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<blockquote data-quote="kronos182" data-source="post: 6918209" data-attributes="member: 6668634"><p><span style="font-family: 'Calibri'">New Use ofSkill</span></p><p><span style="font-family: 'Calibri'">Pilot (Dex)</span></p><p><span style="font-family: 'Calibri'">You can pilot remote aircraft, such as UAVs, performing any special moves anaircraft of similar type can, however suffer a -2 due to not being physicallyin the UAV.</span></p><p><span style="font-family: 'Calibri'">Special: If you have the Aircraft Operations: Remote Drone feat, you can useany aircraft related feats you have.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Aircraft Operations: Remote Drone</span></p><p><span style="font-family: 'Calibri'">You are skilled at piloting remote drones, negating the -2 to pilot checks.Plus you can use any aircraft related feats while controlling a UAV or drone. </span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p>[HR][/HR]</p><p>New Conditions</p><p></p><p></p><p><span style="font-family: 'Calibri'">Here are somepossible new conditions to use during combat or othersituations.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Brittle</span></p><p><span style="font-family: 'Calibri'">This condition isusually only applied to objects, robots, vehicles, weapons, ships, cyberneticand equipment. An affected item is structurally weakened, usually caused bybeing exposed to something, such as extreme cold, certain types of radiation,and other sources. Brittle objects have their hardness/DR reduced by half, andsuffer 50% more damage from kinetic energy attacks (bludgeoning, piercing,slashing, ballistic). Also kinetic energy attacks have their critical threatranged increased by 1 against a brittle target.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Dizzy</span></p><p><span style="font-family: 'Calibri'">The effected has suffered a blow that makes them dizzy, such as a critical hitto the head, falling from a great height, or some psychic attacks. The effectedsuffers a -1 to attack, Reflex and Balance and Climb checks. This condition typicallylasts 1 round.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Exposed</span></p><p><span style="font-family: 'Calibri'">An exposed character leaves themselves open to attacks of opportunities.Actions that normally do not provoke an attack of opportunity now do, such asexceptionally powerful melee attacks or being tripped by an invisibleopponents. GM's digression, a Power Attack using all of the character's BaseAttack Bonus for damage could qualify to make the character exposed. Typicallylasts 1 round.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Off-Balance</span></p><p><span style="font-family: 'Calibri'">The character is off-balanced, reducing reaction times and balance. Thecharacter is suffers -2 to Initiative, Reflex, Balance and Climb checks. Thecharacter also can not make attacks of opportunity. This is usually caused bythings like failing Balance checks by more than 5 points, or being tripped orfrom falls.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Slowed</span></p><p><span style="font-family: 'Calibri'">The character is slowed, although not by magic, usually by suffering an injuryto their legs (or other limbs used for movement), suffering from extreme coldexposure (such as from powerful cold attacks), or other similar effects. Thecharacter suffers 10 ft to speed, -2 to Initiative, Reflex and loses one attackon a full attack if they have multiple attacks perround.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Staggered</span></p><p><span style="font-family: 'Calibri'">The character suffered a powerful or unexpected blow, such as from a criticalhit or from a surprise attack from a concealed or invisible opponent. Thecharacter does not get any bonuses from Dodge or other dodge bonuses toDefense, nor their Dexterity bonus to Defense and Reflex saves suffer -2.</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Tenderized</span></p><p><span style="font-family: 'Calibri'">This condition isapplied only to organic creatures and objects, including undead. This conditionis applied when the organic target has taken significant damage that softens upthe tissue, making it incredibly vulnerable to slashing and piercing attacks,which deal +50% more damage, and critical modifier is increased by 1. Thiscondition can be applied after the target has suffered large amounts of damagefrom concussion, sonic or bludgeoning damage. GM discretion of what considerssignificate amount, but enough that beats Massive damage threshold, or 25% oftotal HP from a single attack or in the same round could be consideredsignificant. </span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Weakened</span></p><p><span style="font-family: 'Calibri'">Weakened characters are unable to make use of their full Strength, feeling weakand feeble. The character has their Strength temporarily reduced by -2, liftingcapacity reduced by 25%. This condition can be applied if the character had tomake multiple Strength checks (at least 3 over the course of 5 rounds or 30seconds), been bed ridden for at 3 days or more, or suffered an attack that hadrecently drained their Strength or Constitutionabilities.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Winded</span></p><p><span style="font-family: 'Calibri'">A winded character is a bit out of breath and close to being fatigued, usuallycaused by exerting themselves a little too much, or have had only half thenecessary rest time to remove the fatigued condition, about 4 hours ofuninterrupted rest. A winded character suffers only a -1 penalty to Strengthand Dexterity, and on a full attack action, only can use half the number oftheir attacks. A winded character can attempt to run or use all of theirattacks in a rounds, but becomes immediately fatigued after the action.</span></p><p><span style="font-family: 'Calibri'">A winded character needs 4 hours of complete rest to not be windedanymore.</span></p><p><span style="font-family: 'Calibri'"></span></p></blockquote><p></p>
[QUOTE="kronos182, post: 6918209, member: 6668634"] [FONT=Calibri]New Use ofSkill Pilot (Dex) You can pilot remote aircraft, such as UAVs, performing any special moves anaircraft of similar type can, however suffer a -2 due to not being physicallyin the UAV. Special: If you have the Aircraft Operations: Remote Drone feat, you can useany aircraft related feats you have. Aircraft Operations: Remote Drone You are skilled at piloting remote drones, negating the -2 to pilot checks.Plus you can use any aircraft related feats while controlling a UAV or drone. [/FONT] [HR][/HR] New Conditions [FONT=Calibri]Here are somepossible new conditions to use during combat or othersituations. Brittle[/FONT] [FONT=Calibri]This condition isusually only applied to objects, robots, vehicles, weapons, ships, cyberneticand equipment. An affected item is structurally weakened, usually caused bybeing exposed to something, such as extreme cold, certain types of radiation,and other sources. Brittle objects have their hardness/DR reduced by half, andsuffer 50% more damage from kinetic energy attacks (bludgeoning, piercing,slashing, ballistic). Also kinetic energy attacks have their critical threatranged increased by 1 against a brittle target.[/FONT] [FONT=Calibri] Dizzy The effected has suffered a blow that makes them dizzy, such as a critical hitto the head, falling from a great height, or some psychic attacks. The effectedsuffers a -1 to attack, Reflex and Balance and Climb checks. This condition typicallylasts 1 round. Exposed An exposed character leaves themselves open to attacks of opportunities.Actions that normally do not provoke an attack of opportunity now do, such asexceptionally powerful melee attacks or being tripped by an invisibleopponents. GM's digression, a Power Attack using all of the character's BaseAttack Bonus for damage could qualify to make the character exposed. Typicallylasts 1 round.[/FONT] [FONT=Calibri] Off-Balance The character is off-balanced, reducing reaction times and balance. Thecharacter is suffers -2 to Initiative, Reflex, Balance and Climb checks. Thecharacter also can not make attacks of opportunity. This is usually caused bythings like failing Balance checks by more than 5 points, or being tripped orfrom falls. Slowed The character is slowed, although not by magic, usually by suffering an injuryto their legs (or other limbs used for movement), suffering from extreme coldexposure (such as from powerful cold attacks), or other similar effects. Thecharacter suffers 10 ft to speed, -2 to Initiative, Reflex and loses one attackon a full attack if they have multiple attacks perround. Staggered The character suffered a powerful or unexpected blow, such as from a criticalhit or from a surprise attack from a concealed or invisible opponent. Thecharacter does not get any bonuses from Dodge or other dodge bonuses toDefense, nor their Dexterity bonus to Defense and Reflex saves suffer -2. [/FONT] [FONT=Calibri]Tenderized[/FONT] [FONT=Calibri]This condition isapplied only to organic creatures and objects, including undead. This conditionis applied when the organic target has taken significant damage that softens upthe tissue, making it incredibly vulnerable to slashing and piercing attacks,which deal +50% more damage, and critical modifier is increased by 1. Thiscondition can be applied after the target has suffered large amounts of damagefrom concussion, sonic or bludgeoning damage. GM discretion of what considerssignificate amount, but enough that beats Massive damage threshold, or 25% oftotal HP from a single attack or in the same round could be consideredsignificant. [/FONT] [FONT=Calibri] Weakened Weakened characters are unable to make use of their full Strength, feeling weakand feeble. The character has their Strength temporarily reduced by -2, liftingcapacity reduced by 25%. This condition can be applied if the character had tomake multiple Strength checks (at least 3 over the course of 5 rounds or 30seconds), been bed ridden for at 3 days or more, or suffered an attack that hadrecently drained their Strength or Constitutionabilities. Winded A winded character is a bit out of breath and close to being fatigued, usuallycaused by exerting themselves a little too much, or have had only half thenecessary rest time to remove the fatigued condition, about 4 hours ofuninterrupted rest. A winded character suffers only a -1 penalty to Strengthand Dexterity, and on a full attack action, only can use half the number oftheir attacks. A winded character can attempt to run or use all of theirattacks in a rounds, but becomes immediately fatigued after the action. A winded character needs 4 hours of complete rest to not be windedanymore. [/FONT] [/QUOTE]
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