks (instead of the usual -4). These tires require only one hour to install (for each pair) and a check DC of 5. Purchase DC: 10 per tire. Restriction: Licensed (+1) Auto-Tint Windows This vehicle modification can be equipped to any type of vehicle. The vehicle with this modification has had its normal windows replaced with Auto-Tint Windows that can go from transparent clear glass to translucent frosted glass to even an opaque black glass at the flip of a switch. All those inside the vehicle will gain a +10 bonus on Hide checks to those looking in. Individuals in side of the vehicle can see outside the vehicle as normal. Purchase DC: 12 Restriction: Licensed (+1) Electric Shifting Unlike in a normal manual shift drive, the switches to shift the gears are located on the steering wheel similar to a Formula 1 racing car. In gaming terms, this increases the vehicle’s top speed by 10% (round up) plus all driving will gain a +2 bonus on Drive checks. Purchase DC: 12 Restriction: None Six-Speed Drive This specific vehicle modification will change any normal 5-speed drive system into a 6-speed drive system, which in turn will increase the top speed of any vehicle it is equipped to. This type of vehicle modification is normally equipped to any various type of land-based vehicle. In gaming terms, this increases the vehicle’s top speed by 15% (round up) plus all driving will gain a +2 bonus on Drive checks. Purchase DC: 12 Restriction: None Vehicle Active Suspension This vehicle modification can be equipped to any type of land-based vehicle. Vehicles with this modification are equipped with vehicle active suspension that makes driving the vehicle even easier. In gaming terms, vehicles with this modification will gain will gain a +4 bonus on Drive checks. Purchase DC: 15 Restriction: Licensed (+1) Vehicle Taser By wiring the body metal to the vehicle’s generator, it can be electrified as a defensive measure. Any vehicle with this vehicle modification is normally equipped with at least an additional vehicle battery as not to drain power directly from the main power source. Any person who comes in to contact with the vehicle’s surface while the taser is activated will suffer 2d4+2 points of electricity damage and the target must make a Fortitude saving throw (DC 30) or be paralyzed for 2d6 rounds. Purchase DC: 20 Restriction: Licensed (+1) Flex-Fuel Engine The engine of the vehicle is designed to make use of nearly any flammable liquid for fuel. While this makes the availability of fuel much easier, the down side is with liquids of low burning points or less refined reduce the vehicle's performance. Fuels like alcohol, rubbing alcohol, butane and kerosene will reduce the vehicle's range by 25% and speed reduced by 25%. While propane, natural gas, methane and motor oil will see only a reduction of 10% in speed. Gasoline, ethanols and similar fuels don't see any performance changes, while high refined fuels, such as aviation fuel will see a boost of 10% range and speed. PDC 17 Slatted Wheel These special wheels are made of adjustable slats with rubber mounted right on them, instead of the traditional rubber tire on a metal rim. These wheels shift their shape and tilt so that they maintain maximum surface area in contact with the ground to maintain control. These wheels are quite complex and expensive and available mostly only on rare luxury cars or used in high budget films. These wheels provide a +1 to Maneuver, +4 to Drive checks. These tires have +3 HP higher than normal tires and +2 Hardness. Slatted wheels require special equipment to install and change, increasing repair PDC by +3 and time by 200%. Slatted tires have a PDC of 12 each. [/QUOTE]
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