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<blockquote data-quote="kronos182" data-source="post: 6918816" data-attributes="member: 6668634"><p><span style="font-family: 'Calibri'">Beryllium</span></p><p><span style="font-family: 'Calibri'">A chemical element with symbol <span style="color: #252525"><strong>Be</strong></span> and atomic number 4.It is a relatively rare element in the universe, usuallyoccurring as a product of the spallation oflarger atomic nuclei that have collided with cosmic rays.Within the cores of stars beryllium is depleted as it is fused and createslarger elements. It is a divalent element which occursnaturally only in combination with other elements in minerals. Notable gemstones which contain beryllium include beryl (aquamarine, emerald) and chrysoberyl. As a free element it is asteel-gray, strong, lightweight and brittle alkaline earth metal.</span></p><p><span style="font-family: 'Calibri'">Used mainly inalloys to add heat and corrosive resistance as well as elastic properties aswell as improving the alloyed metal's strength, while remaining light weight.Beryllium has several times been experimented with as a form of armour, butwhile it is strong, its brittleness has limited its use to other more usefulindustrial purposes. As science has advanced in metallurgy, beryllium has beenused as an additive to some armour material for use of protecting commercialand military craft from corrosive atmospheres, especially with gas mining fromsome gas giants, and improved heat resistance, especially for work onexceptional hot planets.</span></p><p> </p><p><span style="font-family: 'Calibri'">Beryllium EnhancedArmour</span></p><p><span style="font-family: 'Calibri'">Metallic armour canbe enhanced with beryllium, granting it acid resistance. However this requiresBeryllium enhanced armour to be added upon construction, or have the originalarmour completely removed and replaced with the beryllium enhanced version. Armoursthat grant bonus to defense (personal armour, vehicle armour, mech armour, etc)grants Acid resistance equal to Defense bonus x 1.5 (eg: Defense bonus +8grants acid resistance 12), and fire resistance half the Defense bonus. If thearmour already grants fire resistance, the fire resistance only increases by1/4 the Defense bonus. For armours that grant Damage Reduction, grants half DRas acid resistance.</span></p><p><span style="font-family: 'Calibri'">Also environmentaldangers that cause acid or fire damage are reduced by half, and require doublethe normal time to cause damage (for example: corrosive nebula or atmosphericgases that deal damage every round deal damage every two rounds and half as much),also halves damage from planetary re-entry.</span></p><p><span style="font-family: 'Calibri'">PDC: +4 to metallicarmour only.</span></p><p><span style="font-family: 'Calibri'">Requires completereplacement of armour, or only added during construction.</span></p><p> </p><p><span style="font-family: 'Calibri'">Beryllium AblativeLayer</span></p><p><span style="font-family: 'Calibri'">A cheaper method ofgranting an object the corrosive resistance of beryllium without completelyreplacing the armour or plating, however it is short lived. A lightberyllium-iron or aluminum plating is added. Vehicles, mechs, ships and largeobjects gain acid resistance 20, fire resistance 15 and environmental aciddamage deal half damage taking twice as long to cause damage, and half damagefrom atmospheric re-entry. But for every 10 points of damage from any othersource (ballistic, concussive, etc) removes 1 point of acid and fireresistance. For personal armour, grants acid and fire resistance 10,environmental damage from fire and acid deal half damage, and gains +4 to Fortsaves from environmental acid and fire conditions (such as heat exhaustion fromhigh temperatures). For every 5 points of damage from other sources reduces theresistances by 1. Once the resistances are reduced to 0, the layer is so badlydamaged that it has effectively been destroyed and removed from the protectedobject.</span></p><p><span style="font-family: 'Calibri'">PDC: 14 +1 per sizecategory (starship types count as a size category).</span></p></blockquote><p></p>
[QUOTE="kronos182, post: 6918816, member: 6668634"] [FONT=Calibri]Beryllium[/FONT] [FONT=Calibri]A chemical element with symbol [COLOR=#252525][B]Be[/B][/COLOR] and atomic number 4.It is a relatively rare element in the universe, usuallyoccurring as a product of the spallation oflarger atomic nuclei that have collided with cosmic rays.Within the cores of stars beryllium is depleted as it is fused and createslarger elements. It is a divalent element which occursnaturally only in combination with other elements in minerals. Notable gemstones which contain beryllium include beryl (aquamarine, emerald) and chrysoberyl. As a free element it is asteel-gray, strong, lightweight and brittle alkaline earth metal.[/FONT] [FONT=Calibri]Used mainly inalloys to add heat and corrosive resistance as well as elastic properties aswell as improving the alloyed metal's strength, while remaining light weight.Beryllium has several times been experimented with as a form of armour, butwhile it is strong, its brittleness has limited its use to other more usefulindustrial purposes. As science has advanced in metallurgy, beryllium has beenused as an additive to some armour material for use of protecting commercialand military craft from corrosive atmospheres, especially with gas mining fromsome gas giants, and improved heat resistance, especially for work onexceptional hot planets.[/FONT] [FONT=Calibri] [/FONT] [FONT=Calibri]Beryllium EnhancedArmour[/FONT] [FONT=Calibri]Metallic armour canbe enhanced with beryllium, granting it acid resistance. However this requiresBeryllium enhanced armour to be added upon construction, or have the originalarmour completely removed and replaced with the beryllium enhanced version. Armoursthat grant bonus to defense (personal armour, vehicle armour, mech armour, etc)grants Acid resistance equal to Defense bonus x 1.5 (eg: Defense bonus +8grants acid resistance 12), and fire resistance half the Defense bonus. If thearmour already grants fire resistance, the fire resistance only increases by1/4 the Defense bonus. For armours that grant Damage Reduction, grants half DRas acid resistance.[/FONT] [FONT=Calibri]Also environmentaldangers that cause acid or fire damage are reduced by half, and require doublethe normal time to cause damage (for example: corrosive nebula or atmosphericgases that deal damage every round deal damage every two rounds and half as much),also halves damage from planetary re-entry.[/FONT] [FONT=Calibri]PDC: +4 to metallicarmour only.[/FONT] [FONT=Calibri]Requires completereplacement of armour, or only added during construction.[/FONT] [FONT=Calibri] [/FONT] [FONT=Calibri]Beryllium AblativeLayer[/FONT] [FONT=Calibri]A cheaper method ofgranting an object the corrosive resistance of beryllium without completelyreplacing the armour or plating, however it is short lived. A lightberyllium-iron or aluminum plating is added. Vehicles, mechs, ships and largeobjects gain acid resistance 20, fire resistance 15 and environmental aciddamage deal half damage taking twice as long to cause damage, and half damagefrom atmospheric re-entry. But for every 10 points of damage from any othersource (ballistic, concussive, etc) removes 1 point of acid and fireresistance. For personal armour, grants acid and fire resistance 10,environmental damage from fire and acid deal half damage, and gains +4 to Fortsaves from environmental acid and fire conditions (such as heat exhaustion fromhigh temperatures). For every 5 points of damage from other sources reduces theresistances by 1. Once the resistances are reduced to 0, the layer is so badlydamaged that it has effectively been destroyed and removed from the protectedobject.[/FONT] [FONT=Calibri]PDC: 14 +1 per sizecategory (starship types count as a size category).[/FONT] [/QUOTE]
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